Why Do You Enjoy Fallout 3

Stockholm Syndrome?

I enjoyed the game although the Pitt was rather disappointing - far too short; felt awfully rushed
Anchorage was amusing, I'd love to see more things like that
Tranquility Lane is unnerving if you take your time and uncover the backstory of the place
Add killing everyone in front of your father and suddenly it becomes much more heart-breaking

Dammit Red Eye and Murky, you raised my hopes for Pittsburgh
 
Eh... Stockholm Syndrome? How can a video game be your enemy? It's not masochism either, since that would require you to be physically harmed. No, I just think you happen to enjoy something that's near-universally panned on one website.
 
Whatever the name is for liking something everyone hates

I seriously don't understand the hatred this game gets, I genuinely enjoyed it

There's so many ways to play it

I tend to go for long-range kills and rely on stealth, speed, luring enemies into mines (You pick up an alarming amount of 'em pretty early on if you go to Minefield and Meresti) luck and speech successes (which requires a lot of saving and retrying)
 
Whatever the name is for liking something everyone hates

I seriously don't understand the hatred this game gets, I genuinely enjoyed it

There's so many ways to play it

I tend to go for long-range kills and rely on stealth, speed, luring enemies into mines (You pick up an alarming amount of 'em pretty early on if you go to Minefield and Meresti) luck and speech successes (which requires a lot of saving and retrying)

Me neither, it''s one thing to say you like NV/1/2 better but the hate it gets is unwarranted and tends to be from zealots. I am a fan of the reboot of Battlestar Galactica and the fans of the original are just like that too. They scream and cry on this forum I've seen endlessly about how it ruined "their" show and blahblah. Fandoms can be gross in that way, and it makes me ashamed to be part of some of them.
 
I dunno why I enjoy fallout 3. It has very few redeeming qualities. I suppose it's nostalgia. I mean... I'm aware that I have literally no reason to like it. At the end of the day I suppose its simply a guilty pleasure.
 
It was still the game that gave me a quick glance into the bigger Fallout world though like a fussy and mean caretaker, it shoved me back in line without teaching me more about that world I saw.

As for why I may enjoy it, probably nostalgia that quickly fades away when trying to make it work on modern systems. With perspective gained from the classic Fallouts and New Vegas, I can't enjoy 3 properly these days (unless I heavily mod the game).
 
I'm not sure if I like FO3 insomuch as I just really like that style of Bethesda game. Once I got a handle on it (had gotten a bit too used to JRPGs of the PS1/PS2 era) Morrowind pulled me into it's world hard, and I fell in love with the world and how deeply the engine and story/quests allowed me to immerse myself in it.

I'd also really loved futuristic RPGs, especially Phantasy Star (which has it's own Post-Post-Apocalyptic streak in PSIV) - so Fallout 3 was a decent mix of modern/futuristic RPG setting with the Morrowind style interface. My impressions of it have soured with age, however. Especially after New Vegas did everything FO3 did - but better. Sure, it didn't have that "post apocalypse" feel - but the stories and interesting factions that arose in a "post-post-apocalyptic" setting were a far better tradeoff. I find myself not wanting so much to explore wasted iconic American landmarks, populated with people who can barely scrape by and pine for the good-old-days, and more wanting to explore the new cultures, with new identities and ideologies that arise once the slate has been wiped clean.

I guess in sort, I played and enjoyed FO3 because I liked the setting and I like the way Bethesda's RPGs played. New Vegas, though, is what actually made me a fan of Fallout as a franchise.
 
I enjoyed the atmosphere in the outer wasteland areas [away from any town]; it seemed pretty spot on for what I'd expect in a Fallout game... So long as no NPCs interrupted. Damned unexpected in a TES spin-off, but it was nice to wander its wastelands, and pretend it was a different game.
 
Back
Top