VistraNORREZ said:
That's how life is. It's the perspective of every day life. It is the most intimate way to experience anything.
No it isn't. A first-person perspective is not the same as experiencing things as if you are that person. There's peripheral vision, for instance.
Also, ever heard of people who get nauseous from a first-person perspective? Yep, that happens too.
Yes, that's not a great impact. But really, is a first-person perspective more intimate? I can't actually reach out and do anything, I'm not going to feel like I'm actually there just because the camera is posited where there are supposedly a couple of eyes. It isn't more or less realistic than an isometric perspective. It *is* a functional perspective for a shooter.
And besides that, 'intimacy' is about as useless a qualifier as possible (and not the point of Fallout either).
VistraNORREZ said:
Would you rather experience your first kiss by watching it from 20 feet in the air, only seeing the bare essentials of the event?
Have you ever actually kissed someone? Do you realise most people close their eyes when kissing? Do you also realise that kissing is about feel, not about the perspective you experience it from?
VistraNORREZ said:
Did you not enjoy the Talking Head segments in the original? Tell me that didn't wow and impress, as well as making you attached to some of those characters. It's a fact of human nature that seeing a face helps greatly in emotional attachment. The FPP is as close as videogames can get right now to initmacy (touch sensations are the next step).
And for the umpteenth time, the isometric perspective in a 3D environment does not, in any way, prevent one from seeing faces. Most of the objections to the first-person perspective are because of the combat. Dialogue is completely irrelevant to that.
VistraNORREZ said:
It may be just an opinion but it is the opinion of Bethesda, can you atleast respect that? You don't have to like it, but don't condem it until it's finished and you've played it.
We are *not* condemning Bethesda's game as a game. For the millionth-and-threeth time, we are only condemning what we have seen so far *in the context of a Fallout game*. Why does everyone who comes around to criticise that fail to see that? We don't give two shits if Bethesda feels the first-person perspective is a better perspective than the isometric perspecitve.
What we *do* care about is the fact that Bethesda sees fit to throw away Fallout's design in favour of their own design. *That* is what we are pissed about.
VistraNORREZ said:
And Sander, I don't appreciate you calling my opinion horseshit.
You're only soiling NMA's reputation more.
I don't recall calling your opinions horseshit there, but nice straw man. I called your supposed facts horseshit, since they are horseshit. You claimed that Fallout was made as mainstream as possible. Which is a horsehsit claim, and this has nothing to do with opinions.
VistraNORREZ said:
And just for record, there is no justification for being disrespectful.
Horseshit. There can be plenty of justifications for being disrespectful. And if you're easily offended, maybe this simply isn't the place for you.