What stuff should not have made it into Tactics?

Ripper

First time out of the vault
All the vehicles except for the Hummer.

1. The Hummer is the most believable vehicle i would say. Nothing like a banged up jeep to ferry the crew.
2. Where the hell on Earth does the BoS have tanks or APCs ? The intro movie freaked me out when i thought i saw an armored column drove by like some German panzer force on a blitzkrieg manuvere.
3. The Scouter is worthless.

More hates include the Artillery Beacon (thankfully it never made it !!!) thing that i happen to stumble on when going through the campaign files. For a post apoc splinter group of the original BoS, these guys sure were well equipped. Convoys of Humvees ferrying supplies are alittle too unbelievable as well.

If the West Coast BoS were hell bent to throw them out, i doubt they will provide them with Tanks, APCs or even Heavy Artillery !!! :roll: Especially if they know that their splinter group that was headed by General Barnaky who obviously harbored expansionist and racist notions.

It would be like handing out Tommy Guns to an angry mob.

Yeah yeah, just another rant.


P.S. Why did they remove speech ?????? :cry: Piloting is like the most useless skill i ever see. I mean my driver doesn't drive any better or automatically dodge obstacles when he has over 100 in a piloting....
 
The Hummer fits the least of all the retro 50's theme of Fallout, the tanks in the intro movie presumably belonged to the US before the bombs dropped, though if they were going to include a tank something more futuristic would of been better, the same tank but with a laser cannon perhaps?

Since they reached FOT's area of operation by zepplin it's very doubtfull they brought the vehicles with them, more likely they scavenged them and refurbished them or they were in the bunkers they took over.

As for being well equipped, all the Fallout games have had too much working pre-war stuff for my liking, and artillery wouldn't be that hard to cobble up, even if it was simple cannons.

Presumably they replaced speech as there's no speech tree.

Moving to Fallout General Discussion as this doesn't have anything to do with gameplay or technical help.
 
But aren't Jeeps common place in WW2 ?

I mean its not that hard to cover up the Jeep and provide shelter from the elements...


Edit: Also the person specifically said Artillery Beacons which indicates some sort of device which allows semi-precise artillery bombardments. And aren't the BoS getting pounded on by the Robots ? Where do they find the effort and time to erect their artillery in place ?
 
note that the hummer is not a jeep, it's an all-terrain-vehicle, or, as it's full name says: "Hig Mobility Multi Purpose Wheeled Vehicle" And it was built long after the fifties to REPLACE the jeep. So the hummer(even though it's the coolest vehicle ever made) is out of the question in Fallout. The tank, a sherman, is also highly improbable as I'm very sure that there is allready now barely any working shermans out there...The APC(at least the one we see in FOT) is also developed after the fifties, so no. The scouter and raider buggy are really the only one's that are acceptable, even though they suck...but the raider buggy looks cool 8)
 
Anyways...
Robots. Robots shouldn't have made it into FOT. Mr. Handy and the like are fine and dandy, but those manga type mechas piss me off.
 
Stupid. Childish. Low-intelligence. Level. "Humour".

Also very simple, flat characters.

Example: Blythe, arrogant asshole who can't handle anything after medtech Hyland leaves.
Why couldnt he have been a well-trained, but in Hyland's shadow medic, who turned real pro after she left?

No logic! As seeing: *scratches* for a Power Armored guard!

Redundant, non-intelligent "random encounters".

Vault 0. Why-in-hell robots? Why such design? Why??!!

Cyborgized scribes.

Using the simple sex'n'swearing sells routine.

Did I mention flat, stupid, one-dimensional, non-inventive characters?

Ignorance of BoS' history. They came from a VAULT? Please...

Complete ignorance of FO's graphics.

Ditto.

Zeppelins? Hummvees? Argh.

Brahmin Woods - Brahmin God of War? For Christ's sake....

1D characters, usually going along the pattern "I'm a badass"-shootout-"I'm a little shitty crybaby, boo-hoo"

Complete disregard of realism, even with suspended disbelief.

AND MUCH MORE!

Also, I'd wish we'd see what did NOT make it into the game.

And FOT could have been a great game, IF the designers asked us how to make it, AND/OR worked closely with Black ISle/read the fallout Bible AND played the Fallouts thoroughly seventeen times at least.

Damn, so much material, and they fucked up so badly...
 
Mikael Grizzly said:
And FOT could have been a great game, IF the designers asked us how to make it, AND/OR worked closely with Black ISle/read the fallout Bible AND played the Fallouts thoroughly seventeen times at least.
Frankly, I find many of the missions to be simply poorly designed ridiculous 'piperuns'. For example the first mission and the bonus Springfield mission. You have to proceed through the whole map on a predetermined course killing anything that comes in your way. I'm controlling armed-to-the-teeth soldiers who can't get over a four-feet high rickety wooden fence? Quincy is in my mind the best mission in the whole game. Open map, several targets you can engage in the order of your choice, need for stealth and optional objectives. Yummy.
 
My favourites: Macomb, Preoria, Quincy, St Louis [reminiscent of Black Hawk Down for me], Jefferson, Junction City.

Now I'm adjusting the entities and game for myself...
 
Gameplay is too repetive i would i agree though.

