Will we ever see a Fallout that takes place right after the great war?

Fallout nukes are portrayed as completely different from the real world ones and radiation in the fallout universe also works completely differently from the real world one.
If radiation would disperse as fast as the real world one then most puddles on the ground wouldn't be radioactive by 200 years, the white house crater wouldn't be so strongly radioactive that even in 200 years after the bombs the radiation kills humans in a few minutes, vault 87 only got hit by one nuke and humans die in a couple of seconds 200 years after the explosion, if we explode Megaton it delivers the same amount of radiation even if we wait for months/years and walk there again, the Glowing Sea kills unprotected humans in two minutes of exposure more than 200 years after the explosions, Long 15 and Dry Wells (totally deadly if the player tries to walk into the crater) will radiate the same no matter how long you wait, the Monongahela River and river bank are deadly from radiation too, (the river bank can give 300 rads/sec and the river itself can give from 600 to 2600 rads/sec) and Pittsburgh wasn't even hit by nukes, the radioactive fog and storms from Far Harbour happen since the bombs feel and still do more than 200 years later, you already mentioned the Glow, etc. if all these places that are not linked or have any waste sites or nuclear plant meltdowns near at all still have deadly radiation levels, then imagine when the bombs just fell.

Radiation in the Fallout universe definitely lasts way longer than in real world and doesn't follow the same rules. We can't just come from the real world and say that there wouldn't be any radiation there in a couple of weeks/years when there are still plenty of places that are deadly in the games centuries after it without any extraordinary reason for why they are still so radiated after so long.

And this is the very worst thing in Fallout: the SCIENCE! I think it's creepy that everything looks retrofuturistic, in a good way. But using B-movie science is an ode to ignorance. This should never be done.
 
And this is the very worst thing in Fallout: the SCIENCE! I think it's creepy that everything looks retrofuturistic, in a good way. But using B-movie science is an ode to ignorance. This should never be done.
Well, it's just a game. I love lore and consistency as much as the next hardcore older Fallouts fans, but it doesn't have to adhere to actual real-life scientific facts. Being consistent with itself is more than enough.
 
I would assume cannibalism would be quite common in those earlier days when food was a lot more scarce.
 
Isn't it cannon that after the scorching fire that burned the whole world for a few hours that the world was sent into a nuclear winter for a few weeks?
 
Fallout nukes are portrayed as completely different from the real world ones and radiation in the fallout universe also works completely differently from the real world one.
If radiation would disperse as fast as the real world one then most puddles on the ground wouldn't be radioactive by 200 years, the white house crater wouldn't be so strongly radioactive that even in 200 years after the bombs the radiation kills humans in a few minutes, vault 87 only got hit by one nuke and humans die in a couple of seconds 200 years after the explosion, if we explode Megaton it delivers the same amount of radiation even if we wait for months/years and walk there again, the Glowing Sea kills unprotected humans in two minutes of exposure more than 200 years after the explosions, Long 15 and Dry Wells (totally deadly if the player tries to walk into the crater) will radiate the same no matter how long you wait, the Monongahela River and river bank are deadly from radiation too, (the river bank can give 300 rads/sec and the river itself can give from 600 to 2600 rads/sec) and Pittsburgh wasn't even hit by nukes, the radioactive fog and storms from Far Harbour happen since the bombs feel and still do more than 200 years later, you already mentioned the Glow, etc. if all these places that are not linked or have any waste sites or nuclear plant meltdowns near at all still have deadly radiation levels, then imagine when the bombs just fell.

Radiation in the Fallout universe definitely lasts way longer than in real world and doesn't follow the same rules. We can't just come from the real world and say that there wouldn't be any radiation there in a couple of weeks/years when there are still plenty of places that are deadly in the games centuries after it without any extraordinary reason for why they are still so radiated after so long.

I'm pretty sure the only reason there's even some sort of deadly radiation there is because the Glowing Sea was where the nuke dropped by a Nuclear Power Plant and caused some sort of chain reaction that made that place a radioactive hell-hole, though the 'rad-storms' are silly overall.
 
I was thinking that it would be pretty nice to see something like that, maybe a few years after the war. The downside is there might not be any factions since people would be struggling for survival.
Personally thats not something id be all that interested in playing. My current stance on this franchise is let's just stop making these horrible "sequels" let the game franchise die. And then we can keep the fallout universe alive through comic books. Then maybe we could have a mini-series set just after the war.
 
Personally thats not something id be all that interested in playing. My current stance on this franchise is let's just stop making these horrible "sequels" let the game franchise die. And then we can keep the fallout universe alive through comic books. Then maybe we could have a mini-series set just after the war.
Comic books? Nope, the franchise should be kept alive with tablet games like Fallout Shelter.
screen-shot-2015-06-15-at-8-23-49-am.png
Look at that awesome Fallout feel.
avatar_c3f24746b15c_128.png
 
Yes. You'll be an astronaut of the USSA whose space station is destroyed in the opening hours of the war, but you manage to survive by scavenging around the remains of the station and then using the docked shuttlecraft to return to Earth (logical and allows for a tutorial). There, you land in the immediate vicinity of Houston which launches rockets, now, too, for some reason, and either manager to establish a community in the ticking radiated ruins and form a cowboy empire or get things under control enough to scavenge what you can and repurpose the Mars Shot project and launch off to the Moon and establish a new nation there with scavenged military, civvie, and vaultek tech.
 
Back
Top