Reason for me asking so many questions lately, I am working on a project to do a number of things. I'll skip the explanations and whys (later) and give you the really short version. I was unhappy with the damage mod formula, and looked for a fix. Examined the different solutions (glovz, YAAM), felt they had some limitation I didn't like, wanted something more flexible and customizable. 5 years later, I know enough to be able to do it. It started as a desire for a simple damage mod fix, but has now grown to more. Mainly cause I realized fixing a damage formula alone cannot address all the problems. And also I wanted extra niceties. Things I'm planning to do as part of this project: Rewrite the whole damage formula Add a DT modifier as a dedicated modifier for ammo Add custom damage type for ammo add custom penetration for weapons (any weapon can have its own value, no longer limited to weapon_penetrate perk. can apply to either or both DT and DR) Custom critical chance modifier for weapons (as in Fallout Tactics) Custom tohit chance modifier for weapons (no longer limited to +20 weapon_accurate perk) AC modifier for weapons (just like ammo) Custom knockback for weapons Weapon Primary and Secondary modes can have different stats Option for Bonus Ranged Damage to be +15% instead of +2 (As in Fallout Tactics) Option for Bonus HtH Damage to be be +15% instead of +2 (As in Fallout Tactics) Option for finesse to to be better (still conflicted) Address the problem of Sniper perk and bursts all bullets critical all penetrating change armor bypass mechanic (always 80% versus stepped) A general quick fix for laser resistances. Modular, fully customizable through ini file. can add weapons, turn features off and on. Compatible with RPU, Fo2tweaks, sfall 4.x, and likely ECCO mod The above would be an engine fix. So it can be molded and used as a platform for any mod. It wouldn't be a fixed presentation. So weapon data can be customized and new weapons added should a modder want to do that. As a complementary project Redo weapons Redo ammo Fix all critter resistance stats Fix weapon progression in the game Get rid of bunch of BS in the game (combat wise) Yeah. Anyway. That's most of my objective list. That's what I'm working on. Thanks for reading.