Auto Assault first review. Ever! Officially.

Brother None

This ghoul has seen it all
Orderite
Auto Assault, that zany car-chasing action-filled post-apocalyptic MMOG "with RPG elements", has had its first review by GameDaily, and they're pretty positive about it, giving it 4 out of 5 stars and a "buy it" tag:<blockquote>To paraphrase the perpetually hot Tina Turner from her oh so sexy role as Aunty Entity in Mad Max Beyond Thunderdome, "Two cars enter. One car leaves." That best sums up the feeling you get when you drop into Auto Assault's vast, post-apocalyptic ravaged Wasteland and begin blasting everyone, and everything, in site. AA is an MMO where your cars, loaded with all manner of destructive goodies, as well as your selected character, truly shine. If you've ever wanted to be like ole Mel Gibson's Mad Max, or you just wanted to "blow sh*t up"... here's your chance!</blockquote>It's a pretty lengthy and extensive review, so if you're interested in the game here's your chance to read up on it.

For those that missed it (including us), Auto Assault opened up its servers on the 9th of April and people that pre-ordered it could start playing. Read up on it here. Official release to the stores is set for the 13th of April.

Link: AA review on GameDaily
Link: Auto Assault servers go live!
 
I though we were supposed to drop coverage on AA.

On the other hand, opening the servers is kind of noteworthy.
 
i want a new mmo... im just not sure about what to get... DAOC is dead, UO bores me to tears, 9 years is just too long to play a game off and on all the time.

AA might be interesting, im just not sure i like the idea of being a car... i wanna shoot guns damnit. i might just get EQ2 and not join the raids cuz i hate raiding nowadays and D&DO has like not enough content.
 
Silencer said:
On the other hand, opening the servers is kind of noteworthy.

And news is slow.

That's why I covered it.

We might post on it going gold. And one final post a while afterwards to summarize its reviews. Other than that it is not worth covering.
 
The Great Pretender

The Great Pretender







Kharn:
... For those that missed it (including us), Auto Assault opened up its servers on the 9th of April ...

Never fear, this PR budget included recent coverage in the print and web game conduits.


One fine day, some smart money genius will calculate:
the ratio of PR funding / to development of the actual product, 16 dimensionally vectored to the number of units sold / to the desired accelerated rate of profit.
A moon trajectory no doubt. Bundle it all in a staggering Power Point presentation, and see ... (insert your agent of divinity here).
The entertainment industry being all about escape velocity, sky rocket, hyped gains (to stroke investors' egos), all about bait and switch (to lure the maximum sales), all about money (the ultimate end to justify the misdirection-al means), ''wouldn't have it any other way''.

As I type this April 11, 2006, 8:15 Eastern Daylight Savings Time, (4 or 5 hours from Greenwich), the banner ad is featuring - Auto Assault. -. Similar promotional coverage was dangling above, during the week Oblivion 'jacked' out of it's box.


Kharn's sample of AA promotional copy:
To paraphrase the perpetually hot Tina Turner from her oh so sexy role as Aunty Entity in Mad Max Beyond Thunderdome, "Two cars enter. One car leaves." That best sums up the feeling you get when you drop into Auto Assault's vast, post-apocalyptic ravaged Wasteland and begin blasting everyone, and everything, in site. ...

... blasting everyone, and everything, in site. ... ...

site --- or --- sight, wonder if the pun was intended. A copy writer aspiring to lofter content.

If i recall AA's promotional efforts, it has been traveling on the 'high road'.
At least their focus is on the run and gun allure of their online entertainment, direct visions of Mad Max, and unrestrained ecstasy in presenting a sand box to explore: seek and destroy.


................

AA and Oblivion Ad Banners (paying the) Overhead ...

.................



Others here may have seen less 'noble' gestures to encourage eye balls to the AA - MMO -- Fight Club -- product. From their featured content, the pin up babes fit their target market.
Even the Mad Max imagery evades 'bait and switch'. "'Seeing'' old movie icons in on line game content is a subjective, ... hallucination.
Truth, beauty, WMD, and -- fun -- drift into that warm and fuzzy focus of OPINION, the soft parallax of 'the eye of the beholder'.

What is unfortunate is when the 'smart money' profiles start believing the trail to riches is in the dusty drogue riding of the herd.

