honor bound
I noticed the following arguments about the midwestern brotherhood are mistaken, it mixes cannon and non cannon facts with the background for fallout tactics two. comments below.
Tagaziel about Midwestern BoS
First of all, they are fascists who forcefully estabilish their control over villages, demanding a tribute of men and supplies in exchange for protection .... They don't treat supermutants, ghouls and deathclaws as equals; hell, their military leader, Barnaky, was a declared specieist, who loathed "lesser" races, such as the aforementioned mutants, even if the Elder council saw their usefulness in combat. They operate internment camps and brutally press those they conquer into service (ever heard of inquisitors?).
And in the end, they aren't a big organization. They control a decent stretch of land, but they do it through brutal force, not any kind of refinement. The attrition rate among initiates is horrifying, they are treated like cannon fodder, no, scratch that, they are cannon fodder. And to finally confirm my point, they operate in squads. Not platoons, not battalions, squads. Squads of six.
let me enlighten you paul ...
The midwest brotherhood of steel actually never became the facist faction you mention because fallout tactics two was never released. and since Beth defined the warrior destroying the calculator as cannon the fascist regime never happened. The inquisitors are mentioned on the barnaky's ending, nowhere else, this means there are no inquisitors in the canon midwest brotherhood. Let us clarify that No they aren't altruist goodies that protects tribals due the light of their shinning hearts Nor evil oppressors and lunatic fascists. They are disciplined, stern and honor-bound. It is the best way to survive in the Midwest. how would anyone expect to get support from other communities (recruits, supplies) if they didn't put weight in their word or if they unfairly punish those under their domain ? The key words to understand why the Midwest bos was able to expand are "mutual benefit".
We can see by in game references (below) that the bos didn't push the protection deals "down the gut" of the village elders. they simply had to wait until the rashness of the wasteland proves they need that protection (Brahmin wood, Springfield, Quincy), even so if the town insisted in refusing the protection services the brotherhood just left it alone to its own fate (Peoria, Junction City). While administrating its own domains the bos didn't interfere with the local government by replacing the ruler or its militia; Charon remained leading Brahmin Wood and Felix continued to be the head of Quincy's guards, proving the BoS subjects were free being only bound to their part of the bargain. Criminals, raiders and hostiles, regardless of race ... were the only ones to be put in internment camps and into forced labor.
Let us take a close look on how they manage the relation between some of their own lands and towards neutral villages.
Dirty haven and Brahmin wood - while they didn't like the deal they recognized it was better to be under brotherhood protection than at the raider's mercy. so mutual benefit deal.
Rock Falls - most raiders were put to internment camps. to forced labor or converted to brotherhood services. this (and with macomb's raiders) is the only true occasion the brotherhood applied force against a controlled village.
Peoria & junction city - while the brotherhood wanted their help they decided to remain on their own. The BoS respected that decision and didn't apply any kind of retribution, nor military nor economic ... they were just left alone. that proves the bos respects neutral settlement's autonomy and supremacy.
Quincy - The Brotherhood was trying to recruit Quincy even before the beastlords attack. If you think the brotherhood is "evil" because it took opportunity of the beastlords attack to get what it wants ... remember The warrior was sent to help Quincy without any official agreement of alliance since he was ordered to free the town despite the mayor answer. This assistance wasn't charity of course, it was a diplomatic move to acquire Quincy's friendship and convince the mayor of the Brotherhood invaluable services. while not altruistic it was neither a vile action ... it was a practical move, that sought to improve both the brotherhood (and furthermore quincy's) chance of survival in the wastes.
Springfield - The town was supposed to give resources in exchange for military protection against the enforcers (local gang). note that this town does not supply recruits only resources, a hint that the Midwest bos only requires what the town is willing to offer.
To resume - They encourage mutual beneficial agreements with the villages by offering protection in exchange for recruits/supplies. They Don't oppress the governments under their care, allowing the villages to maintain their own freedom and government. They Respect the neutral villages Independence. They Imprison only hostiles and enemies (outlaws, raiders and bandits) and puts them to force labor. We can't see at this point the negative trails that would turn the bos into the fascist regime because those factors would happen later on before the events of fallout tactics 2 but as i mentioned before isn't cannon.
Regarding the size and organization of the Midwest BoS ... There are 5 bunkers and 5 generals those are Gen. Dekker, Barnaky (replaced by the warrior), Clarice, Shaky and Slim. this perfect match means the military in every bunker is led by a General. Every bunker has an undefined number of squads (that goes from veteran to initiates) plus the personnel responsible to guard the bunker, what effectively demonstrate they have a considerable amount of personnel, without counting the civilians (elders and scribes) thus being a big organization.
The basic squad formation ... might be of six members, but that does not mean they will deliver just one squad for every mission ... in St Louis they deployed 5 squads (brimstone, demon, fang, talon and the warrior) 30 men, that in a post nuclear world is an army. on several occasions the warrior works along other squads ... grail squad in buena vista and dagger squad in the last battle. It seems they deliver the personnel needed to conclude each task. Considering the attrition rate of the initiate training is 85% this also means their soldiers are extremely well trained and a six squad members is more than enough to deal with most operations (as the warrior's squad proved to be true on numerous occasions)
They are a miniature, elitist faction organized more like a kingdom (with a king (General), his council (Elders), nobility (Paladins and high ranking Scribes and Knights) and subjects working and dying so that the elite can continue to stay in power. Hell, even the people under their control hate them (recall Coldwater?).
Nope .... They are an alternate version of the west-coast brotherhood rankings, nothing more.
First - the elders are on top not the generals (you can noticed that by the fact the commanding officer barnaky despite his prejudice for mutants couldn't deny mutant recruitment because the elders wanted it.)
Second - elders and scribes are civilians, they don't progress in hierarchy the same way the military branch does ... now there is no reference as how the elders are picked so it should be alike in the original brotherhood a mix of age factor and influence (other elders votes). their governmental structure offers some kind of balance between the military and civilian factions, pretty much like modern USA where the president is civilian and the secretary of defense a military man.
check it here
http://fallout.wikia.com/wiki/Brotherhood_of_Steel_ranks
Third - there is not enough reference that implies the BoS owned Cold waters, the mission was to retrieve stoles power armors used by Quincy bandits. The only BoS present in cold water, ma baker, wasn't enough to imply the brotherhood owned the town. just consider they had a whole squad stationed at brahmin wood after the warrior freed it and in cold water only one agent in cover.
As for considering the Midwest BoS as antagonist, well the idea isan't new but i think its not practical considering the point of what was declared as cannon and what wasn't ... in fallout extreme they would be the bad guys, and in fallout tactics two we would play as one of the bad guys ... however as it was defined that those events never happened and the midwest BoS was reduced to a bunker near chicago (probably bunker alpha, since it was there that the airship crashed) it would not, with the actual information, represent considerable danger to pose as main antagonist ... both western (original bos) and eastern (lyons) brotherhood would kick their arse ... hell i think even the outcasts could do that. Could be interesting however if the protagonist of a fallout game (prior to fallout 3) came from this rogue bunker. specially if we happen to see a reunion of this BoS and the original westcoast and the outcasts against the lyons brotherood. but again many middle factors ... like ncr and caesar legion.