10 most diappointing games of this year

Dead Space a let down?

I have not played it yet but I am hearing nothing but critical acclaim and awesome reviews from other people I have talked to.
 
Bal-Sagoth said:
Dead Space a let down?

I have not played it yet but I am hearing nothing but critical acclaim and awesome reviews from other people I have talked to.

I suppose this game is very good at emulating a good game, or simply perhaps it fits some niche. At it's core it is a bleak, unoriginal attempt at cloning The Thing, set in the future. Fortunatly for the game, devs managed to put enough "teh awsomz" elements to cover it up.

*edit* some minor changes
 
I really enjoyed Too Human, of all the negativity I heard prerelease I was expecting something atrocious, it was hardly on my radar at all, I had merely caught bits of discussion regarding how it was supposedly going to "suck".

Rented it when bored, found it incredibly entertaining, surprised by the variety of items, the difficulty (first difficult game I played in 2008) and the structure of the skill trees.
It could have used more enemy variety, and the penalty for dying should have been far worse than just having your items lose some durability and watching a five second cutscene (although I was dumbfounded and amused to find that people complained about such a "soul-crushing" death penalty).

What were people expecting honestly? I had more fun with that game than I did with Fallout 3.
 
Ravager69 said:
Bal-Sagoth said:
Dead Space a let down?

I have not played it yet but I am hearing nothing but critical acclaim and awesome reviews from other people I have talked to.

I suppose this game is very good at emulating a good game, or simply perhaps it fits some niche. At it's core it is a bleak, unoriginal attempt at cloning The Thing, set in the future. Fortunatly for the game, devs managed to put enough "teh awsomz" elements to cover it up.

*edit* some minor changes

Dead Space is awesome.

It's not cloning The Thing, definitely. Have you paid attention to what actually happens in the game and did you finish it?
 
I was impressed by the demo of Mirror's Edge, and I'm getting it for the PC next year. The problems that people are talking about don't sound that bad, and in some reviews you can just tell that the reviewer was struggling to find something to complain about.

It's odd that the list doesn't include Fallout 3. Or Far Cry 2.
 
failout said:
I was impressed by the demo of Mirror's Edge, and I'm getting it for the PC next year. The problems that people are talking about don't sound that bad, and in some reviews you can just tell that the reviewer was struggling to find something to complain about.

It's odd that the list doesn't include Fallout 3. Or Far Cry 2.

I felt the same way. They really did not go in depth at all. Any moron can write a review like that.
 
Mikael Grizzly said:
Dead Space is awesome.

It's not cloning The Thing, definitely. Have you paid attention to what actually happens in the game and did you finish it?

This game made an incredible feat by boring me after the first 2 hours or so. I've encounter enough cliche moments and scripted events I had no impact upon that I just stopped playing it. Sorry, but after playing dozens of games like this there's hardly anything this game has to offer. It simply lacks atmosphere, due to character being a mute, uninteresting story (hard to figure out that aliens took over and want to kill everyone) and repetitive gameplay. Plus, I really don't like the combat and since it's 100% of the game, it makes playing it kinda hard.

And the slow-mo wannabe pisses me off.
 
There's a couple of games I bought this year that I didn't manage to play for longer than two or three hours, out of sheer and utter boredom*:

- Far Cry 2. A completly empty game.

- Mass Effect. Atrocious combat, and after five minutes it was already obviously completly uninspired. I could already see the typical Bioware storyline unfolding, and I had no wish to sit through the entire mid-game PLOT TWISTSEH and DIFFICULT CHOICEH ON TEH ENDE thing again.

- Call of Duty: World at War. It was nothing but a rehash of the older games on a new engine.

- NWN2: Storm of Zehir - it was nothing more than a glorified diablo. I am deeply disappointed with Obsidian.


I dunno, maybe I'm getting to old for mainstream games. They all cater to the same 14-year olds anyway...


*They might not be all from 2008, tho'
 
I liked Dead Space, and don't think it was a let down. I don't think it was amazing, but I finished it and definitely enjoyed it.

Except for the turret sections.
 
Dead Space may be a console port, but it is a GOOD console port, just like Chronicle of Riddick: Escape from Butcher Bay. It's short and not much of replay value but offers good story line and gameplay. The only thing I hate are those unskippable intro and cut-scene which is a bad habit by developer in recent year.

And no it's not a disappointing game. :o
 
Jebus said:
- NWN2: Storm of Zehir - it was nothing more than a glorified diablo. I am deeply disappointed with Obsidian.

I quite liked SoZ, its short dungeons, exploration, and loads of skill checks, still game felt more like a module then a expansion. The game felt like a refreshment after F3, funny thing is that even when Obsidian dont try to make a good story, dialogs and voice acting they still make it better then Bethesda.
 
Mario Kart Wii was not disappointing. A great online and group game on the Wii as of now.
 
Mario Kart had too many little things wrong with it to keep me from really liking it.

ie: the rubber banding was just brutal, and you couldn't customize the items available

There were no real glaring flaws, just enough little ones that made me pass.
 
Mass Effect. Atrocious combat, and after five minutes it was already obviously completly uninspired. I could already see the typical Bioware storyline unfolding, and I had no wish to sit through the entire mid-game PLOT TWISTSEH and DIFFICULT CHOICEH ON TEH ENDE thing again.

I disagree. ME was disappointing but it was hardly a bad game. The twist and the difficult choice were done rather well, I thought. Bioware just didn't deliver everything that was promised.

I was impressed by the demo of Mirror's Edge, and I'm getting it for the PC next year. The problems that people are talking about don't sound that bad, and in some reviews you can just tell that the reviewer was struggling to find something to complain about

I agree. I've tried the demo too and it was quite fun and felt very fresh. I don't know about paying full price for it though.
 
I played Mirror's Edge at a buddies, and take it from me. Yahtzee is correct when he states that to get the full Mirror's Edge experience, just play the demo 4 or 5 times.

Fresh, but tediously repetitive, kind of like Force Unleashed.
 
What? What's the difficult choice in Mass Effect? The one which you have no almost no stake in, and which results in nothing happening?
 
Not to mention Bioware's fetish of putting special orders and characters like Children of Bhaal, Jedi, Specters and Graywatchers.
Most overrated game is Fallout3/Oblivion.
 
Jebus said:
- Mass Effect. Atrocious combat, and after five minutes it was already obviously completly uninspired. I could already see the typical Bioware storyline unfolding, and I had no wish to sit through the entire mid-game PLOT TWISTSEH and DIFFICULT CHOICEH ON TEH ENDE thing again.

I felt the same way - NOT ANOTHER GODDAMN KotOR CLONE. Bioware proves over and over again that they are completly unable to make other rpg than a party-based epic story, with black&white choices.
 
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