Search results

  1. D

    (RPU) How do you even set up npcarmor.ini?

    personally, I'm curious if that mod works on neutral and enemy NPCs as well. Because that would save me a SHIT ton of time edit : is it only visual or so the stats carry over as well?
  2. D

    Fallout 2 mod I want to make a single bullet go through lined up targets. Here are three attempts

    what about a modified version of the Flamer attack? The weapon strikes in a line IIRC.
  3. D

    Fallout 2 mod Balancing CH combat effect and barter

    Although not called Charisma, the Leadership skill in the old Heroes of Might and Magic games randomly allowed a group of soldiers to attack twice. D&D used Charisma both for the limit of hirelings and their morale. But yeah, it seems like most games just use it for interaction purposes.
  4. D

    Fallout 2 mod Fairer game experience

    I had a look at EcCo's files. The item description specifies "Heavy" pellets. Also, the stats are mostly the same as the vanilla shells, only providing a bit of added damage with otherwise the same behavior. This leads me to believe they're both buckshot, with the vanilla simply being a...
  5. D

    Fallout 2 mod Fairer game experience

    I don't quite understand your ammunition types...what exactly is a "Shotgun Shell" as an ammo type? I know what Buckshot and Slug are but not that one.
  6. D

    Fallout 2 mod Fairer game experience

    I based my hit rates on a dead-center aim point. But yeah, in theory, aiming at the side would probably mean that half of your pellets miss the torso. Although, depending on your vertical aim, some might still hit the arms or something. Still, in real life, getting shot with pretty much...
  7. D

    Fallout 2 mod Fairer game experience

    I'd just like to amend your calculation, there. It would indeed be a near 50% hit rate against a 3 inch radius target because the 1/2 inch-per-yard buckshot, with an 8-inch diameter at 16 yards, would have a 4 inch radius. For clearer context, half of your buckshot would hit someone in the head...
  8. D

    Fallout 2 mod Fairer game experience

    In real life, buckshot shells are more accurate than you'd think. Even the most inaccurate loads spread about 1 inch : 1 yard and can go as tight as 1/2 inch : 1 yard. They would definitely get a full torso hit within Fallout's typical combat ranges.
  9. D

    Fallout 2 mod Redo ranged combat accuracy formula

    Fallout is basically set up like a d20 tabletop RPG in terms of mechanics. Personally, I wouldn't be opposed to playing a game where I can intuitively determine the math just by looking at my character sheet. Even if it might mean nerfing some mechanics for the sake of simplicity. None of that...
  10. D

    Fallout 2 mod Fairer game experience

    I'd have to see the formula for that. I was indeed dealing damage beyond my inventory rating of "mix-max 1-11" (max STR and Heavy Handed) while punching rats in Et tu. However, the melee damage rating doesn't seem to apply equally on the minimum and maximum value... Also looked at that...
  11. D

    Fallout 2 mod Fairer game experience

    Yeah, you can just raise your INT to compensate and still have good stats everywhere else. One thing I'd like to see is for melee bonus damage from STR or the Bonus HtH Damage perk to also enhance minimum damage. Because it's only maximum damage, you need a ridiculously high bonus to push the...
  12. D

    Fallout 2 mod Fairer game experience

    The issue with lack of AP would potentially be easier by simply editing the weapons themselves to use less AP. Although this would make ranged combat further beyond melee combat... As for STR requirements for weapons, giving firearms a logical STR requirement must also give consideration to the...
  13. D

    FO2FairPlay

    Well, the AI is known to be stupid...
  14. D

    Fallout 2 mod Fallout et tu - Release v1.11

    BTW, I noticed that the INI files in the config folder allow you to configure, among other things, the behavior of the Skills system. Including the ability to disable the x2 skill point bonus to Tagged skills. Is that a potential way to, le gasp, make Skill perks useful? :O
  15. D

    Fallout 2 mod Fallout et tu - Release v1.11

    I see. Personally, I'm still running Windows 8.1.
  16. D

    Fallout 2 mod Fallout et tu - Release v1.11

    The only mode that isn't DX9 in SFALL is Mode 0 for 8-bit fullscreen. But it worked for me so the screen config works again. Although, in theory, F2RES itself is configured by default to use DX9 so the game's probably still using it even if SFALL's settings disable it. Thanks for the response =b
  17. D

    Fallout 2 mod Fallout et tu - Release v1.11

    I'm having issues with changing my resolution. In the current versions, the in-game menu has no effect for me, no matter what I configure, be it scale 2x, windowed, you name it. Even rebooting the game isn't guaranteed to apply my changes. I had to roll all the way back to version 1.0 before...
  18. D

    Fallout 2 mod Fallout et tu - Release v1.11

    then you set a time advance based off of your endurance ;)
  19. D

    Fallout 2 mod Fallout et tu - Release v1.11

    Personally, I'd just change the dialogue option to hit on Tandi to something else. Something that would justify Tandi's hostile reaction. Something sleazy and gross or a rude command form that would trigger her rebellious teenage nature.
  20. D

    Fallout 2 mod Fallout et tu - Release v1.11

    I just wish Tandi was nicer when she turns you down, though. The way she reacts, you'd think you squeezed her ass like she an easy slut. Kind of makes me regret RISKING MY LIFE to get her back from her captors who would have most likely went WAY beyond asking if she wants to, you know, get...
Back
Top