Behind the Scenes: The Many Voices of New Vegas

mor said:
no matter how good this game will be this time i intend to wait at least half a year before playing it, until the mods will role out...

Most of the current mods will probably work, at least the cosmetic ones.
 
alec said:
65,000 lines of voiceover dialogue

there are a million variations on every line

65,000 times 1,000,000 = 65,000,000,000 variations in total

Wanna bet that this ain't true? :D

Also: the new Marcus looks younger, certainly not older than the FO2 Marcus.
From http://www.incgamers.com/News/24512/fallout-new-vegas-will-have-65000-lines-of-dialogue
Of course, as Bergman also makes clear, many of these lines are simple variations on a theme, "We have a lot of alternate versions of the same lines because the player can align themselves with any one of three main factions, and their decisions completely change the storyline." Player gender also required alternative takes.
So the 65K is all of them. If each line had an average of 5 variations, you'd be around 13K of primary lines of dialogue.

EDIT: FYI, yes I get that the 65,000,000,000 number wasn't posted seriously.
 
FolcoTook said:
Ausir said:
What are you smoking? It's the best fucking Star Trek.
Agree.

DS9 was the best Start Trek (obviously IMO) because they really developed the characters. I think this series (of all the ST series) did the best job of being character based.

Well, and that's just it. It seemed more like a "space soap" than anything...you watch for hours waiting for something to happen, hence the NASCAR reference.

Edit: Actually, now that I think of it, I sort of think of DS9 as the Fallout 3 of Star Trek. It had the feel of Star Trek, but without the "exploring" aspect it seemed to lack something.
 
I think if anything TOS was a soap as it dealt strictly with characters and morality and little if any politics. DS9 was heavily focused on politics and TNG was a blending of the two. For that reason I think those three were good in their own right. Voyager just didn't excel at anything.
 
Brother None said:
Another actress we worked with was Andrea Thompson. She was on Babylon 5 and NYPD Blue, but more relevant to us, she was a CNN Headline News anchor. What was great about her is that she has the ability to read anything cold, because she did headline news. I was talking with her, and she told me it’s just a skill you develop when you’re doing eight hours of live television a day. You could hand her a phonebook and she would read it, and it would sound like the most natural thing in the world. It was really fun to work with somebody who was that good.

Some A/V friends of mine who worked on these recordings said she was probably the shittiest voice actress they've ever seen.
 
What was great about her is that she has the ability to read anything cold, because she did headline news. I was talking with her, and she told me it’s just a skill you develop when you’re doing eight hours of live television a day. You could hand her a phonebook and she would read it, and it would sound like the most natural thing in the world
translation: all of the female voices are going to sound exactly the same just like in morrowind and oblolvion, except they'll sound like a CNN talking head instead of a bitchy long-term smoker
 
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