Will we ever see a Fallout that takes place right after the great war?

Dami

First time out of the vault
I was thinking that it would be pretty nice to see something like that, maybe a few years after the war. The downside is there might not be any factions since people would be struggling for survival.
 
I think that it would take several years (maybe even a decade or longer) for the wasteland to be "livable" in. I mean even 100 to 200 years after the bombs fell there are still places where radiation will kill a human in seconds to a few minutes. The radiation level on the "surface" of the wasteland would be deadly in pretty much everywhere (I guess Las Vegas would be an exception because of Mr House's defense system) for years after the bombs fell.

It would be interesting to see how it was, but we would probably have to play as someone or something that was radiation immune, maybe as a robot/cyborg or a person who was turning into a ghoul for example. Also the wasteland would be full of dead bodies, if we have skeletons galore in Fallout 3 and 4, we would need tons more dead bodies everywhere (radiation would keep them sterile so they wouldn't decompose). There wouldn't be many mutated creatures around. I guess there would be dogs and bears and cows, but I don't think there would be giant rats or bloatflies or giant roaches yet (those would take a long time and probably several generations to mutate to this extent). There wouldn't be many humans alive, probably only people who were turning into ghouls (or already being a ghoul if enough time has passed).

I think a Fallout game right after the bombs wouldn't be an action oriented game, it wouldn't have many NPCs either, it would probably be a mostly exploration and survival game, maybe a more deep and emotional oriented game where we see and reflect about the horrors of war and human insanity, the capability of human destruction and the struggle of seeing civilization destroyed.
 
Well, if you want a game that takes place during the nuclear winter (i would hardly call it POST-apocalyptic), you should try the Metro series.
 
Oh I've played the metro series, pretty alright games, just not too open and very linear.
 
I think that it would take several years (maybe even a decade or longer) for the wasteland to be "livable" in. I mean even 100 to 200 years after the bombs fell there are still places where radiation will kill a human in seconds to a few minutes. The radiation level on the "surface" of the wasteland would be deadly in pretty much everywhere (I guess Las Vegas would be an exception because of Mr House's defense system) for years after the bombs fell.

It would be interesting to see how it was, but we would probably have to play as someone or something that was radiation immune, maybe as a robot/cyborg or a person who was turning into a ghoul for example. Also the wasteland would be full of dead bodies, if we have skeletons galore in Fallout 3 and 4, we would need tons more dead bodies everywhere (radiation would keep them sterile so they wouldn't decompose). There wouldn't be many mutated creatures around. I guess there would be dogs and bears and cows, but I don't think there would be giant rats or bloatflies or giant roaches yet (those would take a long time and probably several generations to mutate to this extent). There wouldn't be many humans alive, probably only people who were turning into ghouls (or already being a ghoul if enough time has passed).

I think a Fallout game right after the bombs wouldn't be an action oriented game, it wouldn't have many NPCs either, it would probably be a mostly exploration and survival game, maybe a more deep and emotional oriented game where we see and reflect about the horrors of war and human insanity, the capability of human destruction and the struggle of seeing civilization destroyed.

THat's not how nuclear bombs work. Even if you could get salted bombs to keep cities uninhabitable for more than a few years, by 2085 it's going to be safe anywhere where there isn't nuclear waste or plant meltdowns. The Glow is the exception that proves the rule: it got the SHIT nuked out of it. Even in the Divide, radiation wasn't a problem until after all the ICBMs exploded, and it's radiation safe even four years later....it's just all the critters that make it so dangerous.

Fallout only has a half-life of 14 days, even getting to a month like in the Black Rain would be an engineering feat.

No the biggest problem would be lack of people. Everyone would die in 2077 and anyone left in 2078 would have a lot of space to themselves.
 
But wait, we don't know the population in the fallout world before the bombs fell. So perhaps more than we think would survive.
 
THat's not how nuclear bombs work. Even if you could get salted bombs to keep cities uninhabitable for more than a few years, by 2085 it's going to be safe anywhere where there isn't nuclear waste or plant meltdowns. The Glow is the exception that proves the rule: it got the SHIT nuked out of it.
If even something as important as the West-tek facility got the shit nuked out of it, what makes you think DC wouldn't get the shit nuked out of it even more? Correct me if I'm wrong, but from what I can remember from the lore and (maybe) the Fallout Bible, Washington DC and a lot of the East Coast was supposed to be an extremely nuked out hellhole. Take a look at the West Coast during Fallout 1:
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Compare it with real-life map, and you will see there's that big ass hole there near Cathedral. That's how bad the nukes were portrayed in Fallout. If the West Coast would had it THAT bad, then you can only imagine what happened with the seat of the old world US government when the nukes starts falling. While there's really no mention of it, I think there would be something similar to Chernobyl's elephant foot somewhere in the East Coast.
 
