[Black Steel] alternate skills

Don't go whit the -1 to Agi while using Power Armor, do it to some other, your own made up armor, like "razor-bladed-metal-armor". :)
 
Maybe not decrease agility but possibility to sneak, because metal parts from armour cant be silent, walking with armours will decrease sneak skill.

From script this can be made by check what type of armour you wear:

Code:
#define dude_has_power_armor      

          (((obj_is_carrying_obj_pid(dude_obj, PID_POWERED_ARMOR)) +            \
           (obj_is_carrying_obj_pid(dude_obj, PID_ADVANCED_POWER_ARMOR)) +     \
           (obj_is_carrying_obj_pid(dude_obj, PID_ADVANCED_POWER_ARMOR_MK2)) + \
           (obj_is_carrying_obj_pid(dude_obj, PID_HARDENED_POWER_ARMOR))) > 0)

Sneak modificator:
power armour -50%
metal armour -25%
leather armour -10%
 
I think can be add new skill "Translater of X language"
You meet NPC talking with unknown languages, when GVAR of that skill is =0 then you read lines of dialogue that is not understandable like

Code:
{100}{}{%$#@*&#*@&&#*@!! (you dont understand him)}

when GVAR_Translate is activate you see

Code:
{200}{}{welcome to my village!!}

Its funny, when you dont understand him, you first time may think he is enemy dispose, but then you realise that he is peacefull
 
Probably i should pay more attention to new skills instead of new items, even tools. Not only develop character during game but also extent character creation before you start game. Its possible, using map script: Before you go to first area, the dialogue window may appear and here you can continue character creation by learn fev skills. Every NPC must have some "Gvar Check" and different reactions depends to your skills.

Maybe made instead of skills your "emotional reactions"
Good natured
Neutral
Chaotic
Destructive

Select it may change your skills (bonus to weapons when destructive or healing when good) Also it will modify NPC reactions, that mean you cant talk something wrong when you are good natured. When got chaotic emotions, you may say something funny sometime, destructive emotions will increase your agression to any NPC so olways or in many chances you will be the bad guy when talk to someone.

Reasuming:
-Select your emotional reactions before start game as extend to character creation
-They will affect begining skills (some bonus)
-They will affect NPC reactions and dialogue options (only in new added NPCs ofcourse, but many new can be placed in game world)
 
Back
Top