Direct this dismay in particular to owners of other intellectual properties.
World Wide Known properties not rooted in -- fight club -- or Wacka Mole, or Pac Man demographics.
The tendency of apologists is to focus on the ECSTASY of violent conflict resolution. The nirvana of environmental eye candy.
They selectively forget the killing WITH CONSEQUENCE in the diverse solution set of the property. The utilitarian graphics of that time, was a USER INTERFACE, not a National Geographic HDTV special reformatted for 280 (or less) lines of console televised resolution.
Psychotically Projecting ''cage and release'' target shooting, playing god mode, into body counts WITHOUT CONSEQUENCE, it's another round of Wacka Mole. The me-first masticators ignore the other 'means to an end' build into 'old school' gaming mechanics. It's not the accumulation of TOYS, and horse armor, that's Pac Man chasing cherries, but that's all the time / money they have to budget to fabricate the 'player's story path'.


Has anyone seen AA claim to be AN EPIC RPG?

We know other recent ACTION r-PG's that have pretended to be EPIC RPG's. Long may their banner ads wave ....

They can dun down any tragedy and consequence in their game window dressing into comic farce of heroic wacka mole, and spoon feed it to any open muzzle.

They've earned the money and the sycophants.

They haven't ""earned"' the right to REDEFINE .... marriage ... or ... play god with the DNA of RPG's.

The social contract of word usage hasn't been co-opted by buying transitory media dominance and declaring common concepts as non negotiable.

They can go on and make any first person shooter they want.
The deceit won't be in calling that software product -- THE EPIC RPG OF THIS AMERICAN CENTURY!!!!
The slight of hand is in NOT comparing their - issue - to all the other First Person Shooters that have been and will be mass marketed.
The actual comparison should be to Half Life, and Doom. and Far-cry, and Black, ... to name a few. [Others here can help me, envision your own examples.]
The actual competition will be with FPS's, whether or not they have rPG elements, [a dongle plugged in - or dildo strapped on] ,
..., but why pretend to have A FIX for those that seek a RPG experience on the level of FO [and other 'old school' classics].

They have to make this game and prove their claim, before they can change the meaning of RPG. A REAL Playing Game with ROLE Playing Game design integrity.

No ''Bush-isms'' will work. Wait. To 'point less' to that personality cult -- de jour -- NO modern political marketing format will work.
The saying of - something - a dozen times in each target market, while having third party fellow travelers repeat saying the same - something - with unveiled invectives a hundred times, will not make - something - true. Especially when the need to redefine WMD, Liberation, or Mission Accomplished , ... RPG ..., wasn't, isn't necessary.

The old boys in The Valley might say: Why climb a tree to tell a lie, when you can stand on the ground and tell the truth.
The surest footing for propaganda, and PR, is reputed to be rooted in truth. This allows spin to be centered in crafting the showmanship of presentation, not overburdened with the weaving of pretentious alternate realities.




Perhaps we can credit AA for being 'All It Can Be', because they've not pretending to be something else.
Might show a disciplined design doctrine,
and an against the [trend] tide integrity that we can trust will not cramp their user base,
or vaporize the experience of an intended auto-mated version of Fight Club.


......................

Kharn's Policy
... Other than that it is not worth covering.
""Fight Club"" rules apply: never talk about ""Fight Club""".

.................




4too
 
I think it already went gold .... sometime during the open pre-order beta.

I beta'd it for a while up to the pre-release.

It will be around $49 for the regular game and $59 for the Limited edition, wich is verry verry limited. After that it will be $15 a month. They were talking about a 2 week after the release date to try it out and all free when I stoped going there (bout a week and half ago).

It really has verry verry verry little to do with RPGing. When you start the game, its fun and cool and new. When I left the game they were still patching things during the pre-order peoples time in there, wich is bad as then people buying the game see you doing all this work craming for the "final" wich will be here soon.

The balance was still greatly messed up, benefiting the muties, the missions gaps still existed, just had been reduced by a few lvl's so grinding from lvl to lvl was still needed here and there, and the big killer for pre-orders was that they waited till there were pre-orders playing to cut the inventory. It used to be HUGE, tons in car and TONS in your locker in town but they cut it like 3-4 days into the pre-order to practicaly nadda wich really kills crafting as there were people already with full lockers and cars that were talking about needing still more space for it to work properly. Also the maps, mabey just me, but seemed a bit small. Also they are limited to around most vehicles being right around 100, with tanks crawling alot slower by their current engine, however I kept falling off the map alot in one Human lvl "Choppin Maul" reaching over 5000mph :P Wich then you simply have to wait till you hit the bottom or someone comes to help you. Hitting the bottom can take from 30 min to 4 hours I hear someone had to wait. Usualy around 45-1hr and 20min for me. Log out, log back in... still falling. This bug was still present when I left 4 days into the pre-release btw.

