Bethesda's Jeff Gardiner was interviewed by OXM UK. Among other things he said that the alien romp is primarily an action deal with "the most powerful weaponry in the game".<blockquote>With the Mothership responding to the distress beacon of Recon Craft Theta, will we find out the back-story of Theta?
Yes of course! Let's just say that the aliens don't have the best intentions for mankind. Players will be able to see the aliens interacting with their environment and themselves - eventually they'll uncover their nefarious plot, but not without the help of the other abductees. Let's just say, the aliens have been watching the planet evolve for quite some time...
Will the bulk of DLC take place on the mothership?
Yes, nearly all of it.
What was the design process for both Mothership and the aliens?
We already had a number of concepts to work with, including an alien corpse. The fit for DLC was natural, we're able to explore and experiment with things we weren't able or willing to on the main game. Going to an alien mothership is perfect for this type of content.
What's the focus - are we talking more action, like Operation: Anchorage, or an exploration-ridden affair?
There will be elements of exploration, and the ship is not linear - however it is an action-focused DLC. As mentioned, the player will also have to elicit the help of others whom have also been captured.</blockquote>He also said they're going for something different with the last DLC on account of having already covered all the expected Fallouty bases or something.
Thanks to Glovz.
Yes of course! Let's just say that the aliens don't have the best intentions for mankind. Players will be able to see the aliens interacting with their environment and themselves - eventually they'll uncover their nefarious plot, but not without the help of the other abductees. Let's just say, the aliens have been watching the planet evolve for quite some time...
Will the bulk of DLC take place on the mothership?
Yes, nearly all of it.
What was the design process for both Mothership and the aliens?
We already had a number of concepts to work with, including an alien corpse. The fit for DLC was natural, we're able to explore and experiment with things we weren't able or willing to on the main game. Going to an alien mothership is perfect for this type of content.
What's the focus - are we talking more action, like Operation: Anchorage, or an exploration-ridden affair?
There will be elements of exploration, and the ship is not linear - however it is an action-focused DLC. As mentioned, the player will also have to elicit the help of others whom have also been captured.</blockquote>He also said they're going for something different with the last DLC on account of having already covered all the expected Fallouty bases or something.
Thanks to Glovz.