I do hope that we will continue with this project as I would still like to do the Denver concept, even if it recycled Van Buren content.
I don't think it works like that. Bethesda has to defend their brand [unfortunately], and even non-for-profit projects can do brand damage/ brand dilution/ or even one-up-manship of an official product.Since it's a non-commercial thing there shouldn't be any issues with the rights to the IP and so on, it's basically elaborate fanfiction.
Well Bethesda never did anything about Fallout Equestria comics or the computer game for example. And I do know of a few people who reported those to Bethesda.I don't think it works like that. Bethesda has to defend their brand [unfortunately], and even non-for-profit projects can do brand damage/ brand dilution/ or even one-up-manship of an official product.
If someone tried to make a free Spiderman serialized comic book (possibly even a web-comic; or web movie), Marvel or Disney (or both) would slam them with legal action. It's no different for Bethesda, or any other company... It was no different for Black Isle ~though with them it was more of an "As long as we don't officially know about it ~it's unofficially okay" attitude.
I recall that Bethesda jumped on many people about Fallout fan projects; including a free cell-phone theme.
http://forum.xda-developers.com/showthread.php?t=491422
http://rebrn.com/re/threated-with-lawsuit-by-bethesda-this-was-my-reply-x-post-from-1370823/
It is, one of my favourite RPG games which is free is literally a DnD copy but with changed rules here and there, some really interesting ideas and great character builds.Let's call it ACELIPS.
As I understand it [and I could be horribly wrong], it is technically legal for instance...to take the D&D manuals and relabel the principle names, and replace or rewrite any identifiable fiction, and KEEP the rules intact. Rules are not an option for copyright.
* It would be nice to have a technical/professional explanation of this though...and its limitations.
Here is something:
http://legal-dictionary.thefreedictionary.com/copyrightable
(I wonder what people have against anchor tags. It would be so easy to link to the specific paragraph if the whole page wasn't nameless <span> tags, and had a few anchors.)
I think it would be a bad move not to use SPECIAL. It has been in every Fallout game I've played and is very iconic. How could you build a Fallout character without something as integral to Fallout character creation as the SPECIAL stats?we don't even know if we will use the SPECIAL system.
Nothing has been accomplished. Unfortunately...I think it would be a bad move not to use SPECIAL. It has been in every Fallout game I've played and is very iconic. How could you build a Fallout character without something as integral to Fallout character creation as the SPECIAL stats?
On a side note, is there somewhere I can look for an overview of what has been accomplished so far in the development? I would rather not dredge through tons of pages for information that may or may not have been released yet.
Dr Fallout is right. Nothing as been accomplished yet.I think it would be a bad move not to use SPECIAL. It has been in every Fallout game I've played and is very iconic. How could you build a Fallout character without something as integral to Fallout character creation as the SPECIAL stats?
On a side note, is there somewhere I can look for an overview of what has been accomplished so far in the development? I would rather not dredge through tons of pages for information that may or may not have been released yet.
Wow, that is unfortunate. What's the system like?Dr fallout is right. Nothing as been accomplished yet.
All we did was submit RPG game systems so people can look at them and decide which one to use.
On a different note, I did start making a P&P RPG system based on the computer games because I always wanted a P&P system that would be as close together to the games as possible, but due to my computer breaking I can't really work on it anymore.
Nothing has been accomplished. Unfortunately...
I think I started posting in here asking people for feedback. I was really early and got a bit stuck in the armor/protection system (AC, DR, DT) because I want to make it the closest possible to the computer games, but I also want to make it fluid, fast paced and not need a calculator for combat (AC is easy, make a roll of some kind, compare to a value and hits or misses. DT is easy too, just take that value from the damage taken. But DR is percentile and so while I wanted to keep it because the games have it, in terms of P&P it could be easier to just get rid of it altogether).Wow, that is unfortunate. What's the system like?
Thanks, will read through and comment on it.I think I started posting in here asking people for feedback. I was really early and got a bit stuck in the armor/protection system (AC, DR, DT) because I want to make it the closest possible to the computer games, but I also want to make it fluid, fast paced and not need a calculator for combat (AC is easy, make a roll of some kind, compare to a value and hits or misses. DT is easy too, just take that value from the damage taken. But DR is percentile and so while I wanted to keep it because the games have it, in terms of P&P it could be easier to just get rid of it altogether).
Found the thread:
http://www.nma-fallout.com/threads/custom-made-pnp-fallout-system.206130/
Thanks as well!
Well, now is the time to take advantage and show off my stuff! I have been working on creating basic documents and whatnot just to see what I could do. Perhaps you guys could check things out and tell me what you think? Everything so far is very basic and probably sloppy. And yes I stole assets straight from Fallout 2...
All I have is a player book overview and a partial character sheet, but here it is: https://drive.google.com/drive/folders/0B_ltoHVH3fAwUHI4UXZuS2NnTGs?usp=sharing
Please let me know if there is a problem with the link.
I will check your link out after I make and eat dinner .
Well, now is the time to take advantage and show off my stuff! I have been working on creating basic documents and whatnot just to see what I could do. Perhaps you guys could check things out and tell me what you think? Everything so far is very basic and probably sloppy. And yes I stole assets straight from Fallout 2...
All I have is a player book overview and a partial character sheet, but here it is: https://drive.google.com/drive/folders/0B_ltoHVH3fAwUHI4UXZuS2NnTGs?usp=sharing
Please let me know if there is a problem with the link.
I'd rather go for "Vaults & Deathclaws"
But yeah, it's kinda dead and it's entirely my fault. I'll post something about that later on.