Bethesda buying Obsidian rumors

Discussion in 'NMA News and Information' started by Brother None, Dec 9, 2010.

  1. Faceless Stranger

    Faceless Stranger Board Drifter

    Aug 19, 2010
    If Zeni were to make the necessary changes... Maybe get rid of Todd Howard and the frat team that is Beth's devs, absorb Obsidian's writers into Bethesda and Id's programmers all while keeping the art team and PR... Hmmmmm...
  2. Fallout1FTW

    Fallout1FTW Still Mildly Glowing

    Oct 25, 2010
    If Zenimax buys Obsidian, they'll probably merge it with Bethesda into a single studio.
  3. grayx

    grayx It Wandered In From the Wastes

    Mar 3, 2008
    Once upon the time, Bethesda hit the jack-pot through implementing procedural sandbox gameplay. That is the foundation on which they build their sand castle. They weren't the first, but for many, Arena was a revelation. Since then, in every instance, they diminished primary novelty of the gameplay – its vastness and procedurality. I don't even want to talk about the game-story, which was never the shining example for this company (tho Morrowind's was good, mostly because of side-stories/books and side-quests). But, luckily, we could forget Beth studios, they are pretty insignificant for this topic, and however you look, they are doing great (yes, great) job for Zenimax – they make money and that's all that counts, so I don't think they'll change anything at all.

    edit: removed some offtopic
  4. Elven6

    Elven6 It Wandered In From the Wastes

    Oct 23, 2010
    With Fallout: New Vegas or Alpha Protocol? With New Vegas, I don't think Obsidian modified the engine much?

    The AP engine was their own unique build, and SEGA at least on the public side of things was backing the project pretty nicely.

    Everyone keeps bringing up id Tech 5, but is there any guarantee that the engine can be modified to make a competent RPG?
  5. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    Actually, Alpha Protocol used Unreal Engine 3 (rather poorly I might add). Obsidian has never really been good with building their own technology, at best modifying it for their own needs. For a small company that's probably the best way to go.
  6. Ixyroth

    Ixyroth Look, Ma! Two Heads!

    Jul 18, 2008
    (High) Quality is not one of their interests, if you haven't noticed yet. Just the opposite, in fact. So long as they serve the overall agenda, and make profits doing so, they don't give two shits about the rest.
  7. Thomas de Aynesworth

    Thomas de Aynesworth Where'd That 6th Toe Come From?

    Nov 9, 2010
    Merging the two studios would be somewhat unprecedented. Zenimax would be better off keeping Obsidian as a separate studio with rights to the Fallout IP.

    Bethesda should pretty much just say "yes" to every implement and design feature Obsidian comes up with, similar to how Interplay treated 14 Degrees East during the development of Fallout: Tactics.
  8. Brother None

    Brother None This ghoul has seen it all

    Apr 3, 2003
    Obsidian has yet to release a game on their own engine, Dungeon Siege III will be the first. Almost all their games are on existing engines and mostly using existing assets. "Never really been good with building their own technology" is kinda coming out of left field.

    As said, it wasn't. As for SEGA, they put up with Obsidian for quite a while but we clearly not pleased with Obsidian's poor project management skills, and by the time of AP's release had already closed the book on Obsidian, done with them.
  9. syllogz

    syllogz Still Mildly Glowing

    Jun 16, 2007
    It would be sweet if Obsidian had some funding for renewing the Alien RPG.
    I don't know how far they got with the design but I guess they could make a good game in a few years if the foundations were good.
  10. Jesse Heinig

    Jesse Heinig First time out of the vault

    Dec 12, 2008
    Hmm, one of the other devs here just came over from Beth and he was pretty unhappy with their internal workings. Might not be great for morale for Obsidian developers who're used to a lot of autonomy if this were to happen.

    EDIT: By "here" I do not mean "Obsidian." That's not where I am at present. :)
  11. TwinkieGorilla

    TwinkieGorilla This ghoul has seen it all

    Oct 19, 2007
    Hehe. As a Fallout-obsessive who couldn't care less about any other videogames at all (et. al.), I'm popping bleeding mind-boners at the mere idea. DOOOOOO IT!


