[PCE said:el_Prez]The BOS are actually a bunch of pussies. They make you destroy the military base by yourself.
No, you VOLUNTEER to destroy it yourself. Remember the meeting with the BOS Elders.
[PCE said:el_Prez]The BOS are actually a bunch of pussies. They make you destroy the military base by yourself.
Gustav_Drangeid said:BOS in Tactics reminded me of The Enclave.
APTYP said:The Nazis didn't "simply slaughter" the jews. So you can hardly expect FOT's Brotherhood to do that.
APTYP said:They chose to stay outside? Did they tell you that?
[PCE said:el_Prez]yes. they did.
Their policies and ideology were somewhat different than the Tactics-BOS.
APTYP said:[PCE said:el_Prez]yes. they did.
How did they explain their decision?
[3PD said:PsychoSniper]adn the game isnt a RPG,either.
[PCE said:el_Prez]The BOS are actually a bunch of pussies. They make you destroy the military base by yourself, you have to steal the vertibird plans for them and then destroy the enlcave by yourself, and then in Fallout Tatics you do EVERYTHING with a bunch of tribal slap dicks meanwhile their fully armed forces just sit on their asses and wait for you to save them.
Basil Zen said:[3PD said:PsychoSniper]adn the game isnt a RPG,either.
By removing its own dissenters, it created an expansionist power to rival them. Because that's really what the NCR is, the resources of the Brotherhood of Steel imposing "civilizing" influence on the wasteland.
The West Coast Brotherhood "wisely stayed out of the power structure" (Fallout 1 endgame) and helped the world rebuild. "Our goal is to survive" The only reason they were so different in Tactics is because the game was made by people who don't know enough about Fallout to make games that continue the series. You can see it decline:
Fallout 1--High story quality, groundbreaking option for different endings making the player think they had an impact on the world
Fallout 2--Basically the same story as Fallout 1, but still had a lot of new ideas.
Fallout Tactics--New Brotherhood with totally different ideals, start of sharp decline.
Fallout BOS--Not even close to what the other Fallouts had established, personally, I'm glad Interplay went down the tubes, that game sucked, I don't even consider it a Fallout game.
Were the BOS Nazis they'd shoot everybody out there or send them to death camps rather than draft them and entrust them with responsible, if not crucial tasks. Were they nazis, they'd surely have sklaughtered all the "inferior" ghouls or surviving mutants.
But as Tactics isn't technically canon this may be irrellevant