I don't think it's on par. I was hugely disappointed when I heard it was going to be modeled after Fallout 3 ("A copycat? So soon after the previous disaster?") and that feeling didn't wholly go away when I first started the game. So yeah, it's not on par. It's quite some ways below by the merits of gameplay alone. That said, though, it was clear already from the initial conversation with doc Mitchell that this wasn't going to be some tryhard fuck up made by morons and ignorants (or people who just for the occasion became such) like it's most recent predecessor. The feel and presence of the character was on a completely different level already there than with any of those cardboard charicatures from Fallout 3. That that feeling remained throughout the game helped some as did the good narrative and quest design, not all the way, but some.