CD-Action magazine plays Fallout 3

19 isn't old enough to get a whore but it's old enough to use a portable nuclear weapon? :lol:
 
Well, the ONLY reason I can think of why you can't have sex with that prostitute is if she's around 90 years old. But then again, it is a post apocolyptic world...

But then again AGAIN, that hasn't stopped people in todays world. Gross.
 
it's ridiculous to take out sex from a game that so obviously is intended for a more mature market. and as for sales, I think games like Mass Effect and GTA show that it's utter bullshit that a game with sex won't sell. the only reasonable explanation for this is that Bethesda are cowards and so worried about attracting negative press that they play it safe.

that said, it's ridiculous to consider sex an important part of gameplay, unless it's part of the story. this is still a game. no matter how much immersion and role-playing you want, maybe some people should worry more about being able to have sex in real life than have it in a computer/video game.
 
aenemic said:
that said, it's ridiculous to consider sex an important part of gameplay, unless it's part of the story. this is still a game. no matter how much immersion and role-playing you want, maybe some people should worry more about being able to have sex in real life than have it in a computer/video game.

This is essentially the same argument that has been made against childkilling. "Fallout would have worked without X, so there's no reason to have X. In fact, asking for X makes you a little suspicious." Well, very little in Fallout was about the "story". As has been repeated ad nauseam elsewhere, the idea isn't that there must be sex or childkilling for their own sake, but that if you're actually trying to paint a consistent world, you need a reason to cut them out instead of a reason to keep them in. There may very well be valid reasons, but "Why would you even WANT to?" isn't one of them.
 
If there will be modding tools, I have some easy targets:

- give the ghouls ghouls-like eyes
- include sex (at least like in fallout 2 - with black screen)
- include the possibility to become a slaver
- include the possibility to become a caravan guard

Shouldn't be that hard.
 
About the lack of sex in this hands-on... Isn't it contradictory with the info in the PSM3 hands-on?

There it said: "Need some <ahem> relief? The girl at the inn in Megaton can offer "special" services if you rent a room there. For a price, of course. A working girl's gotta earn a living. It's good for a quick health boost, I hear."

http://img391.imageshack.us/img391/429/1014ny9.jpg

Maybe this previewer just talked with her, but didn't rent a room?
 
Elhoim said:
About the lack of sex in this hands-on... Isn't it contradictory with the info in the PSM3 hands-on?

There it said: "Need some <ahem> relief? The girl at the inn in Megaton can offer "special" services if you rent a room there. For a price, of course. A working girl's gotta earn a living. It's good for a quick health boost, I hear."

http://img391.imageshack.us/img391/429/1014ny9.jpg

Maybe this previewer just talked with her, but didn't rent a room?

It's dependent on your charisma and such, it shows two possibilities. I've heard the "fade in-fade out" from the previous games is in, but I never got confirmation.
 
Hmm... maybe someone from the next previews will have some more details on this.
 
Is it Fallout? If you expect the same experience as before, it's safer to just play the previous games. But if you just want the brutal, post nuclear world, freedom and atmosphere, what I was shown is no worse than in the first Fallout.

I am confused :| So is it the same experience or not ?
 
Per said:
aenemic said:
that said, it's ridiculous to consider sex an important part of gameplay, unless it's part of the story. this is still a game. no matter how much immersion and role-playing you want, maybe some people should worry more about being able to have sex in real life than have it in a computer/video game.

This is essentially the same argument that has been made against childkilling. "Fallout would have worked without X, so there's no reason to have X. In fact, asking for X makes you a little suspicious." Well, very little in Fallout was about the "story". As has been repeated ad nauseam elsewhere, the idea isn't that there must be sex or childkilling for their own sake, but that if you're actually trying to paint a consistent world, you need a reason to cut them out instead of a reason to keep them in. There may very well be valid reasons, but "Why would you even WANT to?" isn't one of them.

don't get me wrong, I don't mind being able to have sex in the game. hell, if it's there and it's handled right, it might even be a really enjoyable thing (nothing like the real thing, of course...) - take sex in Mass Effect for example. it's there for a reason and it's handled tastefully. it's not a part of the main storyline, but it's part of a character story line which will more than likely carry over to the sequel if you play with a character from the first game.

my point is simply that the arguments (well, most I've seen anyways) that are FOR sex in Fallout 3 don't really have a lot more to back them up than the arguments against.

it's one thing to expect them to put sex in because it was there in Fallout 2 (as far as I remember it wasn't even there in the first game), but to expect it to be there because the game is should be some kind of real-life simulation is simply not a good argument in my book. if you're gonna go down that road, you might as well attack Beth for not including personal hygiene, illness, hunger, toilet breaks etc.
 
