The 22nd update for Wasteland 2's kickstarter mostly details the big update coming in a few weeks.<blockquote>The team at inXile is filled with nervous energy to show off what we've been working on. As we're now in full production, we've been making some great strides with the game’s systems. There is still quite a ways to go, but we're near the point where we can show you all a bit of what you pledged to make a reality.
Within a month or so, you can expect a new update which will show a few minutes of actual gameplay. The video will follow a slice of the Agricultural Center, which was designed by Mr. Chris Avellone. You'll see a team of four Rangers running around in the world, some early working HUD elements, a few combat encounters, a taste of dialog, and the ranger team using some of their skills. We’ve been working on each of these systems separately and this is the first time we've put them all together to get a small sample of the gameplay experience. It's beginning to look like a real game!
Keep in mind that this is an early build and is intended as a progress report, not as a demonstration of final gameplay. As always, we want to hear your feedback! It has been a cornerstone of our development up to this point and we beg that you keep it coming as it will only result in a better game for everyone. We follow all channels available to us so let us know with a comment below or on Facebook, Twitter, our blog, forums, or by simply shoutingvery loudly.
We hope you'll see the potential.
If you'd like to get periodic details of the development process, you can also follow me on Twitter @RangerKeenan. Thanks and we look forward to hearing your responses!
Chris Keenan - Producer</blockquote>Chris puts the video release ranged at 2-3 weeks on his twitter.
Within a month or so, you can expect a new update which will show a few minutes of actual gameplay. The video will follow a slice of the Agricultural Center, which was designed by Mr. Chris Avellone. You'll see a team of four Rangers running around in the world, some early working HUD elements, a few combat encounters, a taste of dialog, and the ranger team using some of their skills. We’ve been working on each of these systems separately and this is the first time we've put them all together to get a small sample of the gameplay experience. It's beginning to look like a real game!
Keep in mind that this is an early build and is intended as a progress report, not as a demonstration of final gameplay. As always, we want to hear your feedback! It has been a cornerstone of our development up to this point and we beg that you keep it coming as it will only result in a better game for everyone. We follow all channels available to us so let us know with a comment below or on Facebook, Twitter, our blog, forums, or by simply shoutingvery loudly.
We hope you'll see the potential.
If you'd like to get periodic details of the development process, you can also follow me on Twitter @RangerKeenan. Thanks and we look forward to hearing your responses!
Chris Keenan - Producer</blockquote>Chris puts the video release ranged at 2-3 weeks on his twitter.