The lightening and details of the rooms of Doc Mitchell, look far more appealing then any F3 room, right? More materials to distinguish, like the wooden door frames, they feel more real> Also the light coming trough the blinded windows, very nice ambient> Also I like the spaciousness, the carpets... Everything feels more like at least someone tried to make this post-apocalyptic world a little bit more homely.
I remember the first house, in F3 with the ex-prostitute from Megaton living there... cramped it was, not like a realistic cramped place, more like, ''bad game making cramped''... also it looked like any other room in F3, deserted, even if someone was living there.
Thanks for the post, it was nice to see.