wolverine implants?!

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Stop, shoot the wolverine idea, but the implants and augmentations idea might work... there was some pretty serious technology developed before the apocolypse, so why not some way to implement that technology in the form of implants and augmentations? Lets say the game gives you the option of an enhanced strength through a bionic appendage, so you would be able to smash, and stomp, but small guns and most rifles would be a joke with this aug. What about an implant that can interface with the pcs brain and make it so he can remember more, and can interface with computers with no problem(taken from Shadowrun in part, i know ;-)] I know my ideas for specific augs are gay, but what about the idea for beneficial implants and augmentations? i.e. the combat and phoenix? they really cut your charisma, but made you tough...
 
A Shotung! A Shotgun! My Kingdom for a Shotgun!

:Gets Shotgun and aims - BAM!!! No more combat implant guys:

I never liked the combat implants. How come there's not some army somewhere with combat implants? It just seems like something they whacked in if you wasted some points on your doctor skill

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[font size=1" color="#FF0000]LAST EDITED ON Nov-21-01 AT 12:48PM (GMT)[p]Hmm..., since you mentioned shadowrun, it reminded me of a p&p rpg called Cyberpunk.(Has anyone ever played it?) It's actually very similar to FO in a lot of ways, except for the cybernetic implants and netrunners.

I had a techie style character in the game, so I had to figure out a lot of how some of the new technology work to help me build the things our team needs. My GM was very strict in terms of realism, if I can't explain how something I build works and how I can build it given my resources, I can not build such items.(even though I had 9/10 electronic, 8/10 machanical., 7/10 cybernetics..) This is esp. true in cybernetics, because there's no room for failure. In Cyberpunk, you have a humanity scale, it sorta works like the Karma scale, but in a different way. You start out with HS of 10, as you acquire more implants, your HS goes down, by the time you hit 4 or 5, you are in danger of psychological breakdown, and when you hit 3 or 2, you will go into a state called Cyberpsycho, which basically means that there are too many implants in your system and your brain can not comprehend them all even with the help of the enhanced memory chip, so, in a sense, you go nuts. You can't cure it unless you take out the extra implants, but you can temporily control it using drugs. That is why there is skynet like robots in the game, but they have human brains in them. If you got the cash and the connections, you can put your brain into a robot that is faster, stronger, easier to maintain, and with less down time, but the surgery is not reversible, bec. they haven't figure out how to rebuild your nervous from the ground up without extreme damages, and cloning while possible is extremly expansive.(about several billion euros or so)
The wolverine style implants is possible in the game but not without heavy consequences, first of all, most of them are expansive and just for cosmetic purposes, and secondly they can't contract and can get fairly painful if you try to do what Wolverine does in the comics, but you can get the combat version to fight hth with similar problems and extreme humanity losses - 3D6+1.(Think about it, how would you feel if part of your bones are sticking out of your skin and somebody trying to smash it?)

Hm, I think I may have gotten way off topic here, but I was just trying to show other reference of such things in RPGs, and these two are quite similar in some ways. But some of the cyberpunk elements maybe interesting to see in a FO environment, such as the ability to customise your equipment to suit your needs if you have the skills and materials, or to have a more realistic implant that affect the story rather than just your stats.(I mean you can already do strength, perception, intelligence, and charisma.)

Oops, I rant too long, got to go.

Starseeker, signing off.

"The final price of freedom, is the willingness to face the most frightening being of all, one's own self."
 
The falanges are your fingers, the bones of your wrist (the little balls) are called tarsels, and the bones inbetween (the ones inside your palm) are the meta-tarsels.

Sorry, just thought id point that out
 
[font size=1" color="#FF0000]LAST EDITED ON Feb-18-02 AT 04:39PM (GMT)[p]Actually the tarses are in your feet. The carpes and meta-carpes are in your hands (where carpal tunnel syndrome comes from).

Since you are bringing back the idea of implants, I posted a long time ago that female characters should be able to get breast implants, which would require different armor, raise charisma with men and lower it with other female (especialy in your back).

The whole implant idea i think is not so off, but in a post-apocalyptic era, it should be more of a freak science done by the army or by mad-scientist after you've been capture (dip anyone)than a regular procedure done by doctors.


edit note: I just saw the date of the post i just replied, crap i didn't want to bring back such an old post sorry guys


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