I am shocked no one has mentioned this yet...

* When throwing grenades and during hand-to-hand combat, while you can use V.A.T.S., you can't aim at specific parts of the body.

...I actually broke my lurkerness and registered to comment on that.

I can only think that they did not have the time to do the animation required by their cinematic slow-motion masturbatory gore-machine, or the engine was not able to handle it correctly, or the reviewer got it completely wrong....

because why, OH WHY, would you not be able to punch someone in the head using a targeted attack?! If you are not able to make targeted attacks using V.A.T.S. in melee *trails off...* I just don't know, it becomes a shallow, desiccated and skeletal brahmin husk, only not even worth scraping the skin off and using the skull as a hat!

Wait, it would be just like Oblivion melee combat. Just. Like. Oblivion.

/rage.
 
I think nobody commented on that because we've known it since before. They've said they're not attempting to give ranged and close combat equal treatment. Just another point where the game has "evolved" to fit "modern gaming".
 
Per said:
I think nobody commented on that because we've known it since before. They've said they're not attempting to give ranged and close combat equal treatment. Just another point where the game has "evolved" to fit "modern gaming".

I missed it before then, obviously. Not too hard considering the amount of other mistakes they are making with the game. Still, for me, it's the most disappointing and disconcerting thing I've read. So much for targeted Super-Sledge mayhem.
 
raskijan said:
a shallow, desiccated and skeletal brahmin husk, only not even worth scraping the skin off and using the skull as a hat!

Brahmin Skull Hat: Increases your Speech skill by 20%!
 
Per said:
I think nobody commented on that because we've known it since before. They've said they're not attempting to give ranged and close combat equal treatment. Just another point where the game has "evolved" to fit "modern gaming".

Per that was actually a big surprise, a really big one, we knew there were different treatments for both forms of combat, but nothing about VATS.
 
Briosafreak said:
Per that was actually a big surprise, a really big one, we knew there were different treatments for both forms of combat, but nothing about VATS.

Well, in that case I'm shocked that you didn't say something about it earlier. Shocked and disappointed!
 
aenemic said:
it's one thing to expect them to put sex in because it was there in Fallout 2 (as far as I remember it wasn't even there in the first game), but to expect it to be there because the game is should be some kind of real-life simulation is simply not a good argument in my book. if you're gonna go down that road, you might as well attack Beth for not including personal hygiene, illness, hunger, toilet breaks etc.
The first game had a hooker in the Junktown hotel and the gal who worked for a caravan company in the backroom who you could bed if you had the right stats. There may have been more but those are the two that I can remember. Again, the point is that it's about atmosphere, it hardly feels like a harsh, devistated, and desprate world if even basic stuff like prostitution isn't in there. Supposedly there are slavers in the game but I'm skeptical that Bethesda will be able to handle them well.
 
Ausir said:
Worse, you're character is 19.
Wait, I'm getting a little confused...

This means that after the "tutorial", that ends when you are 19, you can't say: "Hey man I'm not ready to go after my father, at least not for the next 10 years!".
Because I'm not 19! I'm 29 and I don't want to play the game as if I was 19, again... I've been there, done that (on Fallout 2).

Mainly because I want to be able to drink alcohol and not be arrested! (Are US "kids" under 21 arrested for drinking alcohol???)
And it would be nice to get my Sexpert reputation and Gigolo Perk, with a little hand of some street walker...


If this ends up being true, I will go from confused to pissed off.


P.S.: Not with you Ausir, with Bethestda Softworks, or BS as I also read somewhere!
 
It's been known that your age is fixed since the very first Game Informer preview a year ago.
 
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