BUGs on Skyrim Special Edition!!!

Skyrim clone that's completely broken and beyond repair? They already did that, it's called Fallout 4.
True, but don't rain on my bug parade! :silly:
Missing Footstep Sounds
https://beta-community.bethesda.net/topic/5153/missing-footstep-sounds
The Battle for Fort Greenwall Quest Crash
https://beta-community.bethesda.net...e-for-fort-greenwall-quest-crash-ce-34878-0/2
Unable to unlocked Dragon Shouts
https://beta-community.bethesda.net/topic/4860/unable-to-unlocked-dragon-shouts
Water Glitch
https://beta-community.bethesda.net/topic/5159/water-glitch-ps4

I can't even get through the opening sequence. Hadvar is completely gone.
 
MOD THEFT!
theft-clipart-Burglar-Theft.gif
Yay!!!!
https://beta-community.bethesda.net/topic/4713/stolen-mods/11
Of course I was right about this thing happening... That sucks for mod authors (and that link had a certain grandstanding buffoon trying to defend against not taking strong action against known thieves).

Idiots... Idiots never change.
 
Of course I was right about this thing happening... That sucks for mod authors (and that link had a certain grandstanding buffoon trying to defend against not taking strong action against known thieves).

Idiots... Idiots never change.
Dawnguard DLC unplayable
https://beta-community.bethesda.net...in-dawnguard-dlc-please-fix-so-i-can-progress

I knew this would happen to, and I'm a mod author to boot. But, does this worry me? No, It makes me happy. I am relishing in the misery of what we all knew would come, Mwa ha ha!!! Death to modding! Death to lazy casual console shit!

I would be pissed normally by that grandstanding, but I have no more sympathy to give to my selfish and entitled mod author brothers and sisters.
 
I am so happy FNV wasn't "remastered" to allow mods for consoles. :nod:
Fallout New Vegas modding scene is still one of the best communities for Bethesda's modding ever (maybe only surpassed by the Morrowind one), while a few idiots exist, most people are quite friendly and courteous.
If I decide to publicly mod going forward, it will probably be for NV. I'd love to mod for Morrowind or Oblivion, but the devtools are too clunky for me to use now.
 
I am so happy FNV wasn't "remastered" to allow mods for consoles. :nod:
If Bethesda tried to, the mod thefts there will be even more noticeable with even more consoles saves being corrupted beyond repair since a lot of people generally love New Vegas and would probably buy said hypothetical remaster.

The backlash from game corruptions (from using said stolen mods) and mod thefts (the act alone) would destroy Bethesda's reputation and 'good' (:roll:) name.

maybe only surpassed by the Morrowind one
Are there still Morrowind mods being made today? I got the impression from the mods I found for Morrowind that there are still people out there making new mods for Morrowind while still supporting the older mods (though not as many as New Vegas with the time frame in mind).
 
Are there still Morrowind mods being made today? I got the impression from the mods I found for Morrowind that there are still people out there making new mods for Morrowind while still supporting the older mods (though not as many as New Vegas with the time frame in mind).
Last time I dwelled in the Morrowind modding community was last year and there were still a few mod authors around.
 
What's the point of purchasing this when Skyrim mods and visual enhancers already exist?

Is there a Bethesda cult that I'm not aware of? One that requires you to purchase everything the company makes?
 
What's the point of purchasing this when Skyrim mods and visual enhancers already exist?
Is there a Bethesda cult that I'm not aware of?
One that requires you to purchase everything the company makes?
So you can feel trendy.
Many.
Yes.

On a side note. PC faggots will say "It's free, don't complain." To which I say, "Why do people complain about mods constantly?" "When you start whiteknighting for all free things, I'll listen."
 
Is it possible to actually finish Skyrim SE? At least the main quest?
 
Is it possible to actually finish Skyrim SE? At least the main quest?
Prior to the latest patch, you had a 50/50 chance of it. Now, you can finish it if you do it before you get to level 5 and you play in intervals of 5-10 minutes, then reload. So, Yes*
 
Prior to the latest patch, you had a 50/50 chance of it. Now, you can finish it if you do it before you get to level 5 and you play in intervals of 5-10 minutes, then reload. So, Yes*
Shit, it's like Daggerfall times are all over again.

Even then, I don't remember patches actually breaking Daggerfall...
 
You know, I would've expected Bethesda to at least secretly steal another mod for Skyrim Special Edition that fixes the bugs. I mean they probably stole a ENB, why not anymore mods?
 
uIS8UD7.jpg


Looks like yet another bug in the Special Edition someone was posting a picture of. Good to know Bugthesda are staying classy, broken ass engine.
I would link to the post, that happened in Skyrim as well when at Helgen if you typed ~enableplayercontrols while bound, if that's the case, it isn't a bug. Funny, but not a bug. What is a bug that I can link to is:
Z Fighting in SSE
https://forums.nexusmods.com/index.php?/topic/5044850-z-fighting/
CTD when reaching ivarstead
https://forums.nexusmods.com/index.php?/topic/5029140-ctd-when-reaching-ivarstead/
Some mods cannot activate that were able to before
https://forums.nexusmods.com/index.php?/topic/5049845-some-mods-cannot-activate-with-no-reason/
$UI errors
post-10500935-0-93637700-1478866513.jpg

random ctd
https://forums.nexusmods.com/index.php?/topic/5032110-solution-for-random-ctd´s/
Crazy drop in FPS on random scenes but especially with aggressive NPCs and combat
https://forums.nexusmods.com/index....t-especially-with-aggressive-npcs-and-combat/
 
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