Got all important skills to 100 already anyway. So the higher level cap can't do much harm anymore.
WorstUsernameEver said:Added a little update to the newspost. With all the DLCs the total level cap will be 50.
Yikes.
They really need to...but I doubt it though.TwinkieGorilla said:Hahaha. Sheesh. Wonder if they'll be upscaling the level of the baddies.
Hopefully there will be some major skill rebalancing going down.WorstUsernameEver said:Added a little update to the newspost. With all the DLCs the total level cap will be 50.
Yikes.
Reconite said:Hopefully there will be some major skill rebalancing going down.WorstUsernameEver said:Added a little update to the newspost. With all the DLCs the total level cap will be 50.
Yikes.
Lexx said:Got all important skills to 100 already anyway. So the higher level cap can't do much harm anymore.
FNV is stuck with a 100 skill cap thoughCourier said:I wish they'd kept the levelling the same as in Fallout 1 and 2 now. It was pretty much impossible to 'max out' or become overpowered in those two games.
Starwars said:Josh just mentioned on the somethingawful forums that he's the project director on Honest Hearts while Avellone is project director on Old World Blues and The Lonesome Road.
Brother None said:Fenstermaker is a good writer but that doesn't mean he should be handed a project director position. Obsidian has regular folk for that, like Sawyer and Avellone.
TwinkieGorilla said:I don't understand how your world works. I just like the kid s'all.
He could use a try in a Lead Position though. Its not like he just joined but 6-7 years.
Brother None said:Kid? Anyway, my world works as in "the right people for the right job". Don't make dedicated writers team leaders. Gaider has been BioWare's #1 (or #2) writer for years now yet he's never bumped up beyond "lead writer" because that's what he's best at. You make it sound as if it's a knock on Fenstermaker to let him do what he's great at.
Brother None said:That's true. It doesn't necessarily make him a good fit to lead anything
Sorry. I just have a thing about over-promoting people until their specific talents no longer fit what they're asked to do. It happens too much, especially in the gaming industry.