Anybody else hate the music?

Ambient music has improved. Sometimes I heard bits in the pieces that sound straight out of FO2. I barely listen to the Radio, Travis is more bearable than Three Dog but I have already heard all the songs before the game came out on the Conelrad Radio Mod. Wish they had actually included some of the elternate radio stations like the Psychobilly one.

The selection of tracks for the radio is still on the level of a 13 year old in 2008 making "music videos" with random anime, "It has the word atomic or mention of radiation on it? Then throw it in! CUZ HUMOR! SO IRONIC!!!!" meh.

To be fair, I've heard Travis complain a few times that the only music he has is all atomic related, which isn't so funny after the apocalypse. And since after doing his quest he is way less insufferable than Tree Dawgs, I listen to Diamond City Radio from time to time, other times to Classical Radio, at least until I, well, blew it up.

The ambient soundtrack is fairly good. Bethesda has always managed to do that well, I think. Diamong City and Sanctuary have nice tracks. The combat music is overly bombastic sometimes, epscially the one that sometimes kicks in when a Legendary enemy shows up. Which is a bit less epic now, when my fully modded Gauss Rifle one-shots almost anything.
 
Hmm, and I thought the ambient soundtrack was mostly remixes of Mark Morgan's stuff. I noticed one or two decent ambient songs and the rest seemed quite meh, especially the BOS stuff.

Even though I loved the radio in FNV, here in F4 the style isn't really working for me anymore and I just find it too distracting / annoying in conversations or just scavenging.
 
I couldn't love the music of Fallout 4
Inon Zur delivers the tone of the game. Problem is the tone of the game. It's outright heroic or militaristic. Brotherhood of Steel in Fallout 4 doesn't remind what they were in Fallout: a monastic order that shaped by the trauma of seeing how far science and greed can go. A neutral force tries to stop technological advancement to prevent inevitable repeat of the apocalypse. So you hear this in Lost Hills

First Fallout was a different world shaped by the apocalypse, a world where demons and walking deads were real. Different religions, different morals, different communities, different philosophies, different economics. So it's OST had that alien feel to it. Fallout 4 is a casual setting so it has a casual OST. Even when Maxson talks about the dangers of technology he sounds like a generic evil colonel. So you hear this in Prydwen:
 
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I liked the music in Fallout New Vegas, but I agree it was nothing like Mark Morgan's soundtrack of Fallout 1. It was haunting.
Fallout 1's music made the atmosphere much more haunting and disturbing for sure. I appreciate the relaxing tone of Inon Zur's music in Fallout 3 and Fallout 4 as it contrasts nicely with the apocalyptic backdrop, but Fallout 1's music was amazing in its own right. His work is great in Wasteland 2 also (IIRC Mark Morgan did that music as well).

The more heroic tone of some of Fallout 4's music is not to my taste, however.
 
I liked the music in Fallout New Vegas, but I agree it was nothing like Mark Morgan's soundtrack of Fallout 1. It was haunting.
Fallout 1's music made the atmosphere much more haunting and disturbing for sure. I appreciate the relaxing tone of Inon Zur's music in Fallout 3 and Fallout 4 as it contrasts nicely with the apocalyptic backdrop, but Fallout 1's music was amazing in its own right. His work is great in Wasteland 2 also (IIRC Mark Morgan did that music as well).

The more heroic tone of some of Fallout 4's music is not to my taste, however.

Agreed. Walking in the BOS bunker just felt the more epic thanks to the music.
 
Much agreed. The music in Fallout 1 and 2 made me feel anxious, uneasy and even kinda scared. It had this eerie feel to it, something that you can't just easily put your finger on. To me music in fallout 4 is just kinda plain and rather boring. I don't feel like it's reinforcing the tone of the game at all. Because of this I listen to the radio with some modded music pretty much all the time.
 
I love the music of the original Fallouts over this stuff in 4, some of the Fallout 4 music that plays in things like combat just try to come off as "epic". Other times some of the ambient music sounds boring.
 
As I found the DJ's voice to be akin to nails on a blackboard I refuse to turn on the radio - so no, I don't listen to the music.
 
As I found the DJ's voice to be akin to nails on a blackboard I refuse to turn on the radio - so no, I don't listen to the music.

You can improve his personality through a quest or kill him and he is replaced by someone else.
 
His bad personality is just an extra insult. Neither do I have a desire to off him. A lot easier to just ignore the radio entirely.
 
Travis was a good idea with bad execution. I like the idea of growing the radio host as a character but Travis is way too damn annoying for me to care.
 
Yeah, I've sort of got the opposite opinion here. I liked the new soundtrack. I only wish they would switch the mood and tone once in a while.

New Vegas was dreary and depressing at all times, as if to always remind you that you're actually walking in a dead country formed by the hubris of humanity, filled to the brim with nothing but despair. With the occasional Western twist to it.
4 acts like every next hour is going to be a heroic journey for freedom, as if every action is a struggle. It's optimistic, bright, and still shines even in the dustiest and loneliest of places. With the Colonial era feel to it.

Now if we could only have both in one game, placed in the appropriate locations. I really don't need to be depressed and intimidated every minute, nor pushed to remind myself of bravery and direct action.
If anything, I liked Covert Action and War of Wills - the Railroad tracks. They may not fit with the setting but they're well done in terms of context.
 
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