They did say they would change crafting so it would work right... but I dont think they have done it yet. Some mech missions were still in the trash, there are still glitches with the sound.

Lots of us pre-release beta testers that have seen how it was moving along think it needs atleast another 3 months in dev, but everyone knows that the deadline is the ultimate killer on these things. All these problems are in the box already, you have to patch to fix em... and it will still probably be a while till they are all fixed.

**************
Personaly... I'de wait about 4-6 months till I started playing the game, watch the forums and see if things get better or not. I am canceling my Limited order though... I dont mind the $15 a month, anyone can affort that even me a broke college student, 2 trips to wendy's or wherever and I've got it made, anyone can really.

Its just the changes they have made were getting really bad, they kept neutering gun Damage Per Second and overall dmg alot. I had guns that did well over 20dps on one charactor and they were reduced in the time of 2 months to around 7. The inventory thing really was the last straw for me. I usualy craft just enough to get what little I need, but the crafting in this game was impossible, and now with virtualy no inventory space it was dead for me. I really really hope things change soon. Other than that it has a great post apoc look, the landscape I mean.

One of the Mutie lvl's near the center called Ground Zero there are little people in crowds made out of burnt ashes from the blast zone. That was really cool. Interestingly you can salvage some rubber from them when you destroyed them... wonder what part of their body that was on :|

Anywho...

(Xcuse spelling, just woke up :| )
 
I saw a preview of this on MotorsTV.It looked nice, but it did lack of something I can't explain.Maybe it had something to do with my TV, I don't know.

Looks like Battlefield(Wasteland style), only that you can't get out of the car, or can you?
 
Great review SytxFerryman! Especially since I think no one else would have done it and it needed to be done.

So I guess there are no RPG elements in it...thats what I wanted to know about mostly.

Sincerely,
The Vault Dweller
 
My copy should arrive tommorow (well today actually). After I get to grips with it, i shall post some first impressions. Been looking forward to this one. A bit of mindless blasting and modding online is what i'm after right now.
 
Umbrella said:
Looks like Battlefield(Wasteland style), only that you can't get out of the car, or can you?

Actually yes you can, just its inside of towns only so no hostiles around you then. What most peopel see that makes them think this are the Lt's. They can summon troopers to help them out... and it kinda makes it look like its them outside of their car.

The only RPG element in it is missions you do... and thats about it. I would imagine there will probably be a RPG server eventualy (I would hope so anyways) for that purpose, but no real RPG in the game in the normal scence we think of.

First impresions are always good in this game... like with DOOM3 and all its fun fun fun supercharged, but that supercharged gets kinda old when its all there is... once you reach lvl 20 youve notices some flaws, then comes 30 where you have to grind a little to get there (if used to be almost str8 grinding from lvl 20 all the way to 30 but they added some little missions to help eliminate this gap) The cap is at 80. Some can get to 20 in 3 days, it just depends on if you work or not, have kids or not, and ar whipped by the wife/gf/both of 'em or not :D

It could be a great game, but its really shortlived in my opinion. All you seem to do is missions, missions, and more missions, kill this, kill those to get this, activate this probe here and kill everything on the way, kill these to get this.

Also for the crafters... from what I am reading on their forums the crafting is still screwed. They havent fixed it since the BIG reduction in storage size.

Mind you this review is from a avid fan of Fallout that is a RPG addict. I do probably at a minum of 10 hours a week of RPG, and Fallout will never come off my computer unless I'm doing spring cleaning or sompthing, then its right back on as I shuffle around my files from harddrive to harddrive. Your kid will probably love this game as its styled for fast action (but not alota speed, 120mph isnt that fast really... I go faster than that on the interstate out there :| ) and you yourself might to enjoy it, just these are my opinions.

Forgotten said:
My copy should arrive tommorow (well today actually). After I get to grips with it, i shall post some first impressions. Been looking forward to this one. A bit of mindless blasting and modding online is what i'm after right now.

And for that, the blasting and destruction you will probably like it. If it were SP and not $25 a month I'de probably have it for a once in a while spin to blowing things up, sometimes you just wanna kill everything that moves (poor people in cities in my Fallout know this fact all to well :P )

EDIT: Just saw the add at the top of this page for AA. I think people really should stop calling it a RPG and call it what it is, a Shoot-While -Your-Driving-Sim. I mean seriously... Interstate '76 had a HELLA lot more RPG going on than this game.
 
Back
Top