Worried...

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Yeah Interplay did go down. Hope against hope they wouldnt but they did. That quote I provided was to help show why.

As for Sacrifice sucking, says who? You? What are your credentials again? Rock-paper-scissors? Like Age of Kings eh?

For a publisher Interplay were one of the best. Sure they werent exactly in a Grade A industry but the fact is they were one of the best in a poor class. Unfortunately, like a long list of companies they are going down. This stupid dot com crash is still rippling around.

Again im so glad I dont work in the games industry.
 
*Pokes his head through the door looking some what nervous*
I may be a specter on the boards but I am here. I'd like to agree that Troika is really our only hope. If some how, god willing, they get the Fallout title we'll be set. Why do I say this? Because Arcanum is one of the best games i've played since Fallout. So thats my two(warped)cents. Oh BTW SS3 is going to be for a console :(
 
[font size=1" color="#FF0000]LAST EDITED ON Sep-02-01 AT 09:13AM (GMT)[p]
*Edit*

Double post.
 
The thing is in some ways I agree with rosh its just I feel he has got the wrong target. Interplay had its problems but honestly compared to a company like EA they were angels. Its like complaining about someone cutting in line at the bank when there is a armed robbery in place. Prioritise.

Now that Interplay is (or will be gone) whats left? EA? Vivendi?

So a company who DID HAVE redeeming qualities got replaced by Satan's spawn?

Interplay have made mistakes but they still made original, innovative games. Just not enough to compete with 'Pokemon', 'Barbie', 'Deer Hunter' and 'Who wants to be a Millionare?'.

So they make mainstream games to survive. Heaven forbid they actually try to survive!

So I ask rosh where are the EA, Vivendi and MS rants? If you think Interplay is evil surly the afore mentioned companies must send you frothy at the mouth?
 
>As for Sacrifice sucking, says who?
>You? What are your credentials
>again? Rock-paper-scissors? Like Age of
>Kings eh?

Like how word of mouth canned it quickly off the charts in little time at all, faster than FOT? Or perhaps how once it was known to be a simplistic game with very little replay, it was quickly tossed aside by many gamers? Or how about like how it was raved about over numerous message boards, then was quickly dismissed as much better games came out shortly afterwards and it had the gaming spotlight time that of a mayfly?

> "For a publisher Interplay were one of the best. Sure they werent exactly in a Grade A industry but the fact is they were one of the best in a poor class. Unfortunately, like a long list of companies they are going down. This stupid dot com crash is still rippling around."

Operative, "were". Lately, they have been making several SEVERE brain-dead decisions and it's reflecting it quite obviously. Yet, this didn't stop you from meowing last time. I know you'd want to equate Interplay going down along with the dot com crash, but comparing vaporware and a recently-fumbling production company is two completely different things and you'd have to be a damn fool to believe it.

My credentials?

I used to be a QA manager, and continually (even today) I'm a paid alpha and beta tester. Console and numerous PC games. Most of my work of late is a relaxing bit, making several quests and additions for games, and general discussions, etc. Still, I do the testing for 'friends'.

Of course, you don't care in your eternal pursuit of proving that opinions are like assholes; everyone has one, they all stink. Save that you take it one step further and meow about others having an opinion.

Now let's take a look at someone whom I consider a friend, and someone I poke a bit of fun back and forth with, Gareth or Section8 as he's also known as.

[blockquote]And Sacrifice:

"My rock beats your scissors"

"They tell us these formless blobs are the cutting edge of graphics"

"Disappointing"

When you have the communication power of the internet, opinions and word of mouth literally take seconds to hit the world stage. It definitely affected FOT when people heard of the bugs. [/blockquote]

Of course, you'll probably try to say that he has no bearing or whatever.

What are your credentials?

"Again im so glad I dont work in the games industry."

Roughly translated, I think it means "JACK SHIT".

So, again, on the relevence scale, you are on the bottom of the food-chain. Doesn't stop you from posting your opinions, but you can stuff your whiny meowing at me.
 
[font size=1" color="#FF0000]LAST EDITED ON Sep-03-01 AT 06:54AM (GMT)[p]>Interplay have made mistakes but they
>still made original, innovative games.
>Just not enough to compete
>with 'Pokemon', 'Barbie', 'Deer Hunter'
>and 'Who wants to be
>a Millionare?'.

