...no. Is there one?
In the unlikely event killap has nothing to do, here's a list of bugs I've found just today...
(When I say north, I mean straight up the screen.)
Klamath:
# A hole in the rocks to the top-left of the vertibird allows you to walk in/on them all the way up to the mountain wall.
Modoc:
# Having sex twice with Miria hangs the game on a black screen.
# You can walk through the corner of the wall just behind where Grisham is standing.
# Farrell's wall safe behaves kinda oddly. When trying to unlock the safe, the message bar says <character name> fails to/successfully picks the wallsafe, instead of saying "You".
# Also, if Farrel's body is present on the map after Rose's Chicken has done him in, you can't unlock the safe. I think this is because Farrell will try to tell you to stay away from that (the safe) even though he's taking a dirt nap. Although Farrell never says anything, you somehow hear his warning and stay away from the safe. Once the body has been replaced by a blood puddle, however, everything works peachy.
# Down in the toilet, the floor tiles in the far bottom-left line of the entrance cave (the one full of goo) are missing.
# So are the floor tiles in the far right corner of the first turn towards where the Mole Rat resides.
# And also on the left-hand side of the wall closer to the Molerat.
Ghost Farm:
# Missing floor tiles by the wall to the top-right of where you come down the trapdoor.
# Also to the bottom-right, in the dead end.
# And in the bottom-right by the mushrooms beds.
# Pretty much the whole southern wall to the west of the shack Vegeir stands in has missing tiles.
# In the room where you fall down from the shack aboveground, the bottom-right wall and the bottom-left corner (by the pot).
# In the room with all the kids, the left-hand wall could use some floor tiles.
Raiders:
# Pretty much the entire bottom map (radscorpions) has missing floor tiles along the walls, particularly the corners.
# In the raider encampment itself, a missing floortile can be found directly south of the shelves in the room where Shadow-Who-Walks lives, in the corner by the wall.
Broken Hills:
# In the mine, directly north-east from the hidden cave with Chuck Stodgers in it, there is a cul-de-sac which faces to the southwest. In this dead end, the bottom-right line of floor is missing it's tiles.
# Again in the mine, on the path leading to the air filtration unit, the floor tile is missing in the corner of the path directly north of the Chuck Stodgers cave, between the support beams and the rock column.
# After the above, turn right at the intersection and you should find some radscorpions in a dead end. Most of the corners here are missing floor tiles.
# Also, not sure if this is a bug, but when you first find Chuck Stodgers..if you wake him up, and then leave the mine (map?) before he does (most likely because his path was blocked), then he will still be lying there when you next enter the mine, and you can talk to him again and get the 500xp for finding another obscure pop culture reference.
And finally, one oddity regarding Myron. When he first joined me and I called up the Combat Control panel, he was armed with the AP ammo cartridge for the Needler gun, and not the Needler gun itself!