Anyone else noticing that Fallout 4's difficulty levels seem artificial? By artificial I mean increasing difficulty simply increases the bullet sponge capacity of enemies and gives all enemies aimbots with grenades that will headshot you everytime with a molotov. Or am I just bad at the game? I have to turn the difficulty down to easy for some encounters especially in the beginning of the game because of the ridiculous amount of ammo enemies soak up. Experiencing things like this, I really wish Fallout 4 went towards S.T.A.L.K.E.R. and away from Borderlands. Stalker's difficulty wasn't perfectly managed, but it was an unforgiving, foreboding, absolutely terrifying experience especially if you played it with the Misery Mod. Borderlands was an arcade shooty-shooty bang bang where bullet sponges fit the fast-paced action.