ATOM RPG 0.8 - "The Global Update"

Discussion in 'NMA News and Information' started by Proletären, Aug 23, 2018.

  1. Proletären

    Proletären Where'd That 6th Toe Come From?

    Mar 15, 2012
    ATOM RPG is a Russian game heavily inspired by Fallout that was kickstartered last year. They're in early access on Steam and today they released update 0.8 which adds a lot of stuff. See the full changelog here.

     
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  2. Proletären

    Proletären Where'd That 6th Toe Come From?

    Mar 15, 2012
    It would now be time for an NMA preview I think. Is ATOM good enough? When all hope for a good Fallout is gone maybe games like this will carry the torch onwards?
     
  3. Mr Fish

    Mr Fish ...I Remember...

    Sep 11, 2010
    Sitting on Very Positive user review rating.
    Buy it for me and I'll criticize it. :)
     
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  4. Proletären

    Proletären Where'd That 6th Toe Come From?

    Mar 15, 2012
    I'll think about it (when I get this months salary). But in that case we need a full preview from the NMA perspective. Maybe I should play it as well and give my thoughts, produce some committee shit
     
  5. reev4eg

    reev4eg First time out of the vault

    Oct 8, 2015
    Hey guys!

    I'll start with how awesome it is to be featured on your main page. Been lurking this website for mods, news, hints and quest sollutions since I was a teen, actually learned of Van Buren from here, and got the inspiration to make something along those lines, and now here's my team's game occupying this sacred piece of webspace! :D

    It'd be both a bit scary and really exciting to recieve the NMA opinion on our stuff.

    On one hand one would think we have little to fear - the game is huge, offering many tens of hours already in it's current state, almost every NPC has a portrait, a personality, a large branching dialogue, the quests are basically everywhere and have various kinds of solutions, guns and since yesterday's update melee and fist weapons as well as grenades are plentiful and have many uses, there are followers for everyone's taste, the world is functional and alive, and we really try to patially recreate that amazing atmosphere of the first games in the series we loved since our childhood.

    On the other hand it's Early Access, so some things are left unpolished, the translation lacks in places, some things are still WIP or temporary.

    We really hope you'll like ATOM, and in any case judge it for what it is. That might seem funny at first, but we're not actually making a clone :D We're translating the original and are applying it to our own thing - the Soviet Wasteland, which might seem familiar, but may become something completely new.
     
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  6. mrapplecastle

    mrapplecastle First time out of the vault

    Oct 17, 2006
    Bought it a few weeks ago, liked it so far, looking forward to seeing it finished
     
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  7. Risewild

    Risewild Half-way Through My Half-life
    Modder Orderite

    Jun 14, 2014
    I will probably get it in the future, seems pretty good.
    But I will have to wait until it is released and cheap since I can only buy cheap games when I manage to get a Steam voucher as a present for christmas or something like that :sad:.
     
  8. Felipefpl

    Felipefpl Look, Ma! Two Heads!

    Jun 17, 2010
    Your game seems really cool but i wanna give a small hint about the advertising: plz use imgs with small size, not everyone has a broadband connection with good limits and in a worse scenario the ppl with dialup are suffering. ;)
     
  9. Proletären

    Proletären Where'd That 6th Toe Come From?

    Mar 15, 2012
    A user on RPG Codex just posted this, it's his impressions of the game. There are some serious deviations from the Fallout formula in there. Levelscaling and a perk tree. This would be of great concern to NMA. It's not to late to change this!

     
  10. reev4eg

    reev4eg First time out of the vault

    Oct 8, 2015
    Hi there! Well, just like we replied to the thread you linked - the game has F2's scaling percentage for random encounters. That means in random encounters, the higher your level the more chances you have to meet strong enemies, and in shops you have a higher chance to get good loot for sale. However, all those tough enemies and good loot items are available since you are level 1, it's just that the random chance to find them is somewhat lower. Thus, scaling only covers around 10% of the whole game, if even that. Quest NPCs, city NPCs monsters in dungeons and strong enemies you meet on some of the map areas are all of a fixed level. For example the next few updates will add a second world map, where the random enemies will be of a fixed high level akin to F2's Death Valley. So it's honestly a non-issue. As we learned later, the poster you cited just had an unlucky run. Our testers went to the same location he went on level 1 and found both strong enemies and good loot without leveling up once. You might remember how it went - going to NCR for a Bozar or something, only to find the dwarf selling 10mm's and hunting rifles despite your high level, or getting a Bozar right away on level 3...
    As for the skill tree - the skills themselves are WIP, but the tree structure is what our players asked for in very large numbers, so we can't dissapoint :)

    Never thought of that! We'll use smaller ones next time :)

    Well good luck getting that voucher, since we're entering special sales from time to time with the price dropped! Hope you'll like it!


    A huge thanks for the support!!! :)
     
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