Maybe like a Metro kinda? You gotta stay in the tunnels since if you go to the surface you die. It could work and if you get a radiation suit and power armor then you can go to the surface though you'll still die if you stay too long. It would be very interesting if it was done well
 
Yeah, imagine coming out of your bunker, vault, or wherever the hell you survived in and seeing the devestation, the sky is black from the smoke, and the streets are littered with bodies, if done right it could be a horrifying kind of game.
 
Yeah, imagine coming out of your bunker, vault, or wherever the hell you survived in and seeing the devestation, the sky is black from the smoke, and the streets are littered with bodies, if done right it could be a horrifying kind of game.
If they had the intro and first hour or so inside the vault would be cool too. I think it would still need to be at least a few years until you can leave though
 
You can justify the East Coast as it is by the East Coast having better missile defense, and better luck. I'm sure the Chinese did their damnest to make Washington DC a crater....it's just they failed. I can live with it either way.

But this whole dead world aesthetic is garbage. It worked well enough in So Cal, because So Cal is a desert, but those places that are green should be green, and should be without interruption. Animals and especially plants withstand radiation a lot better than we do. And we handle radiation so poorly because we're long-lived. Look at Pripyat. That is what a 2080 game should look like.
 
THat's not how nuclear bombs work. Even if you could get salted bombs to keep cities uninhabitable for more than a few years, by 2085 it's going to be safe anywhere where there isn't nuclear waste or plant meltdowns. The Glow is the exception that proves the rule: it got the SHIT nuked out of it. Even in the Divide, radiation wasn't a problem until after all the ICBMs exploded, and it's radiation safe even four years later....it's just all the critters that make it so dangerous.

Fallout only has a half-life of 14 days, even getting to a month like in the Black Rain would be an engineering feat.

No the biggest problem would be lack of people. Everyone would die in 2077 and anyone left in 2078 would have a lot of space to themselves.
Fallout nukes are portrayed as completely different from the real world ones and radiation in the fallout universe also works completely differently from the real world one.
If radiation would disperse as fast as the real world one then most puddles on the ground wouldn't be radioactive by 200 years, the white house crater wouldn't be so strongly radioactive that even in 200 years after the bombs the radiation kills humans in a few minutes, vault 87 only got hit by one nuke and humans die in a couple of seconds 200 years after the explosion, if we explode Megaton it delivers the same amount of radiation even if we wait for months/years and walk there again, the Glowing Sea kills unprotected humans in two minutes of exposure more than 200 years after the explosions, Long 15 and Dry Wells (totally deadly if the player tries to walk into the crater) will radiate the same no matter how long you wait, the Monongahela River and river bank are deadly from radiation too, (the river bank can give 300 rads/sec and the river itself can give from 600 to 2600 rads/sec) and Pittsburgh wasn't even hit by nukes, the radioactive fog and storms from Far Harbour happen since the bombs feel and still do more than 200 years later, you already mentioned the Glow, etc. if all these places that are not linked or have any waste sites or nuclear plant meltdowns near at all still have deadly radiation levels, then imagine when the bombs just fell.

Radiation in the Fallout universe definitely lasts way longer than in real world and doesn't follow the same rules. We can't just come from the real world and say that there wouldn't be any radiation there in a couple of weeks/years when there are still plenty of places that are deadly in the games centuries after it without any extraordinary reason for why they are still so radiated after so long.
 
Then the theoretical game would just have to take place somewhere where the bombs haven't hit as badly.
 
You can justify the East Coast as it is by the East Coast having better missile defense, and better luck. I'm sure the Chinese did their damnest to make Washington DC a crater....it's just they failed. I can live with it either way.
Does the canon/lore justify this? With Mr. House, it's explained well and justified by how there's only very few nukes leaving craters across the Mojave. If there's little to no mention about it in the canon/lore, then I don't see how you could ever see it that way, and justify East Coast being not a hellhole as it should be.

Hell, now that I try to think about it, I can't even remember if there's any mention about it in Fallout 3.
 
I was thinking that it would be pretty nice to see something like that, maybe a few years after the war. The downside is there might not be any factions since people would be struggling for survival.
How about a story about the creation of BoS (and probably the enclave) started from Marxson arrived the FEV facility? That happens around that time and fit the FO lore.
 
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