Assuming all our readers still remember indie post-apocalyptic horror game Afterfall: Insanity (if not, it's an indie post-apocalyptic horror game), there have been several bits of news on Afterfall reaching our attention lately, so in order: first, Parkiet and Polygamia report (in Polish) that the indie studio has been reaching some very predictable bumps in their overly ambitious project. CEO Thomas Majka notes they have been "too optimistic". A major shareholder withdrew his financing as the company tries to raise more capital to supplement its 15 million PLN (3,3 million EUR) budget.
Then a trailer hit!
<center><embed src="http://www.youtube.com/v/DhP1cjukKq8?version=3&hl=en_US" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></center>
And then, to indicate they've gone completely off the deep end, they've got a unique offer: pre-order the game for $1 dollar, and if 10 million people in total do so, you'll get the full game. If not, all the money will go to charity and you'll just have to buy the game. The stunt might at least get them some attention but is laughable, our host Atomic Gamer editorializes on it and really sums up the entire Afterfall: Insanity development cycle on in one sentence:<blockquote>I think that these guys are onto something, but this all-or-nothing approach is misguided and overly ambitious, especially coming from an indie studio that isn't really known at all.</blockquote>You can see the ongoing counter on their website, as of this posting it is at 12109. The game is set to release November 15th, which'll be in the middle of a flurry of AAA titles.
Then a trailer hit!
<center><embed src="http://www.youtube.com/v/DhP1cjukKq8?version=3&hl=en_US" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></center>
And then, to indicate they've gone completely off the deep end, they've got a unique offer: pre-order the game for $1 dollar, and if 10 million people in total do so, you'll get the full game. If not, all the money will go to charity and you'll just have to buy the game. The stunt might at least get them some attention but is laughable, our host Atomic Gamer editorializes on it and really sums up the entire Afterfall: Insanity development cycle on in one sentence:<blockquote>I think that these guys are onto something, but this all-or-nothing approach is misguided and overly ambitious, especially coming from an indie studio that isn't really known at all.</blockquote>You can see the ongoing counter on their website, as of this posting it is at 12109. The game is set to release November 15th, which'll be in the middle of a flurry of AAA titles.