Codex Goes Game Journalistic on Vince D. Weller

Morbus

Sonny, I Watched the Vault Bein' Built!
RPG Codex has interviewed Vince D. Weller who you all should know as the lead developer of Age of Decadence, putting up an insightful piece. Here's a snippet:<blockquote>With the idea formed in your mind, how did you actually go about developing it? How did you recruit your team, and what difficulties did you face in doing so? How did you approach technical concerns, such as choice of engine and tools?

I've started with the setting, main story overview, and major design elements (character system, combat, multiple ways to handle quests, non-linearity, etc). I didn't do all the quests or ways to solve them, of course. I'm talking about the concept phase here. For example, one way to keep the main quest non-linear is to have multiple factions interested in it. These factions shouldn't want the same thing as that would make your choice of a faction less important. So, they should want different things which would give you different reasons to pursue the main quest and would require you to make very different decisions once you are at the end of your journey. At the same time you can't be sent to several different directions at once, so your final destination should be able to offer and support different outcomes, etc. In other words, you develop the frame of a game first and then fill it in with the actual content.

Then I showed what I had to a few hand-picked Codex members and asked to tear it apart. Find flaws, stupidity, weak spots, underdeveloped spots, missed opportunities, and criticize the fuck out of it until what's left was rock solid.</blockquote>Don't miss the rest.

Link: An interview with Vince D. Weller @ RPG Codex
 
Very cool article. I like this guy. I also like the guy he linked to :Gareth the one man band. Smart lad, that.
 
Is it even possible NOT to like him and what he says? Unless you are retarded, that is. :HUGE logic flaw:
 
Brother None said:
I don't like him.
i'll second that.

for various reasons (some documented on this board).

but he still has good ideas and i like where his initiative is going.
 
Brother None said:
Morbus said:
Is it even possible NOT to like him and what he says?
I don't like him.
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You don't have to like him personally to like his project, you know.
 
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