[font size=1" color="#FF0000]LAST EDITED ON Sep-03-01 AT 06:54AM (GMT)[p]>Interplay have made mistakes but they
>still made original, innovative games.
>Just not enough to compete
>with 'Pokemon', 'Barbie', 'Deer Hunter'
>and 'Who wants to be
>a Millionare?'.
And Wonderbuck, Flipper, and a few other crappy games, plus word-of-mouth killing the HELL out of the games that really might have stood a chance. Hell, even from the horse's ass himself, Feargus said that he realised that there were more bugs in Fallout 2 than he first knew about. Well, perceptive fuck, isn't he? That's about 3 years late when I KNEW Hendee and others told him "Hey, there's a shitload of bug complaints on the support forums - we need to seriously do something about it." And that chickenshit Feargus left Hendee to apologise to the fans on the Fo2 IPLY forum for the final patch still being in it's buggy state. Nearly NOBODY in the Fallout fandom cares for Feargus anymore, considering he also wanted to rape Fallout 3 to pieces as well.
>So they make mainstream games to
>survive. Heaven forbid they actually
>try to survive!
Yeah. Most people are yawning at the prospect of IWD2 aside from the AD&D fan-boys. Yeah, good planning. Put out simplistic and shallow mainstream games that are an uninspiring yawn compared to the other mainstream titles. Those titles that DO stick out or could actually SET trends and become mainstream, they don't bother to advertise worth a damn for a la MDK2, or else they are buggy as hell like SFC2, Giants, FOT, etc.
Yeah, REAL brilliant there. Giants could have been...well, giant but instead it was an Orkin nightmare. Starfleet Command 2 might not have gotten a SINGLE patch unless it was for the expansion that was also contracted.
It all amounts to piss-poor planning and crappy QA.
>So I ask rosh where are
>the EA, Vivendi and MS
>rants? If you think Interplay
>is evil surly the afore
>mentioned companies must send you
>frothy at the mouth?
Interplay is not evil, just incompetent. Again, learn some perspective or get a clue.
Vivendi is a harsh one, but can compete and does so well.
EA actually does have the intelligence to make sure their prospective titles aren't buggy, have good support, and they do play things much better and more intelligently as a whole. Occasionally like Dungeon Keeper 2, there may be a drop. But for the most part, they are competitive. They knew they had things good with The Sims and other titles, and while there might be a death of a series here and there (like with OSI's series), they still do keep good titles coming and do keep a good measure of credibility and support. Hell, I've had both Sierra's and EA's support send me disks when one of my originals was improperly burnt and also sent me a discount checque. Interplay's support over the last few years has been 'Do you have the patch? Does your comp meet the specs? Still can't get it to work? Sorry, you're out of luck and $40'.
MS might be bloodthirsty, and might have killed off a couple of series, but on the whole they do have a good support team. I've had good support on numerous titles, including Asheron's Call and Combat Flight Simulator: WWII Europe Series. And that was for unrelated problems aside from bugs. Aside from OSs, I've not encountered too many bugs in MS' releases.