Australia bans Risen!

maximaz said:
Well, I see what you're saying but it's important to note that the game, which was pure shit was PB's latest game. I don't even want to touch Gothic series again but if you vouch for them being excellent, I'll consider it.

1 and 2 are easily two of my favorite rpgs out there. 3 is to the Gothic series what BOS is to Fallout.
 
maximaz said:
Eyenixon said:
More like Gothic you nimbusrod.
Piranha Bytes is developing it.

Uh, I tried playing the last Gothic game and I preferred Two Worlds. At least TW had the 'so bad its funny' thing going for it, while Gothic 3 was full of WTF.

And don't call me no nimbusrod, you crotch goblin.

Well, there is a good reason why G3 was pretty, ehm, shallow... At the time of G3 development PB was working under a publisher known as Jowood, and if you ever played a game published by Jowood you would know that they really like to rush their games. Now when you consider the size of the team that was developing G3 and the time given to them it is pretty obvious that this combination can only lead to a medicore game at most. Not to mention the fact that PB and Jowood didn't have the best relationship at the time....

Risen however is published by Deepsilver, and from what i have seen and heard so far, it is shaping up to be very similar to G1,2 (testament of PB's ability to make unique, orginal and pretty damn good games). The world is smaller in Risen than in G3, and every location, unlike in games like Oblivion, is handcrafted instead of randomly generated. The entire world is one big space and every detail is directly modelled into the mesh, unlike in TW or Oblivion where the outer world was just one plane that was dented by a heightmap which made it impossible to create overhanging cliffs or deep chasms. You also have things like climbing (which was not included in G3, but present in G1 and G2), very interesting spells (most of which are nonoffensive), unique creatures (like gnomes, that often loot dead bodies if you aren't fast enough to do it first), much improved combat (compared to G3), hand placed loot, etc..

All in all, i think it has the potential to be a really great game.

P.S Check out G1 and G2, those are very good games.
 
Alright. You convinced me, I'm going to keep an eye on this game now.

BTW, I just heard about Arcania which is supposed to be a reboot of the Gothic series. Couldn't have come at a better time.
 
maximaz said:
BTW, I just heard about Arcania which is supposed to be a reboot of the Gothic series. Couldn't have come at a better time.

More like an absolute downfall of the gothic series, the game is purposely developed so that it would meet the stereotypical standards of the USA market (the most important criteria being simplicity and dumbed down gameplay) , they even changed the damn title of the game because of that. My guess is that it will be pretty similar to "Two Worlds", and that means - an absolute tragedy :lol:
 
Well, they changed the name so that people don't confuse it for an actual sequel is what I heard. Also, I don't know much about it but it promises to be a lot less buggy than the Gothic series so that's at least something. It probably will be a lot simplified and "dumbed down" though.
 
maximaz said:
it promises to be a lot less buggy than the Gothic series so that's at least something. It probably will be a lot simplified and "dumbed down" though.

Few words about bugs in Gothic series...

Frankly speaking only Gothic 3 was one big bugfest until Community Patch (version 1.72) arrived and fixed many things. [Actually I am playing Gothic 3 at the moment and see difference - I had to wait more than two years to play this game comfortably and without seeing red every few minutes].

As for Gothic I and Gothic II (with Addon 'Night of the Raven') - those games were rather finished when they hit stores so number of bugs was minimal. I haven't come across any serious bug* in either G1 or G2. Most of bugs I know only from stories people tell instead of first hand experience.

*) When I say 'bug' I mean here stuff like disappearing NPCs or items, situation that make game unplayable or impossible to finish, exiting to desktop... etc.
 
Seelix said:
Frankly speaking only Gothic 3 was one big bugfest until Community Patch (version 1.72) arrived and fixed many things. [Actually I am playing Gothic 3 at the moment and see difference - I had to wait more than two years to play this game comfortably and without seeing red every few minutes].
Did product information for Gothic 3 include a proper warning that the product is faulty and unfinished?
 
Sorrow said:
Did product information for Gothic 3 include a proper warning that the product is faulty and unfinished?
Not that I know of.