    Ok, fine. Ruin my party. :x
  12. Brother None

    Brother None This ghoul has seen it all

    Apr 3, 2003
    I don't know how highly Obsidian can value its autonomy anymore. After the SEGA fiasco they almost crumbled. Without New Vegas and its success there might well be no more Obsidian now, from what we know on the outside looking in. But do they want to continue relying on producing these slam dunk cycles as little brothers to Bethesda or Obsidian? The SEGA thing fell through, but I can imagine they'd like to find financial backing to make their own titles.

    Being purchased can help there as long as it's not a publisher that's, well, shitty. ZeniMax and Bethesda are kind of seperate but at the same time Bethesda the publisher has nothing but a streak of shitty releases. So, uh, yeah...
  13. babadook

    babadook Testament to the ghoul lifespan
    Staff Member Admin Orderite Board Cop oTO

    Apr 2, 2005
    More importantly: where would they send it?!
  14. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Depends. I think IDs technology is not very suited for the kind of games Bethesda usualy is doing. Same for Obsidian eventually. But Obsidian is doing games in a different way not so much like Openworld/Sandbox experiences (Except for Vegas now). And actualy that is what worries me most. If Obsidian is really forced/Pushed in a situation to make games like Bethesda the ID Tech 5 would probably be not the best choice.
  15. Paul_cz

    Paul_cz Mildly Dipped

    Jun 11, 2008
    Zenimax managed to buy id, Arkane, Tango and MachineGames. First two especially are pretty prestigeous studios..and from what we can judge so far, Zenimax seems to leave these studios alone. I doubt they would merge or dissolve Obsidian if the bought them.
    And Obsidian being given Fallout 4 to work on with better budget and more time and stability would be dream come true to be honest.
  16. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Obsidian would be doing a much better job then Bethesda over could. Hands down.

    It would give also the oportunity eventually to see whath append with Vegas. But I guess thats a pipe dream as I would expect they somewhat would get the order to work with Fallout 3s line. More or less. But as said. Its just a speculation. Who knows what will happen or how much "freedom" they realy would get.

    But yeah a nice idea would be a independ Obsidian with a Fallout franchise for them while Bethesda is bussy with some TES mmorg or something. Now that would rock. That way Bethesda might never put its hands on Fallout ever again
  17. Zeronet

    Zeronet It Wandered In From the Wastes

    Apr 26, 2003
    Pretty much appears to be baseless speculation though.
  18. shihonage

    shihonage Made in USSR

    May 8, 2007
    ID technology has been suited for rendering vast outdoor areas since Quake Wars, and Rage uses improved version of that engine.

    Bethesda's renderer, on the other hand, is extremely POORLY suited for Fallout games.

    They couldn't even make houses enterable. Their technology for entering buildings remained the same it was in their original post-apocalyptic game, Terminator: Future Shock, in 1995!

    You come to the door, press a button, and it "loads" an indoor map. It's fucking awful. When I played Fallout3 for the first time, and saw Overseer approach a wall and disappear with "door closing" sound, I couldn't believe what I just saw.
  19. Elven6

    Elven6 It Wandered In From the Wastes

    Oct 23, 2010
    Whoops, seems I accidentally deleted a word in my post. But yes, UE 3 was what I was talking about, it was somewhat modified by them to accommodate the RPG aspect of it and all.

    BioWare has made internal engines in the past and they've worked really well for them. They were also licensed out quite a bit. There are benefits to working on an internal engine and it's not like the former BIS employees are unfamiliar with it either.
  20. UncannyGarlic

    UncannyGarlic Sonny, I Watched the Vault Bein' Built!

    Feb 6, 2008
    I don't know about that, Obsidian doesn't seem to have someone in charge with even decent project management skills. Bethesda skips the whole design phase and seems to have an "amusement park" approach to game design but I get the feeling that Todd and Emil are ultimately keeping to a time-line. They both produce buggy messes, it's just that one seems to be able to develop to a time-line, which is very desirable for publishers and owners.