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  1. laclongquan

    Recommend me a tactical game *newer than 2007*

    Now that I nearly finish UFO Afterlight after a run of (backward order) UFO Aftershock, Fallout Tactics, Silent Storm series, UFO - Extraterrestrials1, in the genre of tactical combat, inventory management, loot management, soldier management, gunporn. I find myself in need of something similar...
  2. laclongquan

    Fallout 2 mod Fallout 2 art images

    I want to make some icon from fallout2 art graphic files, like action boy image, for examples. Where do I find it? I use dat explorer to extract skilldex folder from art folder, but look at the frm files I am stumped~
  3. laclongquan

    Fallout 2 mod Metzger and guard rebalance mod

    Suggestion: +++raise their level/HP/AP and skill level to middle game stage. NOT their equipment or it would be holes for metagamer to exploit. +++Put a .44 revolver, a SMG or a (burst-able) shotgun in the hand of Metzger Reason: Their levels and equipments are suitable for early game stage...
  4. laclongquan

    Big Gun rebalance

    *Suggestion* 1. Basic mod. Add in an Anti-Armor (Gauss) Rifle. Huge AP cost, like 7AP. Big Strength requirement, like 7. Use MF cells to power shots. In fact, it's basically plasma rifle with more AP and reskin, change to use BG instead of Energy. Add in an Anti-Materiel Rifle. Huge AP cost...
  5. laclongquan

    Fallout 2 mod Poison and Radiation Rebalance

    @Lexx @NovaRain @burn 1. can we change the centaurs', floaters', and radscorpion's attack to have more poison in it? Like 10 ten times amount. Poison Radiation mod v1.0 here I think the most danger of poison come from them. The other sources are too little chance to appear, so we can just...
  6. laclongquan

    Fallout 2 mod Throwing Rebalance

    An idea list for rebalancing Throwing in Fallout 2, to make it playable. Simplest scenario: make an item that passively grant 20% bonus to Throwing (similar to Motion Sensor). This will make starting character with that item has same level of skill as Unarmed and/or Melee. ++Candicate: Plant...
  7. laclongquan

    Fallout2 Highest Skill Level in a reasonable game

    Welcome, welcome you all to a list of Highest Skill Level in a reasonable Fallout 2 game. Obviously we can raise things to 300 if you want to, but a reasonable game dont need that high. So please, tell us, what you think about this list. Sort in order of importance -------------------- Combat...
  8. laclongquan

    {game.opponentLevelOffset} = {0} What is it?

    There's a specific thing I want to ask: bos.cfg has this line {game.opponentLevelOffset} = {0}. What does it do? Anyone here know or mess around with it before? I think it's enemies' level variable, so I change it to 2 just to check if there's any change. Thing is, Redux Hard combat is very...
  9. laclongquan

    Drastic Slowdown Refresh Rate of Shop Inventory

    This is a question of mod, or a function in a big mod. I want to ask if there's any mod to Drastic Slowdown the Refresh Rate of Shops' Inventory. For Fallout 2.:wtf: Money can be left untouched, as it can be a liquidity problem. We dont need to carry tons of crappy weapons.:wiggle: But...
  10. laclongquan

    Merchants with Resetinventory

    I've found Dixon so far. He will refresh his inventory completely with console command resetinventory, making him unique in that aspect, as few do it even partially. Thus, he's a good source on jet, dixon jets, buffouts and fixers. A few other responded very limitedly, like Ada just...
  11. laclongquan

    Low level: gameplay experience

    Conclusion: How to do a low level game run 01. Requirement: - All DLCs installed. Pcv140525. - Mods: 1.Slower leveling mod, 3X mode meaning triple exp required to pass each level. Dont worry, it's not that hard to level up. 2.Some fix packs if you really feel like it. 02. Starting...
  12. laclongquan

    Old World Blues: Bring what into the Big Empty

    You can bring unlimited stuff into the Big Empty at the start, as long as you can lug it to the satellite location. So what are you bringing with? At level 40, I carry with me the following (Hardcore on, of course): Pulse Gun and a buttload of surplus SEC. you can have a selection of...
  13. laclongquan

    Companion's weapon: do they lose durability or not?

    I let Willow (modded companion) have my survivalist rifle. After a long time (several hundreds bullets) later I notice the gun is 75% right on edge of maintain/repair. Now it could be that she use weapon and it lose durability like normal, though at reduced rate, because I dont notice much of...
  14. laclongquan

    FNV effect bug - overused druggist has it rough

    I discover a bug recently and this seem to mess me up quite subtly. Loss of permanent Effects as listed in Effect page (pipboy, status, effect), or just purely loss like losing 1 STR from the strength implant. Possibly losing a few barter points as I notice that while disposing of loots. One...
  15. laclongquan

    FNV armor mods help

    In Fallout New Vegas I'd like to change to appearance of female armors, specifically medium and heavy armor. It would be very nice if the mod can just change the appearance of current existing armor like reinforced metal etc... I dont need added things because I fear breaking the fragile...
  16. laclongquan

    Mutation: Female SuperMutants

    Hey there, long time no see! Quick, I need some answers. If I remember correctly, when Master mutate humans, he got both males and females, right? The ambigious nature of sterility on the male part is pretty clear, particularly related to Marcus in The Broken Hills. He said he can impregnant...
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