TransgenderVaultDeweller
"Fallout 4 adds to the lore"
Was listening to some of the OST from fallout 4 and was thinking of how depressingly un-evocative it is. I'm not saying depressing music doesn't covey anything, I'm saying It doesn't work here, or rather it's not conveying a mood or really properly getting a unique feeling in a particular atmosphere where it fits. More like it's a cacophony of randomly composed sounds that just is applied to areas without any emotional or essences/care put into it. I would say that it has no "soul" put into it. Just a shallow husk that ironically represents the rest of the feeling you get while you play.
Just listen to a few tracks on the list for yourself and come to a conclusion. It's empty, Vapid and invokes nothing. You don't really think it sounds awesome or something that could come close to invoking it. You feel apathetic to it's existence and even worse probably turn it off altogether.
However Compare that to Witcher 3's soundtrack. In particular "Hunt or Be hunted" Keeps in line with the consistency of the setting and the pacing of the action. Evocative. It's like they want me to actually feel the tension?
Then of course, The most relevant examples are of course previous soundtracks of the other games in the series. I think it would be very difficult to match Mark Morgan's work. But i do think it would be plausible. One of my most enjoyed composed music of his for the fallouts was Children of the Cathederal. Really added creepy ambiance to a relevant situation and group of people. It fit the tone and the environment and added to the experience not hinder or be indifferent.
Oh well, Another disappointment or missed opportunity Bethesda made.
Just listen to a few tracks on the list for yourself and come to a conclusion. It's empty, Vapid and invokes nothing. You don't really think it sounds awesome or something that could come close to invoking it. You feel apathetic to it's existence and even worse probably turn it off altogether.
However Compare that to Witcher 3's soundtrack. In particular "Hunt or Be hunted" Keeps in line with the consistency of the setting and the pacing of the action. Evocative. It's like they want me to actually feel the tension?
Then of course, The most relevant examples are of course previous soundtracks of the other games in the series. I think it would be very difficult to match Mark Morgan's work. But i do think it would be plausible. One of my most enjoyed composed music of his for the fallouts was Children of the Cathederal. Really added creepy ambiance to a relevant situation and group of people. It fit the tone and the environment and added to the experience not hinder or be indifferent.
Oh well, Another disappointment or missed opportunity Bethesda made.