Which perk do you think is most useless in Fallout and Fallout 2? I think it's scout. It's only worth it the very first time you will play it, but after you have done that you will know exactly where all locations are. (which is why the first time is always the best in Fallout 2, first time entering Vault 15... First time entering the Glow... First time whatever. Everything was so exciting) Also, partially Mysterious Stranger. While he is a good addition in the beginning, he will kill your enemies, your allies and your whole party and yourself in one burst if he gets his hands on the minigun, unavoidable.