200 year old wood houses

What you are missing, is that this isn't about realism, it is about verisimilitude.
How does Fallout 3's reality fit in with Fallout's setting?
It doesn't. You don't see wooden shacks still standing in Fallout, and the destruction was much more omnipresent. The only buildings still standing from before the war were reinforced concrete, and those were also all heavily damaged. The atmosphere is one of an old, aged destruction.

The atmopshere in Fallout 3 is one of recent destruction, though. Walk around any city anywhere in the world and look at some buildings that were abandoned within the last 20 years: that's what most of Fallout 3's environment looks like.
 
What I noticed last night is that the terrain is incredibly rocky for no apparent reason. It does help make things feel more desolate, but the pre-existing roadways are lined with 20+ foot rock walls for much of what is supposed to be DC suburbs, and I wonder how that came to be.
 
Yeah, I thought about the same thing. I wanted to ask people here, because I've never been in DC before, is Washington really so "rocky"?
 
No, living a few hours away, it's certainly not that rocky at all, like much of this area of the East Coast, there's a large abundance of foliage above anything else. Trees, trees, everywhere just trees.
I did not really mind the rocky terrain in Fallout 3 though, it provides variety to the environment.
 
It might provide it, but it also provides an image in my head, that the Washington area was once an open ocean...

I'd prefer desert, with some dead trees and a gas station within a mile as a country side or something. DC should be like some part of the map (but a big one) and with some locations of towns.
Then I would consider making NYC kinda the same way :D
 
the sad thing is that when i read about fo3 on the bethesda webpage(namely the bits about the brotherhood of steel) i was hoping for a whole new campaign against the super muties, which honestly could get interesting. imagine a place like the commonwealth using the muties to clear the dc area for some naferious purpose? instead of some master wanting to unite humanity(which was honestly a really good plot point but lets not recycle it), the commonwealth wanted to scratch competitors out of existance and control the vast potential that lies within the buildings of dc. imagine the talon mercs as still evil characters but hired as contractors for other factions trying to control the knowledge in there. the bos desided to stay not just to protect the people from the massive mutant threat but to also potentially gain unlimited acess to loot the washinton ruins. well, i imagined something like that at least.... would've been great.... for a plot that deep and interesting(or something along those lines) little trivial details like wooden houses still standing and grocery stores still stocked full of food wouldnt have mattered so much....
 
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