AN takes down Vault Archives, might be back later

Brother None

This ghoul has seen it all
Orderite
Mark Morgan's remastered Fallouts OST project is no longer available for download on the Aural Network website, but our mirror is alive and kicking (and it's available elsewhere). No explanation is offered though people are free to come to their own, rather obvious conclusions.

But while the download is gone now, it might not be so forever. Reading comments from "Aural Network" in its own comments section, it seems that they are looking to cooperate with Bethesda for a rerelease, and if said publishing is permitted, the release will be in lossless format (like FLAC) and would be non-mixed (which I assume means free of the current cross-fading issues).<blockquote>It will be available soon. I want to cooperate with Bethesda for official publishing.
Please, be patient and thank you!
(...)
Yes. I think i will prepare the Lossless Version.
Thank for comment.
(...)
I think the lossless will be non-mixed. We will see…
Thank you for your comment.</blockquote>We'll have to wait and see if Bethesda is willing.
 
He seems very optimistic. Should we suppose it's a sign he doesn't know Bethesda well enough ?
They could just *delay* this forever and not bother with it.
 
fedaykin said:
I wonder why NMA and the other places that mirror it haven't been ordered to take it down yet.

It's pretty normal not to, simply because there's no point: from a legal standpoint, once you have C&Dd the source you have done due service to protect your intellectual property (this is actually important for IP maintaining laws in many countries). From a practical standpoint, there's no way to chase down all the places it is mirrored on. Once something is on the internet, it's on the internet. On occasions when NMA has been asked to take down scans, other sites (often non-English Fallout fansites) still had them up and were never similarly ordered. It's the way it works.

Besides, Bethesda has never C&Dd NMA on anything we made available on our site. I think they want to keep it that way.
 
fedaykin said:
I wonder why NMA and the other places that mirror it haven't been ordered to take it down yet.

Shhh! Enough damage is done already. No need to make things worse. Maybe if we stay quite, they will lose interest and won't bother us for the mirror.

Besides, Bethesda has never C&Dd NMA on anything we made available on our site. I think they want to keep it that way.

Huh, that's weird. Could they possibly (gasp!) care for this site? Or they just don't care.
 
Well, BN edited his post, so I had to edit mine to remove his statement.

I have nothing to say other than - Way to go reptiles!
 
Ixyroth said:
Why? The reptilians usually run over everyone in their path.

Mostly because we move in a fuzzy fair use grey area. There's nothing dividing Brian Menze's Vault Boy art or Mark Morgan's Vault Archives, both of which we host, from other screenshots and info we provide under fair use. From Bethesda's viewpoint, it's a deep legal shitpile to step in to, to try to separate a) what materials NMA can use legally under fair use and b) NMA from other fansites which would presumably be allowed to continue fair usage.

I think the only thing that'd nudge 'em is if we put up something that's clearly not fair use (such as magazine scans, but those aren't under their ownership so that's up to the magazine holder), but other than scans we've never really done that (Van Buren demo is a borderline case, but I don't think they wanted to face that one either).

EDIT: Ixyroth edited after my edit, only after his post I edited again to turn it into a reply. Confusion reigns supreme.
 
And the Van Buren design docs. Also the FOBOS2 design doc and Fallout Extreme concept art, but who the fuck cares about these?
 
Ausir said:
And the Van Buren design docs. And the FOBOS2 design doc, but who the fuck cares about that one?
Off-topic, but I'm still convinced that Bethesda used more material from FOBOS/FOBOS2 than they did of Van Buren for Fallout 3.
 
Ausir said:
And the Van Buren design docs. Also the FOBOS2 design doc and Fallout Extreme concept art, but who the fuck cares about these?

Yeah pretty much. I think fair use could be argued in each case but you could take it to court. Fair use isn't the magic wand of protection some sites seem to think it is.

It's obviously not in Bethesda's interests to take up this issue with NMA. Then again, I don't see how it was in their interest to C&D Arena/Daggerfall guides, Menze's vault boys or Morgan's OST-remasters. *shrugs*

Reconite said:
Ausir said:
And the Van Buren design docs. And the FOBOS2 design doc, but who the fuck cares about that one?
Off-topic, but I'm still convinced that Bethesda used more material from FOBOS/FOBOS2 than they did of Van Buren for Fallout 3.

Feel free to do a statistical analysis counting point-by-point how much is taken from (what we know of) BoS 1/2 vs Van Buren.
 
I'm talkin' design decisions. The Super Mutants in Fallout 3 look a lot more like the BoS ones than the Fallout 1/2 ones. With the yellowed skin, an' all.

There are quite a bit of similarities but I can't be bothered listing them.
 
Got a point there, Ausir. There's no denying that Tactics had some inspirational value to Bethesda when they were making Fallout 3. But I still see quite a bit of yellow when I look at the FOBOS mutants.
 
They look pretty green to me. I'd say that color-wise, they're closer to FO1 and 2 than to FOT and FO3.
 
I am not so sure about the skin color, Ausir could be right on that, but it is true that the Super Mutants have gone from somewhat hunchbacked overmuscled behemoths to upright standing hulk look alikes in FOBOS (Tactics too?) and that Bethesda continued that in Fallout 3.

Another thing that Fallout 3 has in common with FOBOS is ridiculous weaponry (no burning gloves yet or a super sledge with jet engine) and stupid self made weaponry.
It also really downplayed the danger of nuclear weapons by making them something you can use in a relative close quarter fight. (portable nuclear grenade -> Fatman) just for the sake to have something called nuclear in it the player can use.
 
Reconite said:
I'm talkin' design decisions.

ROFL :clap: That's a funny one. There's absolutely no design decisions in Fallout 3. The closest you'll find is the result of votes in a committee.
 
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