TorontRayne said:
I liked the materia system in FF7 however, I do agree that you could switch them around on any character ,which effectively eliminates individuality on all the characters in combat. Hmmmm.... I think I'll give Cloud "Matra Magic" for a little while. You have to admit that the FF series did evolve at that point. FF 6 had character development,but FF7 had characters that you truly cared for.
Ever since Final Fantasy 7, angsty has been "in" for Square, especially in FF8. Because of that, I have wanted to personally put a bullet in each and every one of the characters' useless heads.
It is the contrary for FF6's characters, which I find to have some personal character than "bitch", "whine", and "racial stereotype". Character development is replaced with developing irritation when ithe script is regurgitated whining and posturing rewritten for each location, it got predictable and quite a bit boring for me. I really didn't care about many of the characters, because they were so stereotypical, with the materia system it led to most of them becoming faceless in terms of gameplay.
Killing Aeris was a major moment in RPG history. Anyone who plays video games knows about that moment.
I disagree, it was a major point for console RPG history, and because FF was about the only thing translated for American audiences then (as Treasure Hunter G and many other titles were not translated, and THG was known for the first open lesbian love interest clearly written into the game). Killing off a heroine has been staple fare from Japan writing for some time, and there have been far better deaths in RPG history. A few of note in Ultima, and other storylines, and MegaTen has points that sneer at the killing of Aeris. Truly, they sneer.
Outside of FF7 fanboys, nobody really cares about killing Aeris.
Sepiroth was a kick ass villian, but I do admit that Kefka is right up there.
Sorry, I wasn't impressed with either of them. They tended to be a bit shallow compared to FF4 or, well, quite a few other enemies around the Enix and Square history. Both were nuts, one was just goth kid nuts.
I honestly can't think of any villians that top the ones in Final Fantasy.....nope I really can't. Kefka poisoning a entire water supply, killing an entire city was classic. Sepiroth summoning a comet to destroy the planet was friggin fantastic. Even the FF villians back on the NES were pretty memorable. FF 5's villian XDOOM reminds me a lot of Sepiroth... or vice versa...
All they did were a few evil deeds and were insane bent on destroying the world. Nothing complex, nor too imaginative. OMG, here comes a killer instersteller plague wiping out entire planets! CT had enemies that had class, style, and not just a cool haircut and sword. THG, Seiken Densetsu 3, Dragon Quest V, VII, and a few others you should check out. Phantasy Star, for example, and also the Star Oceans. Really, the FF enemies are a bit cliché, and thus they had to spawn out the boss for FF10 with a few twists.
I know lot's of people don't acknowledge FF as RPG, but the old FF games really did have a lot to them. FF 5 had so many sidequests that you didn't have to do, and all of them added so much to the game. One such location was the Phoenix Tower which had SO MANY ROOMS in it, and it would kick your ass so hard, but you would just come back for more.
As dungeon crawlers, they have my utmost respect. They are fun, beautiful, entertaining in that regard, at least the old ones.
The bad new is FF isn't fun anymore. I don't plan on playing the series until they revamp:
1) The tired ass combat style that has existed since I was born.
2) The same old "end of the world" malarky.
3) The linear gameplay. With games like Baldurs Gate,Morrowind,and Fallout, who wants to play a straight forward story. No story branches, no character development, no multiple endings.
Exactly. Final Fantasy was an all-or-nothing venture initially for Squaresoft. When they were making games like Adventues of 3d World Runner, they were soon going down the shitter. Then, someone decided to come up with a game concept that rivaled the Wizardry and Dragon Quest like games currently out for the Nintendo. So they went to do better than anything else, and had a LOT of success.
Now, they really aren't even trying. Pity, and with all that money and talent.
This must be fixed or I will never play another Square game again. Where have all the good RPG's gone? KOTOR, Jade Empire, FF,Kingdom hearts...... WTF?! These games can be beaten in under 20 hours! Come on. Does anyone feel my plight?
Indeed. Really, I am shaking my head at the play time a lot of games have lately. The lack of effort is starting to really show.