Weapons question

Modified Sniper Rifle or Ghobi?

  • Ghobi Sniper Rifle

    Votes: 0 0.0%

  • Total voters
    40

welsh

Junkmaster
Ok, so I am working through the Wasteland and enjoying the Ghobi Sniper Rifle. But I also have a modified Sniper Rifle with the suppressor, and well, its so nice to kill things quietly.

What do you prefer, Modified Sniper of Ghobi Sniper Rifle.
 
A fully modded Sniper rifle is technically better because it weighs less and is silenced, the Gobi campaign rifle on the other hand is more accurate and looks cooler.

My suggestion: Use the fully modified sniper rifle for yourself, and give the Gobi rifle to Boone.
 
Courier said:
A fully modded Sniper rifle is technically better because it weighs less and is silenced, the Gobi campaign rifle on the other hand is more accurate and looks cooler.

My suggestion: Use the fully modified sniper rifle for yourself, and give the Gobi rifle to Boone.

Actually no, because almost all mods that reduce weigh don't work in the game. Check by yourself, you apply the mod and the sniper rifle still weighs 8.00 lbs, but his description states 3.00 lbs (the same goes for Gattling Laser, one of the few mod that works is for Fat Man).
The question is, do you prefer a silenced sniper or a lighter one?

The funny thing is that Gobbi is the only unique weapon that don't have greater advantages over a normal one.
Every unique weapon's class, like All American, Annabelle, Ranger Sequoia, Dinner Bell has tremendous advantages over the normal counterparts, except Gobbi.

Or better yet, who is the winner, Gobbi or a fully modded Hunting Rifle? ;)

[ ]'s
 
brfritos said:
Courier said:
A fully modded Sniper rifle is technically better because it weighs less and is silenced, the Gobi campaign rifle on the other hand is more accurate and looks cooler.

My suggestion: Use the fully modified sniper rifle for yourself, and give the Gobi rifle to Boone.

Actually no, because almost all mods that reduce weigh don't work in the game. Check by yourself, you apply the mod and the sniper rifle still weighs 8.00 lbs, but his description states 3.00 lbs (the same goes for Gattling Laser, one of the few mod that works is for Fat Man).
The question is, do you prefer a silenced sniper or a lighter one?

Seriously? I never noticed this before. :?

Makes that 1000 caps I spent on the mod that makes the sniper rifle lighter seem like a big waste. Are you sure this happens in every copy of the game?
 
Courier said:
Seriously? I never noticed this before. :?

Makes that 1000 caps I spent on the mod that makes the sniper rifle lighter seem like a big waste. Are you sure this happens in every copy of the game?

Unfortunelly yes, every weigh mod doesn't work, as well the durability ones: when you apply one of those to a weapon, like the Brush Gun, weapon repair kits will degrade the condition, instead of improving it. :|

[ ]'s
 
My choice would be the silent sniper, I've killed several enemies from very far and it cause quite a ruckus, sure its a bit unfair to kill them without they even knowing where you are, and not reacting, but hell, its a sniper, and its awesome!
 
brfritos said:
Actually no, because almost all mods that reduce weigh don't work in the game. Check by yourself, you apply the mod and the sniper rifle still weighs 8.00 lbs, but his description states 3.00 lbs (the same goes for Gattling Laser, one of the few mod that works is for Fat Man).

I never actually checked the other weapons, but on the PS3 version the FatMan mod is bugged. When it rests in the inventory its weight is halved, when you equip it the weight returns to normal. Maybe it's the same with the other weapons?

Edit. According to the wiki the weight bug for the sniper rifle is fixed.

The funny thing is that Gobbi is the only unique weapon that don't have greater advantages over a normal one.
Every unique weapon's class, like All American, Annabelle, Ranger Sequoia, Dinner Bell has tremendous advantages over the normal counterparts, except Gobbi.

Well, I'm sure you know that in the vanilla game it was obscenely overpowered. It dealt more damage and had an absurd 5x crit multiplier.
But now, I agree, the small bonuses it has aren't enough to make it really better than the normal sniper rifle.
 
I'd go with a modified sniper, because I like killing stuff quietly. Have spent most of my game with that rifle.

As for Ghobi, I agree with Courier, give it to Boone.
 
I think it might beat the Gobi but it's still not as good as the modded sniper.
 
All things considered I'd say it better than the Gobi, yeah. It has slightly more spread and has a slightly slower rate of fire but otherwise seems to be better in every way.
And I wouldn't be so sure that even the normal sniper rifle is better. If it wasn't for the suppressor I don't think that the higher rate of fire would be enough to put it above the hunting rifle.

Regardless, as brfritos said, now the Gobi is the worst unique weapon in the game, along with the Thump-Thump greande launcher. It needed to be nerfed but they went a bit too far.
 
It's not totally useless, it's the still the most accurate weapon in the game so it's still good if your strength or guns skill aren't very high.
 
