Deus Ex works for me, the New Games. They were just so pretty; even if the plots sucked and the gameplay suffered for it. It was like, 'yea, this is basically our future', a mix of sharp and curved, neo-Renaissance, gold and black.
I walk, work, live near places that look like this now in Williamsburg, Manhattan, the like. It feels so close.
Nothing stuck out to me as too improbable; save Hengsha, though it has to be remembered that by this time they're an alternate history that's around 10, 20 years ahead of us with cybernetics and material technology, but that's fine.
It's a shame they wrote themselves into a corner. Mankind Divide's rather small, local plot should had been the size of the scope in Human Revolution, and Human Revolution's big, global plot should had been an escalation for the second game. Now the Deus Ex series is dead again and it'll take a while for either a spiritual successor, reboot, or new sequel to come into play.
The First game should had basically stood in the US of the 2030s, with Detroit and NY and LA and maybe Seattle for the tech city making rounds; dealing with the extrapolation of conspiracies of the 10s such as FEMA. Seattle allows you to meet the NSF. THEN you get to Mankind Divided and it takes you to Hengsha and some other cities (rather than the big iron dispenser in the arctic or Montreal - maybe Rio, maybe Lagos or Accra, Dubai, something like that). And remove the big weird focus on Cyborgs taknDErjwebs, focus on corruption and the like.