Akratus said:
Halo is a shooter franchise. WIth that comes certain stigma's, it is expected for them to conform to the standard formula, the populair ideas. Some franchises break free of them. Half Life for example combines excellent linear storytelling, well designed levels, puzzles and encounters with shooter gameplay that has stuck with non regenerating health, no shields, no weapon limit etc. The old school.
Now there is a big thing Halo has achieved that everyone should give it credit for. It made shooters viable, and popular on the console. But this does not speak of it's quality, only of it's popularity and how it affected the market. When it comes to the content of Halo it has a major focus on just combat. You walk through areas and you defeat the enemies and you move on. Now that is the same as Half Life in a general sense. But Half Life is not like that in every facet. You explore a fictional world, there is dialogue, monologues, so many hundreds of tiny elements that set up this world. You enter a city in Half Life 2 and it first slowly introduces the world, making you care about it, before having you become the great hero. In halo you also have a bigger universe than halls of enemies. But for Halo it is window dressing, and in Half Life it is an integral part of the experience. It was subtle. Not as complex and deep as some other games, but subtle. And for me shooters are a waste of time if they don't have that. Because if they don't even rise to that, there's only a time wasting experience left. And that's what I found when I tried Halo 1, and I've left the franchise alone since.
Sorry to bring up an old argument, but I've just replayed Serious Sam 2 (in glorious HD) and are you saying that because Serious Sam 2 doesn't have a well integrated story, or a story at all, its a bad game? I'm sure I'm not alone in saying that the Serious Sam games (except for BFE) are some of the most fun you can have in a First Person Shooter, and while it might not be a dramatic and detailed experience, it is just plain old fun, blasting demons and running around in gigantic open enviroments like Jaguar Temple Valley, using fun weapons like the revolving rocket launcher and the bloody chainsaw.
If we're bringing up fun FPS games held in high regard by many, then we can't forget DOOM, that had little to no story, yet it is arguably one of the best Shooters out there.
I can understand that if you are an RPG fan (and I assume nearly all on this site are) you might put story over gameplay, but some games are,like I said, very much fun without any story surrounding the experience.