Brian Fargo Interview

Brother None

This ghoul has seen it all
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Everyone's favourite battle-scarred reporter Will Porter interviews Brian Fargo on Hunted, also sneaking in some Fallout questions.<blockquote>IGN: As someone with his name attached to both Wasteland and the original Fallout, is it a happy coincidence that you're now working with the guys who brought Fallout back?

Brian Fargo: Well they wouldn't have chosen to work with me if they didn't believe in Hunted – as games are expensive, right? So, as much as they might have respected whatever I'd done in the past, they also really liked the game! But it seems perfect somehow, that Fallout is so big. It's one of their big successes, and that was my baby, you know?

IGN: So what do you make of what they've done with your baby?

Brian Fargo: Oh, it's horrible! Kidding. I mean really, to their credit, the original Fallout was a good success – but it wasn't a Baldur's Gate success. It did have this incredible following behind it though. It's only a very good company who would have looked at it and said, "This is really great as a license: this world is so rich, the mythos is so deep and the people who played it are so loyal" before picking it up and making it a console title. I bet you that Bethesda are the only company in the industry that would have done that. Great credit to them for dialling it up to what it is today.</blockquote>I have no idea why Fargo calls Fallout his baby since he didn't actually work on it.
 
I don't think it's a backhanded compliment. Fargo was never much of a businessman but I would assume he's learned since Interplay. And while a developer might not admire Bethesda's iteration, a businessman surely will.
 
It's only a very good company who would have looked at it and said, "This is really great as a license: this world is so rich, the mythos is so deep and the people who played it are so loyal" before picking it up and making it a console title.

I lol'ed so hard. :lol:
 
I stoped laughing when I remembered FINO 3 ...

But I agree its kinda strange when those people talk about consolification and the Fallout franchise.
 
If this is gonna be an at least graphically updated version of Hexen, then I'm in for it.
I really enjoyed both the SP and the co-op play modes of Hexen.
 
Radiated Heinz said:
Who is Brian Fargo actually? I dont have the slightest idea of what he did to Fallout.
He presented them ! :P

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I bet you that Bethesda are the only company in the industry that would have done that.

And I seem to recall that another company was interested in bringing the licence back but was outbidded by the geniuses you're speaking of... :roll:
 
I think Fargo worded that wrong. He probably meant to say that no other company could've brought back fallout as a multi-million-seller title.

I'm sure the other companies that bidded for the rights to Fallout couldn't have done that. I don't even think any games those devs made even sold close to a mil.
 
Radiated Heinz said:
Who is Brian Fargo actually? I dont have the slightest idea of what he did to Fallout.

He was the head of Interplay before Titus took over and Herve ended up running the show. He was a developer of Bard's Tale and Wasteland and founder of Interplay, but had little business sense, reputedly running the place into the ground financially while alienating other publishers at the height of his power.

Fallout was a B-level production by a sub-division of Interplay (TSR Division), Fargo had very little to do with it other than approving proposals.
 
It's only a very good company who would have looked at it and said, "This is really great as a license: this world is so rich, the mythos is so deep and the people who played it are so loyal" before picking it up and making it a console title.

That could be read on two levels. Perhaps he is actually intending to leave a secret message.

"That poetry was so deep, so thoughful, so well formed. I'm going to turn it into a rap song" - etc etc.
 
Of course now almost every site is calling Fargo "the maker of Fallout". And even "developer of Baldur's Gate".
 
I lost a lot of faith in him when he came out with the new version of Bard's Tale. The original(s) were some of the greatest RPGs of the 80s. I was really excited when I heard he was doing a remake, only to see it was some console action satire game.

Between that and saying what a great job Bethesda did with Fallout, I'm very pessimistic about what the prospects of an eventual Wasteland remake will look like. Probably it will end up like Hunted is going, an action game with no character creation yet billed as an RPG.
 
Ausir said:
Of course now almost every site is calling Fargo "the maker of Fallout". And even "developer of Baldur's Gate".

Damn that's easy. You say something, people believe it.

Sounds similar?
 
Brother None said:
Radiated Heinz said:
Who is Brian Fargo actually? I dont have the slightest idea of what he did to Fallout.

He was the head of Interplay before Titus took over and Herve ended up running the show. He was a developer of Bard's Tale and Wasteland and founder of Interplay, but had little business sense, reputedly running the place into the ground financially while alienating other publishers at the height of his power.

Fallout was a B-level production by a sub-division of Interplay (TSR Division), Fargo had very little to do with it other than approving proposals.

I did a little research based on the wikis (I obviously don't claim to know more) and as far as I can tell Fargo was a designer on 'Wasteland' (like you mentioned, so I'm thinking he had a lot of input) and not to mention with Michael A. Stackpole (phenomenal fing writer btw), so the 'my baby' comment wasn't that unreasonable considering that most of us consider 'Wasteland' the precursor to FO1. I am correct, right?
 
Brother None said:
Radiated Heinz said:
Who is Brian Fargo actually? I dont have the slightest idea of what he did to Fallout.

He was the head of Interplay before Titus took over and Herve ended up running the show. He was a developer of Bard's Tale and Wasteland and founder of Interplay, but had little business sense, reputedly running the place into the ground financially while alienating other publishers at the height of his power.

Fallout was a B-level production by a sub-division of Interplay (TSR Division), Fargo had very little to do with it other than approving proposals.

why do FO1, 2 and Tactics start with "Brian Frago presents" if he had so little to do with them? couldn't it be that the first Fallout game was originally his idea, considering he made Wasteland?
 
why do FO1, 2 and Tactics start with "Brian Frago presents" if he had so little to do with them? couldn't it be that the first Fallout game was originally his idea, considering he made Wasteland?
I think it was for commercial. Or maybe because he was the man behind Interplay. Like "The Big Bad Boss" Presents:
 
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