Courier said:
It's not totally useless, it's the still the most accurate weapon in the game so it's still good if your strength or guns skill aren't very high.

Yes, but we are comparing the Sniper Rifle, the Gobi and the fully modded Hunting Rifle, not analyzing it by itself.
And the difference in accuracy is low. Unless you are trying to pin a (bloat) fly from the other side of the galaxy the extra 0.01 spread isn't really noticeable. Not to mention that it's the Hunting Rifle the weapon with inferior ST and skill requirements.

So, yeah...
 
welsh said:
The funny thing is that Gobbi is the only unique weapon that don't have greater advantages over a normal one.
Every unique weapon's class, like All American, Annabelle, Ranger Sequoia, Dinner Bell has tremendous advantages over the normal counterparts, except Gobbi.

Well, I'm sure you know that in the vanilla game it was obscenely overpowered. It dealt more damage and had an absurd 5x crit multiplier.
But now, I agree, the small bonuses it has aren't enough to make it really better than the normal sniper rifle.

Yes, the 1.2 patch corrected the obscenity that sniper rifle was, no argument on that. But Gobbi don't have a superior performance over the normal sniper rifle except the weigh, this bluff me. I mean, at least Gobbi could had, let's say, 3 more points in damage over a normal sniper rifle or better DPS, but no, it's almost the same weapon.
With All-American, Ranger Sequoia or Annabelle you can see a vast improvement over their counterparts.

Also, I have the latest patch and my sniper rifle with carbon parts still weighs 8.00 lbs (but says 3.00). ;)

welsh said:
Wait a sec, so the totally modified hunting rifle beats out the sniper and the Gobi?

Do the math.

A sniper rifle fires 5 rounds, has 42 damage and is capable of doing 1.60 attack/sec

A fully modded rifle fires 10 rounds, has 45 damage and is capable of doing 0.80 attack/sec

You are getting almost the same results and output damage, the difference is that the sniper fire 5 rounds, reload and then fires another 5 rounds in the same time as a hunting rifle fires 10 rounds. The spread of both weapons are the same, 0.02 (sniper) and 0.03 (hunting rifle). Also hunting rifle needs 50 points in guns skill to be fully effective and the sniper 75, wich means that the hunting rifle can be used earlier in the game. But sniper rifle costs only 38 AP points and the hunting rifle a shitload of 60 (you need 10 AG + ultrajet/rocket for firing two shots in VATS with him). The critical chance of both are the same X1 and the critical damage almost paired, 42/45.
Finally, the sniper rifle can be silenced, the hunting rifle not.

The differences of pure damage are too small if you ask me, but this also means that you have two weapons good at sniping, but with different approaches.
What will make this difference is your playstyle.

I'm not much a sneak type of player and don't have too much patience waiting for the perfect shot, so I prefer the hunting rifle. Line up and keep firing.
Also, this means you can have a sniper type of weapon without playing a sneak build.

I see a lot of people complaining about the weapons in NV - FO3 had more, bla, bla, bla, bla - but you can use them with A LOT more variety than FO3.
Take explosives for example, you can play a sneak undetectable type specialized in sneak attacks laying traps with grenades, dinamyte, mines or C4 similar of using a silenced sniper or have a fast foward "bring them on" build that uses the grenade machinegun/Annabelle (with HV missiles).
Shame that you can't make grenade bouquets or arming bear traps with mines in a corridor. :cool:
 
brfritos said:
Yes, the 1.2 patch corrected the obscenity that sniper rifle was, no argument on that. But Gobbi don't have a superior performance over the normal sniper rifle except the weigh, this bluff me. I mean, at least Gobbi could had, let's say, 3 more points in damage over a normal sniper rifle or better DPS, but no, it's almost the same weapon.
With All-American, Ranger Sequoia or Annabelle you can see a vast improvement over their counterparts.

Well, actually the damage is the only thing that's inferior compared to the normal rifle. Everything else (DPS included) is slightly superior, but yeah, not superior enough to make up for the lack of suppressor.

Also, I have the latest patch and my sniper rifle with carbon parts still weighs 8.00 lbs (but says 3.00). ;)

Blame Ausir. :P

Do the math.

A sniper rifle fires 5 rounds, has 42 damage and is capable of doing 1.60 attack/sec

A fully modded rifle fires 10 rounds, has 45 damage and is capable of doing 0.80 attack/sec

You are getting almost the same results and output damage, the difference is that the sniper fire 5 rounds, reload and then fires another 5 rounds in the same time as a hunting rifle fires 10 rounds.

Well, but the point of a sniper rifle is to shoot enemy from far away, the rate of fire is relatively less important, while the extra damage granted by a Sneak Critical to the head with Better Criticals and Psyco makes the hunting rifle more deadly compared to the sniper rifle, even if the difference in the base damage is just 3.

In the end, though, as you said they are useful for different things.

Also...who the hell uses sniper rifles in VATS? :)
 
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