When I bought it back in 2006 (I preordered it and got just after it was published) there was no so such warning.

I was expected bugs but definitely I wasn't expected this game to be so much closer to 'alpha version' than to ready product.

But then again I may simply had overlooked or missed some piece of information.

Some reviews that appeared shortly after premiere mentioned bugs but most of them conveniently omitted that game can be rather unplayable and many better than average PC configurations ('better than average' for that time) simply wouldn't handle this game comfortably due to lack of its optimalization.
I honestly was curious if reviewers played the same game as gamers...


I am not sure but there are nowadays some editions that contains G1, G2+Addon & G3 in one pack (and Gothic 3 probably contains latest official patch that fixt this or that), but I have no idea if there is an official info about Gothic 3 being not exactly finished and polished product.
 
I've played it.

I'm only a few hours in, and there isn't much to complain about. Optimisation is great and framerates aren't an issue after downgrading to the 178.24 NVIDIA drivers - there aren't any loading times ingame either. Dialogue is surprisingly good, as is the voice acting although there's noticeably few actors. Quests generally have multiple solutions, and the two factions are well fleshed out and morally ambiguous. Despite what the reviwers say, combat hasn't been much of a challenge even though I've spent most of my points on non-combat skills - as long as you avoid the groups of wildlife that can surround and kill you. Fighting humans 1 on 1 is generally easy as you can pretty much avoid getting hit by blocking obsessively, against two it's a lot harder but still doable if you avoid getting flanked.

At the moment it's about an 8/10... but from what I've heard, chapters 2-4 are full of linear grindquests and hordes of monsters to kill. Still, apparently you can get a good 20-30 hours out of the first chapter so I'd say it's well worth it. A few other people have tried it here: http://www.nma-fallout.com/forum/viewtopic.php?t=35435&start=2640

Incidentally, Australia's censorship won't achieve anything because of online stores - and there's pretty much no incentive to buy locally anyway, since everything costs up to twice as much.

Edit: just booted this up again, forget what I said about the combat. It's extremely masochistic at times.
 
It's a very solid action RPG. Been doing lots of partying lately so haven't gone far into the game so far. I'm level 9 and I'm yet to reach Harbour Town, been doing lots of exploring and hunting. Combat is still very challenging and I'm playing it on Normal difficulty. Especially these fucking ghouls, I've met only three of them so far and couldn't kill a single one of them. It's very easy to get killed in this game, also different types of enemies require different tactics, it's certainly not Oblivion's combat. Maybe I should've picked axes instead of swords..
Even if the game becomes a linear grindfest later I might still have fun with it if it remains this challenging.
Performance is also quite good, I'm playing it maxed out, 1280x960 rez just with SSAO set to "false" in ConfigDefault.xml on E8400 (3GHz), 4 GB RAM, 8800GTS 512, and framerate stays about 50 for the most part, doesn't go lower than 40.
 
I'm really curious about this game and pretty sure I will get it. I played the demo last night and really enjoyed it, despite some very obvious flaws I noticed right away. such as crappy character models and weird menus/ui.

what I immediately fell in love with was the atmosphere (despite the horrible character models, the surroundings were amazingly beautiful with some of the best lighting effects I've seen) and that it seems like a pretty open and challening game world. it didn't take many minutes befofe I wondered what the hell I was supposed to do next, which is very rare in games these days, and by just talking to Sara again and exploring a bit it quickly became obvious what to do - no need for an extremely detailed tutorial holding your hand.

I just read a review complaining about how challenging and unforgiving the game is, and how you can't trust anyone, not even the suppsedly good guys. and to be honest, I was only impressed reading that. and for the first time in many years it made me think back on the first time I played the Fallout games and how I was always lost, didn't trust anyone, but made my way through the game by being a real hard-ass myself.

unless someone can give me a reason or two why it wouldn't be worth checking out, I'm probably gonna pick it up soon-ish.
 
