Atomic Postman
Vault Archives Overseer
Obviously in the Fallout series, a lot of chems are needle based, and most of the chems with these needles are found out in the wild, in some old box in the middle of the desert or in the clinic of a long abandoned vault.
Obviously, in a real situation, dirty needles would be quite the problem.
So, my question is: Would a gameplay element centered around dirty needles work? and how would it work?
Obviously, in a real situation, dirty needles would be quite the problem.
So, my question is: Would a gameplay element centered around dirty needles work? and how would it work?