I have made two custom characters. One for the main character, as a pre-made that you can just 'Take' it from New Game menu(simply call 'Ech'), and the other that has been planned to replace Farsight and Stitch at the first mission(simply call 'Ach'). Here's some issues I'm having with that I cannot figure out how to work around. 1. Ech starts with 0. That's right. It's dead before you even pick it and start the game. I have made Ech by selecting 'File' > 'New' > 'Actor' at the Entity Editor, and I noticed ANY characters that has been made this way start with 0 health. So this might be the same problem that Ach is having as well. How do I make them start with full health as they should? 2. I don't know how to replace Ach with Farsight and Stitch. I've tried Level Editor, placed Ach at the beginning, but I don't know how to get rid of Farsight and Stitch. 3. Tough Guy mode issue. Here's the brief - * Clicking 'Take' button at the pre-made character: will keep the character's description, but the Tough Guy mode will be disabled. * Clicking 'Modify' button at the pre-made character: will NOT keep the character's description, but you can enable Tough Guy mode at character status screen. * WHAT I WANT: keeping both pre-made character's description and Tough Guy mode enabled game. Tell me this is possible plz... I have solved all the issues.