BioShock - PC Blowout

Well as simplistic as Bethesda are making their games, they still make their menus a nightmare to navigate through. Like Oblivion with it's bland icons, gigantic font and quest items that you couldn't drop.. ever.
 
Sander said:
Erm, that's not really a valid argument not to change something. The inventory system was pretty bad and could definitely use improvement.
Sorry man, I couldn't resist the cynical fluids...
 
Zero Pike said:
Kudos to the BioShock team, but the fact that they have to announce it at all is a sad state of affairs in PC gaming in general - it should be a given.

But agreed, if they need to announce such and activity as a good-'PC-port' were doomed. Thank goodness for MMO's with super large inventory containers for your "phat-loots" and Strategy games. There the last bastion of mouse/keyboard rule, and not Controller friendly-"limit the game to it" style there doing now industry wide. IMO
Battle for Middle-Earth 2.
Though I may be wrong on that one.
 
Don't worry, EA is starting to dumb down RTS's to the point where you can play them on a console. And now a Halo RTS for 360! Bet you it isn't very complex...
 
Did any else find the Incinerate screenshot amusing with the "Ages 12 and over thing" ?
I though it was quite amusing.
 
I never played Middle Earth 2. My mind falls asleep to anything involving Tolken or Tolken references, out of personal bordom of it.

So I can't comment about that.
 
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