Name: Arianna Lahar
Preferred Name: Ari
Age: 19
Gender: Female
Species: Human
Profession: Scientist/Wanderer
Main Skills: Medicine, Science, Repair
Secondary Skill: Energy Weapons
Personality Type: Kind, gentle, somewhat withdrawn. She doesn't let people get close to her, on account of being on the run. She has no friends, is always looking over her shoulder, and is quick to draw her plasma rifle if she suspects an Enclave agent. Because she spends so much time in isolation, she's not the most sociable in the world. She *can* socialize, she makes frequent trips into various wasteland settlements, but she's very quiet when she does. She spends her life in a depressed state, blaming herself for the death of her sister Kara. Guilt heavy on her mind, she strives to make up for the evils she feels she was a part of when she was working for the Enclave in Raven Rock. Having lost everything she's ever cared for, everyone she's ever loved, she's very guarded--afraid that anyone she gets close to is destined to die eventually.
Bio:
The Early Years
Arianna Lahar grew up in a loving family, with both parents and an older sister, Kara. If it sounds like there should be a catch, there is; she was raised in Raven Rock, as a member of the Enclave. Her father was an Enclave scientist, her mother a soldier in the Enclave. Kara and Arianna were about as close as two sisters could be, even though Kara was 5 years older. The two got along wonderfully, always playing together, sharing secrets,
From an early age, Arianna took to reading and books. She would often slip into her father's lab when he wasn't looking, and read his journals and biology books; she became enamored with science. One day her father discovered her reading his books--ones that would be frustratingly difficult even for an adult to comprehend, let alone a young child JUST old enough to read. Not only could she read these books, she had remarkable understanding for being so young; she was able to pick up on things pretty fast. Her father quickly discovered that Arianna was beyond gifted. To say she was a scientific prodigy would be closer to the truth, much like Einstein or Isaac Newton. It just came naturally to her; she loved science and she loved biology. As such, she became really close to her father; this isn't to say she and her mother didn't get along, but she was a daddy's girl through and through.
Yin and Yang
What Arianna is to science, Kara was to soldiering. If Ari was talented beyond belief in all things scientific, Kara picked up all things combat with ease. She was agile, she was fast, she was brilliant; able to memorize and execute tactics with precision and skill. She also took to guns very quickly; energy weapons and standard firearms alike. While Arianna was developing into the greatest scientist the Enclave had ever seen, Kara was beginning to show promise as an outstanding soldier (and possibly officer).
Ari was so gifted in science that she ended up helping her father in the lab at an astonishingly young age. At 10 years old, she was already helping her father, even to the point of designing her own hypothesis and experiments. She took to genetics like a tic takes to blood; it was just in her nature, it seemed. As she grew older, she had more and more responsibilities in the lab; she seemed like a sponge, absorbing everything she was taught. Likewise, her sister was making incredible progress; she was making a name for herself as one of the best Marksmen (if not THE best) in the Enclave. quick on the draw, accurate, and able to use most anything with a trigger--that was Kara Lahar.
Two Tigers Meet
Kara, as she flew through the ranks of the Enclave with her brilliance, marksmanship, and natural leadership, would later meet another soldier of scary talent. It would be some time before the two really got together and spoke; this man, named Victor Lance, seemed hell-bent on proving himself to be better than her. For Kara's part, she hadn't really been trying to outdo the guy in nearly everything they did together. She just had a gift, she was a natural born soldier who excelled in her training without having to really give any special effort--so focused as she was, she tended to leave others in the dust; it never occurred to her that others might compare themselves to her. She was just a soldier, trying to prove herself a capable officer.
That said, Kara and Victor did end up talking to eachother during their free time; Kara found him to be a very nice, driven, and determined person. She really did want him to succeed; she'd have loved the chance for them to fight side-by-side together in the field. As they grew to know eachother, Kara eventually introduced him to her parents and her sister. They all got along rather well--in fact, Arianna seemed to take a liking to Victor right away.