And Wonderbuck, Flipper, and a few other crappy games, plus word-of-mouth killing the HELL out of the games that really might have stood a chance. Hell, even from the horse's ass himself, Feargus said that he realised that there were more bugs in Fallout 2 than he first knew about. Well, perceptive fuck, isn't he? That's about 3 years late when I KNEW Hendee and others told him "Hey, there's a shitload of bug complaints on the support forums - we need to seriously do something about it." And that chickenshit Feargus left Hendee to apologise to the fans on the Fo2 IPLY forum for the final patch still being in it's buggy state. Nearly NOBODY in the Fallout fandom cares for Feargus anymore, considering he also wanted to rape Fallout 3 to pieces as well.

>So they make mainstream games to
>survive. Heaven forbid they actually
>try to survive!

Yeah. Most people are yawning at the prospect of IWD2 aside from the AD&D fan-boys. Yeah, good planning. Put out simplistic and shallow mainstream games that are an uninspiring yawn compared to the other mainstream titles. Those titles that DO stick out or could actually SET trends and become mainstream, they don't bother to advertise worth a damn for a la MDK2, or else they are buggy as hell like SFC2, Giants, FOT, etc.

Yeah, REAL brilliant there. Giants could have been...well, giant but instead it was an Orkin nightmare. Starfleet Command 2 might not have gotten a SINGLE patch unless it was for the expansion that was also contracted.

It all amounts to piss-poor planning and crappy QA.

>So I ask rosh where are
>the EA, Vivendi and MS
>rants? If you think Interplay
>is evil surly the afore
>mentioned companies must send you
>frothy at the mouth?

Interplay is not evil, just incompetent. Again, learn some perspective or get a clue.

Vivendi is a harsh one, but can compete and does so well.
EA actually does have the intelligence to make sure their prospective titles aren't buggy, have good support, and they do play things much better and more intelligently as a whole. Occasionally like Dungeon Keeper 2, there may be a drop. But for the most part, they are competitive. They knew they had things good with The Sims and other titles, and while there might be a death of a series here and there (like with OSI's series), they still do keep good titles coming and do keep a good measure of credibility and support. Hell, I've had both Sierra's and EA's support send me disks when one of my originals was improperly burnt and also sent me a discount checque. Interplay's support over the last few years has been 'Do you have the patch? Does your comp meet the specs? Still can't get it to work? Sorry, you're out of luck and $40'.

MS might be bloodthirsty, and might have killed off a couple of series, but on the whole they do have a good support team. I've had good support on numerous titles, including Asheron's Call and Combat Flight Simulator: WWII Europe Series. And that was for unrelated problems aside from bugs. Aside from OSs, I've not encountered too many bugs in MS' releases.
 
sadly, i think this is the end of fallout. and if i could have any game in the world, it would be fallout 3. for now you can play arcanum if you want. its confusing as hell though.
 
>>Nearly NOBODY in the Fallout fandom cares for Feargus anymore, considering he also wanted to rape Fallout 3 to pieces as well.<<

Sure he does. Keep making up your stories. "Lets stuff everything so I lose my job!". But I forgot your a former QA manager so you know your shit! Damn!

>>Yeah. Most people are yawning at the prospect of IWD2 aside from the AD&D fan-boys.<<

Again the 'anyone who disagree's is an idiot' statement. Wow rosh you sooo important.

>>Yeah, good planning. Put out simplistic and shallow mainstream games that are an uninspiring yawn compared to the other mainstream titles. Those titles that DO stick out or could actually SET trends and become mainstream, they don't bother to
advertise worth a damn for a la MDK2, or else they are buggy as hell like SFC2, Giants, FOT, etc.<<

So first its they make bad games. Then its then do make good games but dont advertise or are too buggy. Not too much ecnomic experiance I guess in QA.

