CVG Fallout "5"'s wishlist

Actually, it's called "The Stand". :smug:

But yeah, I forgot that. Hassknecht, I was mainly talking about travelling through cities, if it's overland travel over highways etc then yes, bicycles are indeed superior.
 
Fallout 6 needs moar Brotherhood and Enclave and Bortherclave and Vertijets and portable Nucleartorpedolaserthrower and loot, god damn, don't forget the looooot and power armor with power armor over the power armor so you can feel the power in your armor.
 
Whiskey said:
Nothing was really sacrificed in character creation from FO2 to FO3, all FO1&2 had to offer as far as character customization came by way of stats, skills, age and name.

The stats side of thing was messed up a bit for Fallout 3. The biggest and most obvious example being how carry weight is derived - in Fallout & Fallout 2, it's 25+(Strength*25), whereas in Fallout 3 & NV, it's 150+(Strength*10). The result of that is that the max difference in carry weight between starting characters in Fallout 3 is 90lbs, whereas in Fallout it was 225 (unless you took Small Frame, but that's not in Fallout 3).

In Fallout if you created a character with a strength of 1, you would be ineffective with weapons and you'd be able to carry, at most, 50lbs. In Fallout 3, if you create a character with 1 strength, you can carry 160lbs and the only weapons that are effected are melee weapons. So unless you have an affinity for punching things or looting, there's no real reason to put any points in strength (New Vegas fixed this a bit by bringing back strength requirements). And your starting Action Points are between 67 and 85 and so on and so forth.

My point being that there already is less focus on character creation from a stats point of view, as the difference your primary stats have on your character are minimized, so all characters are, more or less, the same.

And I've always gone with a pre-set character design because I'm not really interested in making a character that looks like me. The exception being in Fallout 3 when I tried to make the ugliest character I could with gigantic eyes that were far apart and a tiny chin and so on and so forth, for no reason other than to make Liam Neeson look like a weirdo.
 
Surf Solar said:
Actually, it's called "The Stand". :smug:

But yeah, I forgot that. Hassknecht, I was mainly talking about travelling through cities, if it's overland travel over highways etc then yes, bicycles are indeed superior.
Even in cities it shouldn't be too much of a problem.
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The houses are gone, but the streets are still accessible, especially the wider ones.
But bicycles aren't exactly very fallouty, so I don't think I'd want to see them in a future Fallout game.
 
Asphalt is relatively quickly broken up by vegetation, though. I can imagine terrain bikes would be useful (until the rubber cracks and you can't find spare tubes or tyres), but city bikes would have a smaller window of usefulness.
 
shihonage said:
What Bethesda did to Fallout series is the same thing Hollywood did to Sherlock Holmes. Exaggerate a part, blow it ASTRONOMICALLY out of proportion, and then shrug - "what? it was in the original canon".

Yes, Sherlock Holmes could box in the original books. But he's not a fucking action hero.

Just as Rocky Balboa, could, no doubt, read. But we shouldn't get a movie called "Rocky The Librarian" because of that, now should we?

Well, no. Of course not Rocky. Conan on the other hand...

[youtube]http://www.youtube.com/watch?v=i8gfXDd49Tk[/youtube]
 
How about Fallout: Grand Prix ? That would be an awesome game. I'd like to customize my racing car to the max - also unlockable stickers, different rims and spoilers. For the post-apoc look I'd like to be able to add spikes and armored plate, but I'll probably just cruise around in a pink Buggy with a minigun mounted on top.
I'd like to be able to loot other dead cars and enemy cars to take trophies and attach them to mah hood and.... It's good that FO3 provided all the different funky-looking helmets and head-gear :oops:
 
Courier said:
And you can't see your character's face in third person so I don't see why you should give a shit what your character's eyebrows look like, maybe they should allow you to customize the back of the head more?
I choked at work reading this and drinking :clap:
 
To some people roleplaying includes character customization, so I like the Fallout 3/NV type of customisation. I do agree that they shouldn't sacrifice gameplay for individually combed moustache hairs.

If biycles are implemented then the first one you can ride has to be pink, with streamers and a likkle Giddy-up Buttercup basket.

whirlingdervish said:
brahmin mounts.. with armor?!

bramount.png

Brahmin Armor! two hundred Microsoft points. First one free, 500 caps for each purchase thereafter.
 
Well their prayers have been answered, Fallen Earth is going F2P soon. Customisable vehicles for everyone!
 
Fallen Earth wasn't bad when I've played it long time ago. But it's no Fallout game.
 
Judging by Beth’s pattern, it’ll be at least two to four years before we play something like F5 and by that time I think there will be some new consoles to support better game engines then this old one (I’m certain that PC will not be lowest common denominator). By that time, even this Beth’s new one, will have a good mileage under its belt, but I’m almost sure F5 will be built with this “new” one with witch Skyrim has been built.

Thinking about this, I really don’t believe Bethesda, concerning Fallout games. Or any other game for that matter. Sure, I’m aware about sales figures and all talk about kids or casual people like it, but from Morrowind onward, there was nothing for me in their games but disappointment. Every world they did make was nice, even beautiful in terms of scenery – but empty. Or hollow, it’s a better word to describe sensation. Long time ago someone mentioned comparison to a beautiful stupid girl. But, if you can’t “make love” with her – she is pretty useless.

I was surprised with the news that Obsidian was planning to make NV, and for a long time, I was pleasantly surprised with the outcome, having in mind it was built on top Beth’s F3 POS. That’s maybe only way I could have some hopes regarding Fallout – if someone else then Bethesda make the game. Other then this – no way Hose.

To be honest, we’ll see soon what have they learn from past in Skyrim. But, time will pass until we read some real non-hyped review.

I tried Fallen Earth last month or so because I read some good things here. I stopped playing it week or so ago with having one level 30 and two level 18-19 playing characters (“toons”). Maybe FE have some smell of Fallout, it is NOT fallout game in any way imo.

Only impression that I have now, week or two after stop playing it is a feeling that I lost too many time on mounting horses or cars, shuffling things from one vault to another for no real ingame reason. (I spent great deal of time discussing this on help channel but what I achieved is only that someone explained me that I’m nice because I’m passive-aggressive and that things are like they are.) I’m almost certain it was intentional (as many little things ingame) not for reality sake but as a dev’s almost vile intention to spent time at this things, instead actually playing game. But than again, as always, I could be mistaken about that.
 
I wish a story, which is parallel with a FO1/FO2 timeline setting. Desperate and dangerous wasteland, less civilised. No more cowboys, the cowboys were already forgotten in 2077+. Without a vehicles. (a baloons or zeppelins looks more reasonable, heh)
Oh, and an isometric projection would be great. :)
Just saying.
 
Judging by Beth’s pattern, it’ll be at least two to four years before we play something like F5 and by that time I think there will be some new consoles to support better game engines then this old one (I’m certain that PC will not be lowest common denominator). By that time, even this Beth’s new one, will have a good mileage under its belt, but I’m almost sure F5 will be built with this “new” one with witch Skyrim has been built.

Considering that the previews we've seen of Skyrim already don't really look all that exciting graphically, one has to wonder how aged it'd look in 2-4 years if they do indeed use it to build the next Fallout game.

I also think that Bethesda has an unnatural talent for making ugly games. I've seen games on Gamebryo by other developers that look a lot better than anything Bethesda ever made. So it's not something that can be blamed entirely on the engine.
 
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