Stag said:
Australia is dumb as shit. I don't need a map to tell me they're dumb as shit, I have anecdotal evidence. Besides which, everyone knows Australians are dumb as shit.

<<< Australian. The Australian government is dumb as shit, rather than the people (Although to be fair, i think most of this country is populated by fucking ignorants, hence why this government is in power to begin with.)

One of the attorney generals is a 60 year old idiot with self righteousness pouring out his ass and hes blocking the R18+ Games bill because he does not agree with violent games, but is apparently fine with shit like SAW.

Our telecommunications minister is insisting on installing a mandatory firewall to "Protect the children", despite the massive fucking technical difficulties the project is having.

The main reason these fuckwits say in power is because the masses in the city's see them pumping water from the agricultural area's of the country and giving it to the city's so they can water their lawns. Give it about 15 years and we're going to be importing all of food from overseas, mark my words.

Ah hell, i just spent the post agreeing with you. In summary, yeah, this country is mostly populated by jackass's, but don't lump us all under the one flag = /

Edit: Oh, anecdotal evidence is not worth shit either. I Have anecdotal evidence that elephants turn purple and frequently fly without assistance.

Edit2: For the topic at hand, im fairly sure our rating board are schizophrenic, because the games they ban vary so much in content its impossible to tell where they stepped over the very wonky line.

A title we're all familiar with, Fallout 3, was banned here because you could acquire Morphine (I think its Med-x on the international release), which was depicted as aiding the player in a positive manner and promoting drugs, as well as showing the injection.

Allright, cool. We know the standards. Little later, Farcry2 comes out. Not only does Farcry2 depict injections with said morphine, you can EUTHANIZE people with it and the game contains executions. This got through without a hitch and was slapped with MA15+. And the government wonders why we have the highest piracy numbers of any country.
 
to be honest, anyone who willingly lives where some of the worlds most dangerous animals reside, and aren't uncommon to have in or near your house, is pretty dumb :P
 
aenemic said:
to be honest, anyone who willingly lives where some of the worlds most dangerous animals reside, and aren't uncommon to have in or near your house, is pretty dumb :P

I personally want to move to Europe, but that's mainly because of the music they have in Sweden and such.

That said. Meh, they're not that bad. Theres dangerous snakes and such in other country's as well, although i have to agree with you on the kangaroos. Still patching up the front door where one of them kicked it down and ate my dog ;)
 
lol @ burglar kangaroos.

sure, there are dangerous animals all over the world. but you guys have so many insects and shit that show no respect. they just hang out wherver they want and get pissed off and kill you if you bother them. snakes, wolves, bears etc at least stay away from civilization most of the time and are usually more scared of you than you are of them.

btw, I'm from Sweden and you don't want to move here. sure, lots of great music. but most of the year it's fucking cold, the nature is extremely uninteresting, the bars and nightlife in general is crap and most people are pretty dumb here too.
 
Most of the hospitals are equipped to deal with a range of venom's and while snakes don't show us respect, we show them a lot of it. Getting bitten is fairly rare, purely because we take them seriously. We appreciate them, they appreciate us. The other insects are fairly easy to deal with as well.

A lot of the country is built up as well, the stereotypical ranch's with a farmer living in isolation with sheep and all that is fairly rare.

Anyway, thats a bummer, although i like cold temperatures :)
 
maximaz said:
So has anyone played it yet?

Yes. Solid, polished Gothic-clone, but the grindfest second half, unnecessary mainstream points (particularly in the character system) and shallower quests keep it from even getting close to Gothic I or II in quality. I reviewed it as a 7.6 game for GB, though I have no idea when my review'll be up.
 
Brother None said:
maximaz said:
So has anyone played it yet?

Yes. Solid, polished Gothic-clone, but the grindfest second half, unnecessary mainstream points (particularly in the character system) and shallower quests keep it from even getting close to Gothic I or II in quality. I reviewed it as a 7.6 game for GB, though I have no idea when my review'll be up.
Interesting.

Pretty funny that Australia would ban it, though. I'm trying and failing to understand why someone would be threatened by a passable Gothic clone.
 
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