As time went on, Kara and Victor grew closer, and their rivalry became almost friendly in nature. Realizing that Victor liked to push himself, Kara began purposfully making sure she always bested him, just to ensure that she could give him that extra push to go a little farther.
All Good Things
...must come to an end. Ari's world would be turned upside down at 11 years old, with the death of her beloved father and mother. Both were assigned field duty; a handful of soldiers and scientists were picked to go out in the field, collect various samples of things, and bring them back. While Kara was not among them, both their father and mother were. And, unfortunately, they ran into a Brotherhood of Steel patrol--they were ambushed and every last one of them were killed. Arianna and Kara never even had a body to bury; they were just informed of the death of their parents.
11 year old Ari was hit the hardest. She'd always been the sensitive, emotional one. Her parents deaths upset her a great deal, throwing the 11 year old girl into a grave depression. Kara, sad though she was, had to be strong for her little sister. She kept a strong front, not hiding her sadness exactly, but not letting Ari see how wounded she really was. Ironically, when something is lost, something is usually gained, and the two sisters became even closer because of their parent's death. Ari and Kara began to bond, strengthening their already strong relationship. All they had was eachother now; well, that and the Enclave.
As the years would go on, however, Kara would begin to get more and more disgruntled over the Enclave. She found it harder and harder to justify the things they had done; kidnapping, murder, experimenting on innocent people...it began to get harder and harder for Kara to accept this from the group she grew up with, was born into. Loyal though she was, she began to question things. She began to question them a great deal, in fact. And then, questions began to turn into a deep seeded hate; she began to realize the atrocities that the Enclave were committing--and her part in them. Three seperate times she asked her sister Arianna to defect with her, to desert the Enclave. All 3 times, Arianna declined, citing such things as loyalty and referring to the Enclave as "family." While Ari never reported Kara, this slightly strained their relationship; not enough to break them apart, but enough to disturb Ari greatly.
Scientific Pursuits
Even with the death of their parents, Ari and Kara still remained on friendly terms with Victor. In fact, Victor often helped Ariana by gethering supplies for her when he was out in the field. Sometimes she'd ask him directly, specifying certain computer components or biological materials; other times, she'd tell Kara what she needed and Kara would, in turn, help Victor find such things when they happened to be together out in the field.
She never said anything, but Arianna was very fond of Victor's visits; she always loved it when he'd show up in her lab to drop something off, or see if she needed anything from the field for her research. Still, much as she liked him, she never told him about her top-secret research into mind control or FEV. One reason is that she wasn't allowed to; but even more, she wasn't sure she could really confide in him about that. Her sister was one thing; Kara had already shown herself to have anti-Enclave sentiments by asking her to leave with her. But Victor had never blatantly shown anything of the sort. Because of this, confiding in Victor at worst seemed a fatal idea--at best, a dangerous one.
Trouble in the Capitol
So, despite her growing disturbance at her research, she treaded on, always looking forward to those times when Victor would pop in. But then, one day, he would stop coming into the lab. It would seem that the man just vanished. When she asked her sister about it, Kara seemed to have no idea what was going on either. Feeling rather hurt, she inquired about Victor's strange absense, and learned that a small handful of Enclave soldiers had been sent away to tend to a "special project." In short, she was told that while she had black clearance, it wasn't quite black enough to know what was going on.
She was still recovering from the death of her parents, and now her only real friend was gone too; and she had no idea if she'd ever even see the man again. Ari voiced these concerns with her sister; Kara, also was concerned. She, too, liked Victor, and really wanted to see him succeed--but at the same time, she wondered just what project he was involved with. But, the two sisters were destined to never get their answers--neither of them ever learned of his involvement with the special forces team known as CHRONOS; in fact, they would never even hear the name, as it was kept under wraps.
