wolverine implants?!

  • Thread starter Thread starter Guest
  • Start date Start date
G

Guest

Guest
i really think that wolverine implants should be an option you know like the dermal and phoenix implants well have it where you can have titanium or adamantium run through your body for a large price and then when you are unarmed you can have a choice to extend your blades and attack and every round it hurts you by say 2 or 4 hit points like wolverine on x-men i say it would be a cool character enhancement it might just be my opinion but i think it would be a powerful wepon hey you would never be unarmed
 
people like you are the reason why everyone on this board is so bitter
 
Xotor,

I think the reasons are self-explanatory as to why this idea blows.

A better suggestion would be asking for why the hell anyone thinks this would be a good idea! I can't fathom a reason other than, "Wolverine iz K3WL!" or "X-Men RAWKS FOOZ".

I mean, seriously, this isn't the X-Men. Having claw gloves, or something similar, that's fine.. But claw implants like Wolverine? Hell, those were even stupid in X-Men! How the hell did the guy bend his wrists?
 
BTW if u really want something like woverine.......

GET A DEATHCLAW!!!!
 
I didn't think an idea like this needed comments or reasons to be, in the end, put down. I just saved myself all the trouble of writing why this is a bad idea, and flat out told him what I thought about thte idea. No need to explain.
 
>I didn't think an idea like
>this needed comments or reasons
>to be, in the end,
>put down. I just saved
>myself all the trouble of
>writing why this is a
>bad idea, and flat out
>told him what I thought
>about thte idea. No need
>to explain.

But I figure, why waste your time? It's sort of like "if you don't have something useful to say, don't say anything at all," except that it's not to spare the person being made fun of, but to not waste the time of the person saying it.

-Xotor-

[div align=center]

http://www.poseidonet.f2s.com/files/nostupid.gif
[/div]
 
Ah, but that's just it. I wasn't wasting my time. Maybe now that he read the reply, he will stop coming up with things that don't make sense in the fallout world, and actually take time in his posts from now on. Maybe I am just dreaming. So this arguement doesn't go on, here is why I don't want wolverine implants in the game. X-Men don't belong in the fallout world all together.
 
I like my mutants big, green, and picking their ass! ;)

I tend to agree. I really don't like the whole idea of turning Fallout in to a superhero game, where people have nifty comic book super powers.

Of course, Fallout is supposed to resemble an old pulp sci-fi comic book, but that's a far cry from the X-Men.
 
And something the poster of this idea missed was: HOW THE HELL IS THE CHARACTER GOING TO SURVIVE THE GRAFTING OF AN ALIEN MATERIAL TO THE ENTIRE SKELETON? Sorry for the caps, guys but seriously, pal. Logan from the X-Men could survive that because he had a MUTANT healing factor that offset the trauma that the intrusion of a non-organic material caused in his body. Of course that took years, and when Wolvy gets his Adamantium yanked out by Magneto (ouch!) he goes savage. Mutations in the Fallout world are highly random but they stay "in the real world" (which means, no friend, you ain't getting optic blasts, or wings or telepathic powers [I think this one could pass but in the levels of Professor X, is highly ridiculous] or shooting lightning bolts out of your anus). Fact is that in the real world, most mutations are fatal for lifeforms if they are forced (as the ones that radiation causes) upon. Still we have to remember that Fallout is based in the 50's knowledge of radiation. Genetics weren't a very developed field in those trying times. So the "anything can happen" approach on mutations can be kept without hurting the storyline, within a limit of course. The focus of Fallout is about survivalism on a post-apocaliptic world, not mutations. The closest to this idea, that I can remember is in Shadowrun for the Genesis. In that game, there was a special operation that you could had on you. The upgrade grafted Carbon claws on on the Phalanges (or is that Falanges? The bones before your fingers [no, not the wrist, the back of the hand]). Of course, in Shadowrun, you couldn't have ALL the implants because there was a stat in your character that dealt with your form (the line where you become more implant than man). To close this, I have to back up the rest of the gang when they give the cold shoulder to the idea. It doesn't belong in Fallout (unless you have them done late in the game when there is GOOD medical technology and you won't die of septicemia, which means the implants won't serve you any real purpose).
 
Well, the little time i know Johny_Rotten leds me to believe he is using irony, nothing else. At least, i hope so...
 
Back
Top