This question's been bugging me since I bought the damn game during 2016's summer sales. And I've yet to find out. That said, I have not played previous Elder Scrolls titles and tried playing Skyrim only because of all the praise, both from the typical MrMattyPlays viewers and from the more objective audience. So, I'd like to hear from you what is so captive about the game? Asking here, since finding the latter kind of people is much easier here, rather than on Reddit (at least, I hope so).
My biggest problem with the game is about quests. 70% of the quests follow the same profile of "Go to this dungeon which takes only an hour of your life and kill the big baddy there". And I'd have no problems if the dungeons were unique and memorable, rather than grey stonewalls and the same enemies. The other problem that I have is the fact that people call this an Action RPG, which, in my opinion, it does not follow either of the paths. The action here ends with the spam of light attacks and the RPG elements... well. Let's just begin from the fact that if it was a good RPG, you would not be able to become a leader of all major factions in the end. Also, the scaling of the world is very lame. And those who made unique item scaling should really be fired from Bethesda. People go on and on about the exploration, yet the game punishes you for doing it too early.
And I know that there are mods fixing some of these issues but as far as I remember the Bethesda gets the praise, not the mod authors.
I'm eager to hear your thoughts. I'm very sorry if I was a bit too salty on this thread.
My biggest problem with the game is about quests. 70% of the quests follow the same profile of "Go to this dungeon which takes only an hour of your life and kill the big baddy there". And I'd have no problems if the dungeons were unique and memorable, rather than grey stonewalls and the same enemies. The other problem that I have is the fact that people call this an Action RPG, which, in my opinion, it does not follow either of the paths. The action here ends with the spam of light attacks and the RPG elements... well. Let's just begin from the fact that if it was a good RPG, you would not be able to become a leader of all major factions in the end. Also, the scaling of the world is very lame. And those who made unique item scaling should really be fired from Bethesda. People go on and on about the exploration, yet the game punishes you for doing it too early.
And I know that there are mods fixing some of these issues but as far as I remember the Bethesda gets the praise, not the mod authors.
I'm eager to hear your thoughts. I'm very sorry if I was a bit too salty on this thread.