Anybody else hate the music?

Discussion in 'Fallout 4' started by davethedave123, Nov 18, 2015.

  1. Ilosar

    Ilosar Vault Fossil

    Apr 20, 2010
    To be fair, I've heard Travis complain a few times that the only music he has is all atomic related, which isn't so funny after the apocalypse. And since after doing his quest he is way less insufferable than Tree Dawgs, I listen to Diamond City Radio from time to time, other times to Classical Radio, at least until I, well, blew it up.

    The ambient soundtrack is fairly good. Bethesda has always managed to do that well, I think. Diamong City and Sanctuary have nice tracks. The combat music is overly bombastic sometimes, epscially the one that sometimes kicks in when a Legendary enemy shows up. Which is a bit less epic now, when my fully modded Gauss Rifle one-shots almost anything.
  2. moribundus

    moribundus First time out of the vault

    Apr 16, 2012
    Hmm, and I thought the ambient soundtrack was mostly remixes of Mark Morgan's stuff. I noticed one or two decent ambient songs and the rest seemed quite meh, especially the BOS stuff.

    Even though I loved the radio in FNV, here in F4 the style isn't really working for me anymore and I just find it too distracting / annoying in conversations or just scavenging.
  3. Theinnerfish

    Theinnerfish Storytelling skeleton

    Jul 25, 2015
    I couldn't love the music of Fallout 4
    Inon Zur delivers the tone of the game. Problem is the tone of the game. It's outright heroic or militaristic. Brotherhood of Steel in Fallout 4 doesn't remind what they were in Fallout: a monastic order that shaped by the trauma of seeing how far science and greed can go. A neutral force tries to stop technological advancement to prevent inevitable repeat of the apocalypse. So you hear this in Lost Hills

    First Fallout was a different world shaped by the apocalypse, a world where demons and walking deads were real. Different religions, different morals, different communities, different philosophies, different economics. So it's OST had that alien feel to it. Fallout 4 is a casual setting so it has a casual OST. Even when Maxson talks about the dangers of technology he sounds like a generic evil colonel. So you hear this in Prydwen:
    Last edited by a moderator: Jan 9, 2016
  4. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    I liked the music in Fallout New Vegas, but I agree it was nothing like Mark Morgan's soundtrack of Fallout 1. It was haunting.
    • [Like] [Like] x 2
  5. Irwin John Finster

    Irwin John Finster Sonny, I Watched the Vault Bein' Built!

    Nov 13, 2015
    Fallout 1's music made the atmosphere much more haunting and disturbing for sure. I appreciate the relaxing tone of Inon Zur's music in Fallout 3 and Fallout 4 as it contrasts nicely with the apocalyptic backdrop, but Fallout 1's music was amazing in its own right. His work is great in Wasteland 2 also (IIRC Mark Morgan did that music as well).

    The more heroic tone of some of Fallout 4's music is not to my taste, however.
    • [Like] [Like] x 2
  6. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    Agreed. Walking in the BOS bunker just felt the more epic thanks to the music.
  7. Askorti


    Jun 30, 2015
    Much agreed. The music in Fallout 1 and 2 made me feel anxious, uneasy and even kinda scared. It had this eerie feel to it, something that you can't just easily put your finger on. To me music in fallout 4 is just kinda plain and rather boring. I don't feel like it's reinforcing the tone of the game at all. Because of this I listen to the radio with some modded music pretty much all the time.
  8. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    I love the music of the original Fallouts over this stuff in 4, some of the Fallout 4 music that plays in things like combat just try to come off as "epic". Other times some of the ambient music sounds boring.
  9. uncivil_servant

    uncivil_servant First time out of the vault

    Dec 9, 2015
    As I found the DJ's voice to be akin to nails on a blackboard I refuse to turn on the radio - so no, I don't listen to the music.
  10. TorontoReign

    TorontoReign Level 27 Wizard Staff Member Moderator

    Apr 1, 2005
    You can improve his personality through a quest or kill him and he is replaced by someone else.
  11. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    "Piper hated that"
  12. TorontoReign

    TorontoReign Level 27 Wizard Staff Member Moderator

    Apr 1, 2005
    Leave that bitch back at Red Rocket without a bed.
    • [Like] [Like] x 2
  13. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    ...but..but my current character likes using her for her various services. :whistle:
  14. uncivil_servant

    uncivil_servant First time out of the vault

    Dec 9, 2015
    His bad personality is just an extra insult. Neither do I have a desire to off him. A lot easier to just ignore the radio entirely.
  15. Ben Soto

    Ben Soto Professional Salt Shaker

    Jul 7, 2014
    Travis was a good idea with bad execution. I like the idea of growing the radio host as a character but Travis is way too damn annoying for me to care.
  16. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    Travis' quest teaches us that the best way of overcoming stage fright is to kill people.
  17. ZigzagPX4

    ZigzagPX4 The Swiftness of the Ranger

    Nov 22, 2015
    Yeah, I've sort of got the opposite opinion here. I liked the new soundtrack. I only wish they would switch the mood and tone once in a while.

    New Vegas was dreary and depressing at all times, as if to always remind you that you're actually walking in a dead country formed by the hubris of humanity, filled to the brim with nothing but despair. With the occasional Western twist to it.
    4 acts like every next hour is going to be a heroic journey for freedom, as if every action is a struggle. It's optimistic, bright, and still shines even in the dustiest and loneliest of places. With the Colonial era feel to it.

    Now if we could only have both in one game, placed in the appropriate locations. I really don't need to be depressed and intimidated every minute, nor pushed to remind myself of bravery and direct action.
    If anything, I liked Covert Action and War of Wills - the Railroad tracks. They may not fit with the setting but they're well done in terms of context.