Ari Defects
Ari was very loyal to the Enclave; she viewed them as family. But, her sister often made great arguments against them. And, the things Ari had seen....after her father died, Ari began to get involved with FEV research. The Enclave wanted her to develop a strain of FEV that was water soluble; one that could use water as a vector for spreading. She was also to make it highly lethal, targeting only those who suffer from genetic mutations. At the young age of 13 she began her FEV research. It only took this prodigy of science one year to succeed. She managed to develop the strain of FEV that the Enclave would later try to slip into Project Purity. The Enclave were very pleased with her work, and astonished at how quickly she'd managed to come up with this, when other scientists had been working for years on the subject. Because of her success with FEV, she was given a second assignment--by issued by Colonel Autumn himself. It would also be the final straw for her. The Enclave wanted her to conduct research into mind control. Specifically, they wanted to use the orbiting satellite system as a vehicle to control the will of the people. in this way, they could effectively control every person in the wasteland. They wouldn't need FEV if they could accomplish this. As it turned out, Ari was the right girl for the job too. Having access to old Vault-Tech research, she discovered one that used white noise as a form of mind control. Granted, it all went to hell real fast, but the concept of using what amounted to a variance in sound frequency was what she had been interested in.
Ari discovered that she could disperse a specific frequency into the atmosphere that would render humans into a drone-like, highly suggestible state--in effect, creating mindless zombies that would do as told. The only catch was that it effected all humans. The Enclave couldn't use this because they, too, would be rendered into such a state for as long as the frequency was broadcast into the atmosphere. Ari discovered that this could be easily countered with a chip implanted into the brain, to compensate for the sudden frequency being picked up. In this way, the Enclave themselves could be immune to the effects, while enslaving the rest of the wasteland.
It was this research that ultimately lead to Arianna finally seeing the light. She could not justify taking everyone's free will, making them slaves to one group of people. Everything her sister had said began to make sense. Truth was, it always had--she'd just been in denial. So one night, Ariana and her sister got together and began planning to flee the Chicago base. Where would they go? Neither was sure of that, but they would get as far away from the Enclave as they could. After 3 attempts to get her to desert the Enclave, Kara finally had her little sister on board with her.
Ari's Flight
Arianna knew that even if she fled, other scientists would take up her research and finish it. THIS, she could not allow. One advantage she had was that nobody really knew how to accomplish what she planned. Not yet, anyway. So she devised a plan. Her sister Kara would don full power armor (minus the helmet, she hated those stuffy helms), along with her trusty plasma rifle. Arianna would releas a virus into the computer mainframe that would permanently and irreversibly destroy anything pertaining to her mind control research. The damage was done with her FEV research....but the mind control wasn't yet perfected. It was still in it's research stages. If she could destroy it, she could put an end to that threat at least. Both sisters did their part, Arianna releasing the virus and taking all of her own journals regarding the FEV and Mind control research (this kept in a small leatherbound notebook); she also copied all of the data in the computer systems to a holodisk (also in her pack), and then let her virus do the work.
Arianna had intended for her and Kara to be long gone by the time the Enclave discovered what was happening. But Enclave security systems and John Henry Eden are not to be taken lightly. Just 20 minutes after the Virus was in the system, it was discovered. Their best techs were unable to stop it from destroying her research data, but it did alert them to the fact that she was now on the run. Kara and Ari hadn't even made it off the base when the alarm sounded. Luckily for them, Kara was so skilled in firearms. Ari, no slouch with energy weapons herself, was still nothing compared to the tactical genius that her sister was when it came to combat. Fighting their way out of the Raven Rock, they took off into the mountainous wilderness, followed by several squads of Enclave in persuit--plus a young Commander named Zane Lozen.
Kara's Last Stand
Ari and Kara fled, but pursuit was hot on their heels. After a couple of hours treading through the mountains, Kara turned to her sister. They had a heated argument where Kara told Ari she had to go. They near a cliff, just a stones throw away from an old highway overpass; Ari could make it if she jumped. Maybe. After several minutes arguing, Ari finally (grudgingly) agreed to allow Kara to hold their pursuers off while Ari made her escape. Kara said that one of them needs to make it, and she wanted it to be Ari. There wasn't much time to argue at length. With one last embrace, Kara sent Ari to the overpass, and prepared herself for battle.