But i loved Junction City reminds me of Junk City. :D
 
Are all of you dumbasses missing the point? Neither the Jeep nor the Hummer or the tank should have made it into the game. Does anyone even realize the Great war took place in 2077? That they might have been slightly more technologically advanced than a Jeep, OR a Hummer? Even a tank like the one in FoT is completely outdated. Like these remarks:

And it was built long after the fifties to REPLACE the jeep. So the hummer(even though it's the coolest vehicle ever made) is out of the question in Fallout.

Both unrealistic vehicles for Fallout. Also, since there was a deep energy crisis, oil wasn't used for cars:

Fallout Wiki said:
Traffic on the streets of the world stops moving. Fuel becomes too precious to waste on automobiles

This kind of disproves the use of armored troop transportation, even the APC, along with this:

Fallout Wiki said:
August 2065: Increasing need for mobility in the United States mechanized cavalry leads the military to focus the efforts on creating a man-based tank - essentially, a two-legged walking armored unit: Power Armor.

See? They didn't HAVE any mechanized infantry left, hence the need for the power armor. Transport vehicles were out of the question in 2077 unless they were fusion-driven, which isn't really noticeable in the game. Unlikely too, as:

Fallout Wiki said:
electric and fusion cars begin to be manufactured, but factories can only make limited amounts.

Also, the tank should not look ANYTHING like that, if it even existed. I'm guessing most remaining tanks, that were actually fusion-powered, were shipped off to China by the time the bombs fell. So not many tanks left in the US.


And I don't see why there's a fuss about vehicles (which are nice and cute and adorable but should have been wildly different if even included in the game) when you have hairy deathclaws!

I can understand robots though, but not the agile "OMG it's like the Matrix with kong-foo and shit!" kind you find in FoT, more like the extremely bulky kind they had before the war. Also, small robots were hard to make in the Fallout world due to the lack of miniaturization.

The concept was nice, but the world and atmosphere were totally tentacle-raped in the nostrils.

*edit* Sorry if I souned harsh or anything, but I'm so sick of people thinking the Great war actually took place in the 50's, and those complaining about the wrong things.
 
Baboon said:
The concept was nice, but the world and atmosphere were totally tentacle-raped in the nostrils.

*edit* Sorry if I souned harsh or anything, but I'm so sick of people thinking the Great war actually took place in the 50's, and those complaining about the wrong things.
But isn't the 50's feel one of the basic elements of the Fallout atmosphere? The car designs are from that era, the style of the advertisements etc.
 
Baboon said:
but I'm so sick of people thinking the Great war actually took place in the 50's

I hope it didn't look like I tohught that :oops:

But you are right though, there are a lot of things that are worse, hairy talking deathclaws, super mutants that look like lumps of flesh, the ghouls were also wrong, especially the faces :?
 
Crowley said:
But isn't the 50's feel one of the basic elements of the Fallout atmosphere? The car designs are from that era, the style of the advertisements etc.

Yeah, but one thing you must understand is that fashion and styles comebacks, close to the real thing as they may be, always have to adapt to the current technological and social limitations of the period. There was a global energy crisis in 2077. Gasoline and natural resources were used widely and without thought in the 50's, something absolutely impossible to recreate. Medical technology was really limited in the 50's compared to what it is, for instance, now. Even though they admired the nuclear family style of the 1950's in 2077, I doubt they reverted to a technological state that was over a 120 years old.

And one thing the 50's craze definitely wouldn't have widely affected is the military-industrial complex. Both in structure and technology. If there suddenly was an 1850's fashion and style comeback today, do you think the US Army would suddenly revert to using early rifles and horse carts? Doubtful. The Jeep was already dated in the 1980's, they would have discarded it long ago. Same with the Hummer (if it was actually designed at all, nobody knows). It would be antique in 2077, being 90 years old or so.

And even if they had a considerable amount of armored troop transports, which I seriously doubt they had, if you read my previous post, they wouldn't use a total fuel hog design like the Hummer or the superheavy APC you get. No, the most likely one is the scout vehicle, however inappropriate it's design may be (unless built AFTER the war).
 
When you're driving it, it has the SFX of a general Diesel-truck, as does the Sherman/APC/Buggy.

Jesus F. Christ, FOT is SOO incompatible with Fallout...

On a side-note, I consider it one of the best squad level tac-games available. (Even better than the real thi... ups, wrong audio... Jagged Alliance 2 [Yes I played it, so dont ask "Dude, did you even play JA2?"])
 
As a side note about vehicles, I still can't understand how the Highwayman is supposedly 100% analog technology yet still runs on electricity.
 
They have all these little Brahmin inside that walk around in those treadwheel hamster thingys. The electricity is needed to operate the lighting and automated food dispensers. Really, when you go in the Toxic Caves and enter the secret room there's a book about this.
You don't know how to enter the secret room? You have to find a note on the shelves that tells you about a key in the desk that, when equipped will allow you to use the elevator to go to the secret room. But the note is only rarely dare. I only got it once, unfortunately that was on my old computer so I don't have the screenshots anymore...

Uhhuh. ;)
 
Morp, you sure it was on the shelves? I found the note on the ground, by the robot charge station. I think you have to carry the Toe with you for it to appear.
 
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