>>Vivendi is a harsh one, but can compete and does so well.<<

So competitivness is all that matters eh? I though it was quality and not money making? You accuse Interplay of being money driven but pass Vivendi off as okay. No Finance training in QA either

>>EA actually does have the intelligence to make sure their prospective titles aren't buggy, have good support, and they do play things much better and more intelligently as a whole. Occasionally like Dungeon Keeper 2, there may be a drop. But for the most part, they are competitive. They knew they had things good with The Sims and other titles, and while there might be a death of a series here and there (like with OSI's series), they still do keep good titles coming and do keep a good measure of credibility and support. Hell, I've had both Sierra's and EA's support send me disks when one of my originals was improperly burnt and also sent me a discount checque. Interplay's support over the last few years has been 'Do you have the patch? Does your comp meet the specs? Still can't get it to work? Sorry, you're out of luck and $40'.<<

So free disks make it okay eh? Gee your awfully nice. I guess they paid for the disk by the firing of American CS support or they can hire then in India to get around US labour laws. Of course if you complain too much they just take down the boards (ala U9). But Interplay is incompetant thats MUCH WORSE then ILLEGAL!

>>Aside from OSs, I've not encountered too many bugs in MS' releases.<<

Might be due to the fact that have entire devisions of computer testing labs.
 
>>Like how word of mouth canned it quickly off the charts in little time at all, faster than FOT? Or perhaps how once it was known to be a simplistic game with very little replay, it was quickly tossed aside by many gamers? Or how about like how it was raved about over numerous message boards, then was quickly dismissed as much better games came out shortly afterwards and it had the gaming spotlight time that of a mayfly?<<

Whatever. People liked it, reviews like it and it sold well. According to you as long as its competitve its okay.

Who are these people or are they more of these mysterious rosh supporters?

Do you even own Sacrifice?

>>Operative, "were". Lately, they have been making several SEVERE brain-dead decisions and it's reflecting it quite obviously.<<

Like EA, Sierra, etc. The fact its not owned by a massive corporations or has a amazingly successful line (EA sport's) sorta has an impact.

>>My credentials?<<

Degrees:

Information Systems
Electronic Commerce

Working on degrees:

Economics
Computer Science

Planned:

Cisco certification
MS certication
Novell certication
Oracle certification

I win pissing contest.

>>And Sacrifice:
"My rock beats your scissors"

"They tell us these formless blobs are the cutting edge of graphics"

"Disappointing"<<

*Sigh* Wow one opinion. I thought they all smell?

>>Doesn't stop you from posting your opinions, but you can stuff your whiny meowing at me.<<

I would replay but I dont know what you mean.
 
Now that I been thinking about this some more I feel I should conceed. If I had know you were a QA tester from the start I wouldnt of wasted my time. Why didnt you tell me!?

I thought I was actually dealing with someone important! My mistake!

I have seen so many of your guys hired and fired (if they were paid at all) I just dont have the heart to go on. Not that I usually talk to (or notice) you guys or anything.

Man your QA...didnt realise you were so hard up. Wouldnt of been so harsh if I had know.

Im never going to live this down! Next im going to be arguing with CS for crying out loud! The shame!

So I offically and uncondionally surrender on this topic. You need this way more then I do.

*walks off*

the humilation...QA tester....arrgh...I feel so dirty...
 
It's very irritating to see you argue, Max

If you can't carry an argument without resorting to straw man tactics there's hardly any point in doing so.
 
RE: It's very irritating to see you argue, Max

[font size=1" color="#FF0000]LAST EDITED ON Sep-05-01 AT 09:53AM (GMT)[p]>If you can't carry an argument
>without resorting to straw man
>tactics there's hardly any point
>in doing so.


http://sarenthalanos.virtualave.net/scarecrow.jpg

If he only had a brain...

Ah, well...turned out his first load of meowing was a load of shit, this next batch has been even less relevent other than to perhaps give himself some sense of relevency.

Funny, how I mention just one aspect of my employment and experience in the gaming industry and he assumes that's all I've done. What fantastic leaps of logic. Perhaps that's what I did as a paid employee and actually did much more. You know, one of the functions of a QA manager is knowing how to develop and publish as well. Who cares about degrees or whatever (agreed Doyle, definitely a straw man there)? Max, you are SUCH a putz, it's almost tragic.

Debate is one thing, if you're going to troll, you're going to be shown the door with a redirect to file:///c:/con/con

PS: Hey Maxie, can you guess who "Eli Havelock" is in Planescape: Torment?
 
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