It worked like a charm. The squads of soldiers, lead by Commander Lozen, arrived minutes later where Kara stood, alone. Facing eachother, they gave her a chance to surrender--and tell them where Ari was. What Kara never knew was that Arianna never left. she was hiding behind the ruins of an old car on the overpass, watching. With just a Plasma pistol for a weapon, she couldn't help from so far away; she was helpless as Kara stood her ground, refusing to give Ari's location away--or to surrender. Then, with speed that would rival Billy the Kid, she drew her rifle, and fired. She killed 7 Enclave soldiers with perfectly aimed plasma blasts to the head--and mortally injured Lozen. The victory was short-lived, however--because though she fought valiantly, she was herself cut down by dozens of plasma shots.
With Lozen so badly injured, and no idea where Ari had gone, they opted to get their commander back to the base instead of continue pursuit. They would pay for this decision later, as a high Colonel Autumn (incredibly pissed off that Arianna had escaped, not only crippling their research into mind control, but also taking copies of top secret research) would punish them severely--in some cases stripping them of rank, in other cases serving time in the stockade. Lozen himself would die 3 days later from his injuries, the last kill Kara would be credited for.
Ari Says Goodbye
Arianna saw what happened. The second the Enclave had left, Ari dashed to her sister's side. She held Kara in her arms, devastated at her big sisters death. She spent the entire day and night holding Kara, crying over her dead body. She never got to tell her how much she loved her; or to apologize for what she perceived as failure on her part--if her virus had gone unnoticed, Ari reasoned, Kara wouldn't be dead. This weighing heavily on her mind, she dug a shallow grave for Kara, surrounded by stones and otherwise unmarked. Kara was known for wearing a pink ribbon in her hair; Ari took this ribbon, as well as Kara's Plasma Rifle and holotags. She tied the ribbon around her own Plasma pistol holstered as her waist. Then, with a final kiss to Kara's forehead, Ari put her in the ground, and walked away. She has never returned since. She was 16 years old at this time, just 3 years prior to the start of the RP.
As the start of the RP, Ari has been looking to construct a new lab in the DC ruins. She'd established a makeshift lab not too long after fleeing the Enclave, but it was destroyed by a group of raiders when she was out scavenging for materials. She has yet to rebuild, and is looking for materials she needs so she can continue her research into how to restore ghouls to their original state.
Weapons: Plasma Rifle and Plasma Pistol
Attire: White labcoat worn over merc adventurer outfit. Long black boots, belt, and tied to the handle of her plasma pistol is a pink ribbon that belonged to her sister (more on this in the bio)
Items: Microscope, a few petri dishes and test-tubes, 3 stimpacks, a small notebook containing some *interesting* material (more on this in bio), as well as one vial containing an orange serum. She also has some sort of holodisk that would fit perfectly into a computer terminal or pip boy....In terms of food, she has little left; a couple Salisbury Steaks she salvaged in the Wastes, plus some Iguanna bits, and 1 full cantine of water. She also has 3 clips worth of Micro-fusion Cells and 5 clips worth of Small Energy Cells. (pretty sure that would fit in a backback; you'd be surprised how much I stuffed into my own backpack ).
Accessories: Ari wears her holotags, along with Kara's, around her neck. However, she keeps them hidden beneath her blouse, so that only the chain is visible; to any observer, it would appear as if she's wearing a necklace of some sort. She wears her labcoat open, revealing the Merc Adventurer outfit beneath. On the right shoulder, one can see the very faint outline where there was once a patch with the Enclave's insignia. It is a slight outline, a barely noticeable discoloration in the fabric. One, paying close attention, can see there was a patch there, but probably wouldn't know what it was.
Appearance: **EXTRA SPECIAL THANKS TO
CARANTATHRAIEL for drawing my character for me! She did a most WONDERFUL job on this, and I cannot every thank her enough! Thanks Cara!!!! <3