Afterfall launches new website, still vapourware

Brother None

This ghoul has seen it all
Orderite
Vapourware cRPG Afterfall has launched a new website, announcing the start of their franchise universe "that will be bigger, better, and more interesting than any game-world ever before". And, as revealed earlier, the first game in it won't be Afterfall but a survival horror codenamed RASCAL.<blockquote>Afterfall is not only games taking place in post-apocalyptic world. It is a huge project, in which we put our hearts and power. For many years we have worked on universe, that will be bigger, better, and more interesting than any game-world ever before. Now we can freely say "We made it", and we want to show you them by several different projects. The most important of them Afterfall cRPG (And RPG means Rrole-playing game, not a game with RPG-elements only) and his sequel. Apart from that, we are plan to develop many games (and maybe not only games) represents various genres. One of them is RASCAL, survival horror that introduce you in our amazing Universe. Universe, where the only limit is your imagination.

Year 1945. A modified German v2 missile, carrying a Nazi atomic bomb on board, strikes in the Soviet troops moving from the east towards Berlin. Losing many of the troops and seeing the power of a new weapon, the Soviets got tricked into the bluff and for fear of next attacks they decide to retreat beyond Vistula line. When the USA and USSR attain their own nuclear weapon, a three-sided Cold War and an armaments race begin. Over a half a century later, in the year 2012, the world is on nuclear fire of the final war. However, few people have predicted tragedy and survived in the bomb-shelters, caves and deep mines. They have escaped covers and tried to lead an ordinary life. Howewer, live after apocalypse never will be the same.
(...)
RASCAL, is a survival horror in the third-person mode, which will introduce you into our universe - the world destroyed by the nuclear war, where nuclear holocaust and the longstanding contamination forces the group of random people to spend the rest of their lives in a cramped bomb-shelter. You are a psychiatrist who has the task of helping people suffering from the confinement and loss of everything and everybody they left on the earth's surface. When, due to an accident, one of the bomb-shelter's levels is contaminated by a dangerous psychoactive substance, you are impelled to struggle for existence with close, until recently, relatives such as your family, shelter-mates possessed by madness as well as your ever-growing insanity. Soon you will experience how your ordinary life become into a mad nightmare...

The action taking place in claustrophobic, dim and hostile locations, accompanying by music creating unique climate - from the big bomb-shelter's to the deserted and dead surface. If you are expecting a huge dose of adrenaline, psychosis and nightmares – Rascal won’t disappoint you. Unigine(TM) engine guarantee a great graphics, dynamic physics and lights, and a lot of special effects that you never see before. Last, but not least our system of Quick Time Events with adaptation interface gives you full control in many different situations on your way - from short self-cutscenes and mini-games to the exciting movie-like hand-to-hand combat.</blockquote>
 
Huh?
What's with all that hatred?

Devs don't give your toy right now, so you are angry? Wtf?
Let them do their survival horror first, if it helps them to further develop their technology.
If Afterfall cRPG becomes vapourware, so be it, but I don't see a reason to be mad just because they decided to do something else in the setting first...

Though the "Our homepage didn't work, so we couldn't give you any news"-excuse really sounds pretty much... weird ;)
 
TheSHEEEP said:
Devs don't give your toy right now, so you are angry? Wtf?

Nobody's angry, we're amused, we're making fun of them because they have not delivered anything of years of repeated promises of being right around the corner. What's more, they keep using this grand-standing language of how great their non-existent game based in their non-existent franchise is. The arrogance on this obvious vapourware project is what makes it a joke.

Pablosdog said:
:( is this pretty much like Grimoire? or worse?

At least there's a playable beta of Grimoire out there.
 
Brother None said:
The arrogance on this obvious vapourware project is what makes it a joke.

Nah.
A bit of arrogance can never be wrong. Keeps the mob away ;)
Also, I don't see what could be bad about being sure of your game(s). Better than losing confidence and stopping after some time.

But yeah, they are promising quite a lot and so far nothing has been delivered. So I really can't blame anyone claiming the game(s) to be vapourware.
At the moment, I just don't care enough to claim that or the opposite ;)
 
TheSHEEEP said:
Nah.
A bit of arrogance can never be wrong. Keeps the mob away ;)
Also, I don't see what could be bad about being sure of your game(s). Better than losing confidence and stopping after some time.

You clearly don't know anything about Bourgeoisie/Afterfall.
 
Well, why don't they just do the cRPG first. Why do this survival thing now? I thought Afterfall was supposed to be an isometric RPG. :|
 
Mikael Grizzly said:
TheSHEEEP said:
Well then, enlighten me.

None already did.

Also, GoogleIsYourFriend(tm).

BN told that they were making empty promises since years now. And keep on being very positive about their project. Maybe a little arrogant.
So.. uhm... that's it? Not enough for me to think of that project as a joke/vapourware.

Also, IfIWasntTooLazyToGoogleIWouldntHaveAsked(tm). :roll:
 
Well, I felt into that "soon there will be news and big PR-start!"-trap too. Thats now one year ago or so.

Maybe they are nice folks, dunno. But this stuff slowly becomes silly.
 
TheSHEEEP said:
Mikael Grizzly said:
TheSHEEEP said:
Well then, enlighten me.

None already did.

Also, GoogleIsYourFriend(tm).

BN told that they were making empty promises since years now. And keep on being very positive about their project. Maybe a little arrogant.
So.. uhm... that's it? Not enough for me to think of that project as a joke/vapourware.

Also, IfIWasntTooLazyToGoogleIWouldntHaveAsked(tm). :roll:

They haven't shown anything substantial ever since Bourgeoisie was first announced, yet their promises and boasting only increase.

If that doesn't make them a vapourware joke for you, you should redefine that term.
 
Having gotten the chance to look at the website.. it's terrible. I have to scroll to the side to read anything. Most of the screen is taken up by a boring piece of concept art on every page.

Very little actual content too.
 
rehevkor said:
Having gotten the chance to look at the website.. it's terrible. I have to scroll to the side to read anything. Most of the screen is taken up by a boring piece of concept art on every page.

Very little actual content too.
Really? I see it just fine, nothing spectacular, but to be honest i like it that way, most of the sites who try shiny things with as much use of flash player as they can, usually are just boring and heavy.

Now about the whole vaporware thing... Once I made the mistake of holding on to a vaporware game which in the end managed to get out in the market. Let's just say it would have been better if it hadn't made it :-P
If afterfall comes out in the end and proves to be all that it claims to be, I would be more than happy to say sorry and go buy it!
 
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