When the Institute started digging their underground haven...

0wing

Все умрут, а я волномут
...Where did they stacked all the stone and the ground after all this digging?

I pretty much sure this question was answered somewhere at the reddit but can't find the answer.
 
The Institute was built prior to the war (assuming I'm remembering the game correctly), I don't think there would've been any problems with building an underground complex back then.
 
The Institute was built prior to the war (assuming I'm remembering the game correctly), I don't think there would've been any problems with building an underground complex back then.
The game says the MIT members hid in just the basement and only years after the war 'The Institute' was established.
 
The game says the MIT members hid in just the basement and only years after the war 'The Institute' was established.

One of the section heads tells the Sole Survivor that as time went they expanded. This seemingly without excavation equipment
 
One of the section heads tells the Sole Survivor that as time went they expanded. This seemingly without excavation equipment
They do have some equipment, and plenty of labor.

...Where did they stacked all the stone and the ground after all this digging?

I pretty much sure this question was answered somewhere at the reddit but can't find the answer.
Not actually sure about that one. There is no obvious area that they deposited it.
 
That was the concrete house used to fill vault 21. Because fallout 4 needs pointless new Vegas references.
 
They do have some equipment, and plenty of labor..

It's been a while since I've played, where is the equipment?

The labour isn't a biggie. I'd like to know how they were able to create support beams and build the ventilation system as well as obtaining the raw materials needed.

Unless their basement just happened to have everything they needed before the bombs fell.
 
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It's been a while since I've played, where is the equipment?
As far as I can tell, it is never fully explained. It just sort of... happened, you know? Since they had actually robot synths they could have made them into worker bots and equipped them with shovels or drills as hands, something to speed up digging. I'm sure initially it was a bunch of science nerds digging with the plastic spoons they got from the cafeteria though.
 
As far as I can tell, it is never fully explained. It just sort of... happened, you know? Since they had actually robot synths they could have made them into worker bots and equipped them with shovels or drills as hands, something to speed up digging. I'm sure initially it was a bunch of science nerds digging with the plastic spoons they got from the cafeteria though.

I never thought of that, I always assumed they built most of the tunnels first then robotics.

I actually like the Institute as a location, I just don't think it quite fits the Fallout world the way it is. I'd probably better accept it if MIT (or CIT) had built the majority of itself before the war, maybe MIT became notably withdrawn or something.
 
I never thought of that, I always assumed they built most of the tunnels first then robotics.

I actually like the Institute as a location, I just don't think it quite fits the Fallout world the way it is. I'd probably better accept it if MIT (or CIT) had built the majority of itself before the war, maybe MIT became notably withdrawn or something.
The robots would come after the main tunnel digging is done. What I am wondering is where does all that dirt go? Either they somehow fashion it into some material to make their stuff out of or some magic plot hole makes it disappear.

If I remember right the basement door from inside the CIT building connects to a door inside the biotech area of the institute. Could be that was the first major expansion area.
 
You know how in Fallout 4, you can buy shipments of concrete from vendors, here's what I'm thinking...

Bethesda are fucking infidels.
Not trying g to defend Bethesda and their stupidity but that is more of a gameplay element than a lore issue. It's intended to allow you to keep building in settlements without going and wasting time looting everything in a building.
 
Not trying g to defend Bethesda and their stupidity but that is more of a gameplay element than a lore issue. It's intended to allow you to keep building in settlements without going and wasting time looting everything in a building.
Meant to be saying that shipments are from the Institute. All their unwanted materials are just given away to be sold.

But settlements shouldn't have been in the game in the first place. And anyway how can a charismatic and lucky lawyer build impossible structures? What about building a $500 billion vault? Pretty sure settlements are a lore issue.
 
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Meant to be saying that shipments are from the Institute. All their unwanted materials are just given away to be sold.

But settlements shouldn't have been in the game in the first place. And anyway how can a charismatic and lucky lawyer build impossible structures? What about building a $500 billion vault? Pretty sure settlements are a lore issue.
I always just supposed that in reality, the Sole Survivor would have help from the settlers to build all these structures. We just wouldn't see it in the game proper since Bethesda is lazy.

Also things like five pencils being turned into wooden chairs when constructing objects seems more like gameplay convience, I wouldn't imagine that would've actually happened.
 
I always just supposed that in reality, the Sole Survivor would have help from the settlers to build all these structures. We just wouldn't see it in the game proper since Bethesda is lazy.

Also things like five pencils being turned into wooden chairs when constructing objects seems more like gameplay convience, I wouldn't imagine that would've actually happened.

Look I wouldn't have minded settlement building if they had a "manpower" (or people power because political correctness and all that) bar that meant you could only build certain structures if you had enough help. A deck chair, sure why not. A 10 story concrete tower, fuck off until you recruit more people. An expansive vault with prototype pre-war technology.... well that's a non-canon DLC.
 
Meant to be saying that shipments are from the Institute. All their unwanted materials are just given away to be sold.
Fair enough I suppose.
But settlements shouldn't have been in the game in the first place. And anyway how can a charismatic and lucky lawyer build impossible structures? What about building a $500 billion vault? Pretty sure settlements are a lore issue.
Eh settlements are fine, you just have to throw that suspension of belief out the window and make sure the garbage truck destroys it. I quite like the thought that you more of help these people build this stuff not you magically pull a wood floor out of your ass with a pencil and a clipboard. In this case you can't make something realistic as it would either A) take much too long or B) be a pain in the ass to do. Bethy just made it incredibly simple so just about any schmuck can do it.
I dislike the whole vault thing just as much as you do, don't you worry your pretty little head. It's an asinine concept that makes you scratch your head and ask what they were thinking because lore does contradict that. Just another silly/retarded/whatever feature they include for the shits.
 
But settlements shouldn't have been in the game in the first place. And anyway how can a charismatic and lucky lawyer build impossible structures? What about building a $500 billion vault? Pretty sure settlements are a lore issue.

Well, you have a horde of slave labor in the robots. Who even iin the Protectron version are beyond anything we have today.

Also, all of the material for the Vault you're constructing is supposed to be there.

It's more a question of why you would want to build a Vault.
 
Well, you have a horde of slave labor in the robots. Who even iin the Protectron version are beyond anything we have today.

Also, all of the material for the Vault you're constructing is supposed to be there.

It's more a question of why you would want to build a Vault.
1. Without DLC.
2. Where?
3. Exactly- your character should be traumatised by them.
 
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